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Everything posted by sammael
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Thank you for this and Camshake mod. Are you planning a realistic sound replacement for some of the game mechanics? I can suggest you replace Manpads lock on sound . If you're interested, I can try to get clean sound samples
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mission maker tools MGI ADVANCED MODULES
sammael replied to pierremgi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Fox example. When the destroyed tank doesn`t "see" who destroyed it, , e.g. from a distance next spawned tank follows the old waypoint. But when tank entered the battle with a visible enemy and was destroyed in battle - next spawned tank don`t follows the old waypoint.- 302 replies
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mission maker tools MGI ADVANCED MODULES
sammael replied to pierremgi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Respawned vehicle sometimes don`t follow previos destroyed vehicle waypoint- 302 replies
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Also would like to see support of Pook airpack on 122x122klm South Asia Terrain😀 https://steamcommunity.com/sharedfiles/filedetails/?id=1595678775
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Is it possible to port this beautiful mission on this map? https://steamcommunity.com/sharedfiles/filedetails/?id=1571581816
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Can you add a tiny camshake when pilot drop bomb from aircrafts?
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ARMA 3 Addon Request Thread
sammael replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I would really like to see Nudol mod, just for the sake of this sound😁 -
Change User Interface Colors without game restart
sammael posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Is it possible to Change User Interface Colors without game restart via scripts or it is hardcoded? I want to make all active Interface element invisible "Set Opacity (Alpha)" to get rid of "lock on diamonds". https://community.bistudio.com/wiki/User_Interface_Colors -
Change User Interface Colors without game restart
sammael replied to sammael's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Found this post but don`t know it will work or not. -
Change User Interface Colors without game restart
sammael replied to sammael's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I turn off all HUD via description.ext but it not affects "lock on "... -
Change User Interface Colors without game restart
sammael replied to sammael's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I only play SP missions. The lock on diamonds still there...cause "lock on diamonds" is not related to HUD or game settings. -
Change User Interface Colors without game restart
sammael replied to sammael's topic in ARMA 3 - MISSION EDITING & SCRIPTING
HUD and active Interface element "lock on diamonds" - different things. When HUD completely hidden, the lock on diamonds still there -
[SP] Vybor Airbase: Stop the invasion!
sammael replied to dwringer's topic in ARMA 3 - USER MISSIONS
Very difficult mission. Every time I can`t pass it and the invasion is successful. Is there a way to lower the difficulty level? -
https://en.wikipedia.org/wiki/Azov_Battalion The Azov Special Operations Detachment - is a neo-Nazi former paramilitary group that is now a unit of the National Guard of Ukraine, based in Mariupol, in the Azov Sea coastal region. Azov formed as a volunteer militia in May 2014, and has since been fighting Russian separatist forces in the Donbas War. It saw its first combat experience recapturing Mariupol from pro-Russian separatists in June 2014. Azov has used controversial symbols, including their logo, which resembles a Wolfsangel, used in In Nazi Germany. The Wolfsangel symbol was used in the Ukraine by the Social-National Party of Ukraine, Social-National Assembly,[ and Azov Battalion. https://en.wikipedia.org/wiki/Wolfsangel All information is taken from an open source - Wikipedia Download ; https://www92.zippyshare.com/v/zvajehUw/file.html
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AzovBattalion, Right Sector insignia
sammael replied to sammael's topic in ARMA 3 - ADDONS & MODS: COMPLETE
This forum is maybe apolitical, so , everything I say must be from official information channels of the state of Ukraine and I will adhere to this rule so that I will not be caught in the substitution of facts or Russian propaganda. Azov and similar structures have withdrawn from politics, but have increased their presence hundreds of times in terms of the armed forces. Many leaders of Azov were imprisoned in connection with serious crimes, but they were released from prison like all the prisoners and sent to take а part in hostilities in march 2022. According to my logic, if some kind of ideology is the cornerstone of the structure, if it is abandoned, the structure disappears. We do not see a change in symbolism, isignia, military structure.Stop publicly advertising their neonazi views and leave politics does not mean to give up convictions. A lot of controversial symbolism is found on photos and videos of the places where azov left their bases. Government claimed that these are individuals and their personal beliefs have no personal connection with azov... The causes of the Russia-Ukraine conflict are of course much deeper and more serious than Azov e.t.c. I wish peace to all people around the world. -
AzovBattalion, Right Sector insignia
sammael replied to sammael's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Update. Added Right Sector insignia. Right Sector (Ukrainian: Пра́вий се́ктор, Pravyi sektor) is a far-right, Ukrainian nationalist organization. Right Sector's political ideology has been described as hardline right-wing nationalist, neo-fascist,or neo-Nazi, political party and paramilitary movement, and part of the European radical right. It originated in November 2013 as a right-wing, paramilitary confederation of several radical nationalist organizations at the Euromaidan revolt in Kyiv, where its street fighters participated in clashes with riot police. According to the report by UN Human Rights Council on 4 May 2016, Right Sector is one of "potentially violent militias that acted seemingly on their own authority, thanks to a high level of official toleration, and with almost complete impunity, both in the Donbass region and in wider Ukraine" that "use violence or threats of violence to exert pressure on persons holding dissenting views, the judicial system and other mechanisms of accountability" https://en.wikipedia.org/wiki/Right_Sector -
xxx km2 ?
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Firewill Standalone Series Release Thread
sammael replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yes it works. For some reason I thought it didn't work for vanilla. The problem is AWS does not support RHS aircrafts. There is no option to select AWS weapons in the RHS pylons settings- like when choosing a weapon for pylons in the EDEN editor for vanilla wipeout . Is it possible to add suport for RHS air, like vanilla wipeout ? Right now only possible way to use GPS weapons - via scripts -
Firewill Standalone Series Release Thread
sammael replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
For the time AWS Weapons system start working with pylon list metod for GPS weapons - it can`t possible to use this on vanilla aircrafts or other mod aircrafts because pylons didn`t show in pylons list menu. Is it possible to somehow return to the old system without pylons for vanilla aircrafts and modded aircrafts aka - old AMS -Lite ? Maybe make a system with pylons at will, return the old version with the ability, if desired, to still select the necessary pylons... -
RHS Escalation (AFRF and USAF)
sammael replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Only DevBranch patch fixed this problem- 16574 replies
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RHS Escalation (AFRF and USAF)
sammael replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Is it just for me or a known bug ? Is seems Javelin top attack mode is broken... No matter what mode I use - top dawn or standart. Javelin fly just normal mode and hit center of target, not the top. Tested with CBA and RHS mods.- 16574 replies
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Try to download some maps (Iraq,Libya,Belgrade,Syria), but it seem no torrent seed. I noticed an interesting story on PMC Ukraine Donetsk Homepage . Could you write the historical material under other maps page?
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delete
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cytech underground terrain Cytech Industries
sammael replied to Cytech Industries's topic in ARMA 3 - ADDONS & MODS: COMPLETE
WOW! -
Added Range PBO (allowing units to spot and engage targets at longer ranges) (#246) How it is work? Any example numbers - meters?