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UpperM

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About UpperM

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    Lance Corporal

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    Male
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    Paris

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    UppperM
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    UpperM
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  1. I'm in dev branch (ladt version) , when i go to the Functions i don't see setPlateNumber & getPlateNumber it's normal ?
  2. Or simply delete the old aircrafts and keep the news with the Dynamic Load Out with some presets like CAS, Air Superiority ect ... ---- Some peoples are interested by a menu with Dynamic Loadout in game ? If yes i think to start it for each planes / helo ?
  3. Its possible to have a function like 'stopSound' ? Actually we don't a have a clean method to stop a sound ..
  4. Is that a variable exists for check if player is injured ? Like ACE_isInjured ?
  5. Thank guys it's work perfectly !
  6. Hi, I have made a script where a player can rob gps from an another player. I want to place the GPS on the ground but the"createVehicle" dont work. I get an error "Cannot create non-ai vehicle itemGPS" _pos = player modelToWorld[0,0.4,0]; _pos = [(_pos select 0),(_pos select 1),0]; _obj = "itemGPS" createVehicle _pos; _obj setPos _pos; I tried with Chemlight an it's work.
  7. Hi ! After few search I found how to add a Scrollbar to my Structured Text. But I have a problem. I don't want an horizontal bar, just a vertical bar. When I have a text, the text is cut and the rest goes in a new line. As you can see : the text is : 123456789 TEST TEST 123456789 test testa bcdef 123456789. Text Show IG : 123456789 TEST TEST 123456789 test testa 123456789. My HPP class My_Dialog { idd = -1; movingEnable = true; enableSimulation = true; class controls { class SMS_GROUP : RscControlsGroup { x = 0.818657 * safezoneW + safezoneX; y = 0.5342 * safezoneH + safezoneY; w = 0.159844 * safezoneW; h = 0.165 * safezoneH; class controls { class LECTURE_SMS : STRUCTURED_TEXT { idc = LECTURE_SMS_IDC; text = "123456789 TEST TEST 123456789 test testa bcdef 123456789"; x = 0;//0.65; y = 0;//0.2; w = 0.45; h = 1; }; }; }; }; }; My Common.hpp class RscControlsgroup { type = CT_CONTROLS_GROUP; idc = -1; style = ST_MULTI; x = (safeZoneX + (SafezoneW * 0.0163)); // scalability code which resizes correctly no matter what gui size or screen dimensions is used y = (safeZoneY + (SafezoneH * 0.132)); w = (SafezoneW * 0.31); h = (SafezoneH * 0.752); class VScrollbar { color[] = {0.5, 0.5, 0.5, 1}; width = 0.015; autoScrollSpeed = -1; autoScrollDelay = 0; autoScrollRewind = 0; arrowEmpty = "\A3\ui_f\data\gui\cfg\scrollbar\arrowEmpty_ca.paa"; // Arrow arrowFull = "\A3\ui_f\data\gui\cfg\scrollbar\arrowFull_ca.paa"; // Arrow when clicked on border = "\A3\ui_f\data\gui\cfg\scrollbar\border_ca.paa"; // Slider background (stretched vertically) thumb = "\A3\ui_f\data\gui\cfg\scrollbar\thumb_ca.paa"; // Dragging element (stretched vertically) }; class HScrollbar { color[] = {1, 1, 1, 1}; height = 0; }; /*class ScrollBar { color[] = {1,1,1,0.6}; colorActive[] = {1,1,1,1}; colorDisabled[] = {1,1,1,0.3}; arrowEmpty = "\A3\ui_f\data\gui\cfg\scrollbar\arrowEmpty_ca.paa"; // Arrow arrowFull = "\A3\ui_f\data\gui\cfg\scrollbar\arrowFull_ca.paa"; // Arrow when clicked on border = "\A3\ui_f\data\gui\cfg\scrollbar\border_ca.paa"; // Slider background (stretched vertically) thumb = "\A3\ui_f\data\gui\cfg\scrollbar\thumb_ca.paa"; // Dragging element (stretched vertically) };*/ class Controls {};
  8. Thank man it's work ! Thank you two for your help It's very appreciated ! Have nice day
  9. Yes i load my mission on each update. I try colorBorder and BorderSize in my common.hpp and still dosent work
  10. Yes it's doesnt work. I tried in Common.hpp and in my dialog.hpp
  11. Hi ! I want to delete the gray border on the RscEdit box but after few searchs I didn't find how to .. Anyone know how to do it ? my common.hpp : class UpperM_RscEdit { access = 0; type = 2; x = 0; y = 0; h = 0.04; w = 0.2; colorBackground[] = TRANSPARENT; colorText[] ={0.95,0.95,0.95,1}; colorSelection[] ={ "(profilenamespace getvariable ['GUI_BCG_RGB_R',0.3843])","(profilenamespace getvariable ['GUI_BCG_RGB_G',0.7019])","(profilenamespace getvariable ['GUI_BCG_RGB_B',0.8862])",1}; autocomplete = ""; text = ""; size = 0.2; shadow = 2; sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)"; colorDisabled[] = { 1, 1, 1, 0.25 }; canModify = 1; style = 16; lineSpacing = 1; }; Thank SOLUTION
  12. @soolie : Thank man it's work ! :D But I had another question. When i try to place a RscStructuredText, he go under the RscPicture :/ But when i place a RScButon he goes on the picture. How to place the RscStructuredText on the RscPicture ? https://www.youtube.com/watch?v=d8RcmuiLyn4&feature=youtu.be
  13. @dreadedentity Yes i Have a Common.hpp with #include common.hpp in my MasterHandler.h
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