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reluxstudio

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Everything posted by reluxstudio

  1. reluxstudio

    Weapon Resting & Deployment Feedback

    Press C to tripod
  2. reluxstudio

    Audio Tweaking (dev branch)

    DLC Marksman BUG, If the soldier is lying and reload your weapon he can not do anything else, does not recharge, no stands, have to leave the game to fix.
  3. Hello, Shay ... I have several mods installed in ArmA 3, updated some, because of the new version of the game, including the last MCC MOD, went on to show me a "No Entry Bin \ config.bin / CfgPatches.ns" but did not know what was mod causing it, then I disabled all and went enabling one by one. Amazingly to enable MCC this message appeared again, only I disabled the MCC r14, keeping everything else enabled, and the message stopped being displayed. Could you help with this? Tnx
  4. reluxstudio

    RHS Escalation (AFRF and USAF)

    Nop, but i make download here http://www.armaholic.com/page.php?id=27149 and here http://www.armaholic.com/page.php?id=27150
  5. reluxstudio

    RHS Escalation (AFRF and USAF)

    they have nothing with them, only the rifle ...
  6. reluxstudio

    RHS Escalation (AFRF and USAF)

    MistyRonin, There would be the possibility to check what is happening with the soldiers? I'll try to explain what happens, I'm in the weapon editor, select the RHS USARMY WOODLAND. is what most use, select infantry, when previewing every soldier is not with backpack, and 2 units say "I'm out of ammo." If I use another MOD soldiers that does not happen, but I like the work and the quality of the RHS and want to use this mod. It's not often play with friends, often game using the AI, so it is difficult to "fight" enemies with soldiers out of ammo, there is no loading of standard units, play only with "real people" this is no problem but if it used the AI is difficult. I do not know if I'm explaining well because English is not my first language, and I am not very good with English, lol.
  7. reluxstudio

    RHS Escalation (AFRF and USAF)

    Hello, Is still the soldier without ammunition and without backpack! can fix this?
  8. already tried to download but found I tried this FDF_Podagorsk_v11, but the ArmA 3 latch
  9. Does anyone know what this map is? It is for arma3. I can not find download.
  10. Shay or Spirit, Realized I to create a mission with the MCC often the goals start already completed, it happens several times and in all types of goal. Another thing, on the job settings, there are a number of different modes, random, clear area among others, to select a specific than random, the MCC does not comply with the choice made, choose Clear Area MCC puts anything except that selected. I also noticed that the aggressiveness of the enemy, now, it seems that no longer fits because I select aggressive mode and yet they seem to be in recruit mode. Could help it?
  11. reluxstudio

    RHS Escalation (AFRF and USAF)

    MistyRonin, Sorry for the question, the 3D models you use are in OBJ or MAX? I have some f-35 models, f-22, MIG, etc., could send to you, maybe take for you to implement, with these aircraft, the RHS of course if possible. Not that I'm an expert in 3dmax, but do some models of fighter jets, things like that.
  12. reluxstudio

    RHS Escalation (AFRF and USAF)

    Great news, MistyRonin, so I can remove several other mods and stay only with the RHS, lol
  13. reluxstudio

    RHS Escalation (AFRF and USAF)

    Hello, I have a question, how to solve the problem of AI units low on ammo? It's not often play with real people who may use the VAS to mount your equipment. The problem with using the AI, with the RHS, is that all soldiers have not enough ammunition to fight, and of course, no backpack does not fit all the same. Any solution?
  14. I'm having trouble, all the doors are open correctly. I've tried every possible way, first generate the server, then open the ArmA 3, first open the ArmA 3 and then generate the server, but not the right. It lists the server correctly, select "go" type the password that is when the screen is completely black, does not carry anything. Use the ArmA3Sync to start the game, I tried without it and also did not work, the same thing happens. If I run the ArmAserver, the default that comes with the game works, but does not enter the missions created by the user, only those set standard. Someone could find out what might be happening? Thank you very much.
  15. reluxstudio

    RHS Escalation (AFRF and USAF)

    Thank you, love the RHS, one of the few things I do not like and do without backpack .... lol
  16. reluxstudio

    ASOR Vehicle Selector

    Ok, I just found out, lol. I hope that the creator of the mod can implement the ability to use insignia on vehicles
  17. reluxstudio

    ASOR Vehicle Selector

    to me shows this message: Invalid spawn marker .. How can I fix this?
  18. reluxstudio

    RHS Escalation (AFRF and USAF)

    The RHS is great, but I have a question, put a team on the map, 2D, but only the medic has backpack the other soldiers have not, how can I solve this?
  19. reluxstudio

    Zero Dark Zero

    Well, come on, my English is not very good, sorry. I am creating a mission in the standard map ArmA 3, the traditional, put the soldiers, enemies and everything, now wanted to set a place for soldiers jump from the aircraft, place a marker determining the exact location of where to run the jump. I would not like to ask for the soldier, to create a new place to jump.
  20. reluxstudio

    Zero Dark Zero

    Exactly, I want to put the location of the jump aircraft in the editor. ---------- Post added at 11:13 ---------- Previous post was at 11:09 ---------- Exactly, I want to put the location of the jump aircraft in the editor. [quote name=You can reroute the aircraft from the jumpmaster dude. Do you mean you want to select the location of the jump craft from the Editor so you are skipping the jumpmaster alltogeather? Need more info. The auto-door only works on the Vampyre. I will add it to the other aircraft soon. Since those mods belong to someone else' date=' I have to take apart the code to find what they used for the animation classnames. The swinging? Guessing you are referring to the slight rocking? That's from the model itself. Again, not my aircraft so I don't have permission to fix it. I have an idea for a hotfix though. Maybe I'll add it to my to-do list. Anyone know if there is a C-130 from A2 I can just port into this mod and use so we don't have to rely on other mods for that aircraft? And the Diver. You mean no helmet? That's from BIS. For some reason headgear is invisible when wearing a wetsuit. Ugh. I know. I should add that to the 'fix' list as well. Been bugging me since the beginning.[/quote] ---------- Post added at 11:15 ---------- Previous post was at 11:13 ---------- Exactly, I want to put the location of the jump aircraft in the editor.
  21. reluxstudio

    Zero Dark Zero

    I have a question, could you help me? It is possible to mark the location for the jump in 2D editor? What code could put the marker for it to work properly? I am not an expert in programming, so I need help. Another thing, do not know if it was already mentioned, but there is a problem with the C-130 Hercules aircraft and C17 Globemaster, they are swinging on the runway, lol, and not open the door automatically, not that this is a big problem, the XHR-1: "Vampyre" works perfectly. Using a jump with diver he is completely unmasked, only the oxygen. Thanks for the great Mod.
  22. reluxstudio

    RHS Escalation (AFRF and USAF)

    extended armor is disabled, destivei, restarted the arma3, but still displays the message, it may be because my ArmA is in another language, can this be?
  23. reluxstudio

    RHS Escalation (AFRF and USAF)

    Arma 3 how to remove RHS escalation message to disable extended armor? I disabled already, but the message still appears ..
  24. Poll: What would you like to see more from MCC? Do not have the option I want, lol. I wanted the MCC exporting to multiplayer mission PBO. :j:
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