Sterlingarcherz101
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Everything posted by Sterlingarcherz101
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A More Sophisticated Scoring Algorithm?
Sterlingarcherz101 replied to infiltrator_2k's topic in ARMA 3 - GENERAL
In fairness.Arma much Like in real war, there are unsung heros. Not me, I'm a wellhung hero. -
Why do we have such a low FPS in multiplayer(MP performance vs SP performance)
Sterlingarcherz101 replied to DancZer's topic in ARMA 3 - GENERAL
I find at the moment dysnc is worse on the new patch. I can be getting 40 fps multiplayer but then horrible dysnc occurs. -
General Discussion (dev branch)
Sterlingarcherz101 replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
Cheers DNA, appreciate you taking the time out to clarify. ---------- Post added at 09:16 ---------- Previous post was at 09:00 ---------- And the Taru is a good concept. Looks good. adds a lot of not only tactical benefit, but can see it being really fun on mp. flying 5 ft from the ground at over 200 kph just barely missing trees, with the guys on the back seating pod screaming with terror. Getting to fully appreciate my skills. -
Will-my-pc-run-Arma3? What cpu/gpu to get? What settings? What system specifications?
Sterlingarcherz101 replied to Placebo's topic in ARMA 3 - GENERAL
Google images for a PCI express power connection. Open your rig and look for these. You need a six and 8 pin. Or it will have 2 8 pin with detachable 2 pins. Same thing. 600 will well cover a 970. They are made extremely power efficient. -
General Discussion (dev branch)
Sterlingarcherz101 replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
Again al, my complaint was the lack of detach attach. I don't care that there is only 2 helis. Like I said. I'd rather features, the new flight model. Ffv, and slingload... than more models. But if you are going to only put 2 in. At least make them top quality. Maybe I'm on my own thinking the taru would have greatly benefit from the attach/ detach pods. I asked a question. was it a technical reason, or were they not bothered. Maybe they didn't see it as a good feature. -
Will-my-pc-run-Arma3? What cpu/gpu to get? What settings? What system specifications?
Sterlingarcherz101 replied to Placebo's topic in ARMA 3 - GENERAL
The card is most definitely the problem. Get a gtx 970 you will be good to go. Gigabyte one if you can. Or a r9 290 "with a decent cooling preferable the gigabyte or the sapphire tripple x ) Make sure your PSU has a six and 8 pin PCI express power connections. With a 290 you will need a good 500 w min. The gtx 970 uses way less juice and the better option all around. Just giving you both in case AMD is your preference. And also that your case can fit which ever cars you choose. ---------- Post added at 23:14 ---------- Previous post was at 23:12 ---------- If that is a pre built pc for 1300 with that card. Really bf value. ---------- Post added at 23:15 ---------- Previous post was at 23:14 ---------- Ignore last seen it is your actual rig. -
General Discussion (dev branch)
Sterlingarcherz101 replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
Al, can you do me a solid and link me this long discussion on why the "taru does not have a pod attach and detach option". From the design of the heli it looks like it should have. That is the question I asked. Didn't mention anything about spending money or price of the dlc. I'm happy with the features. Then ..To the argument about having to decouple hydraulics and hours of detaching, health and safety procedures forms being filled out, being a possible factor In the decision making at bis. Yeah I really don'tsee what this has to do with a game feature. you completely lost me. "write my own script " well that solves everything now doesn't it. Bis you hear that cease working on arma 3. We are just going to write our own scripts from now on. As I said if it was a technical hurdle then its understandable. -
We have just recently had a new patch released in preparation for the heli dlc. Just looking for feedback on your performance of the game since laters patch. My own personal experience from it so far are very big spikes of dysnc. Vehicles disappear then reappear. Helis on their sides. This has all been since the latest update . I have played on several different servers and different mission types.
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General Discussion (dev branch)
Sterlingarcherz101 replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
The game has been plagued by a lack of "new" asset content. . Then we found out it was only actually going to be 2 new helis. A bitter pill to swallow for some. Can I ask you something DNA. Was it even discussed about the new aircraft being able to attach and detach the different pods. A technical difficulty to do such a feature I can accept. But Considering the heli dlc(aside from the new features), consists of just 2 new assets with different variants. If it was a lack of ambition to have such an "obvious" feature with the taru. Then that just plain sucks balls. -
Weapon Inertia & Sway Feedback (dev branch)
Sterlingarcherz101 replied to solzenicyn's topic in ARMA 3 - DEVELOPMENT BRANCH
I don't think they were catering to any one player type. I play both coop in a clan and PvP wasteland on random servers. I don't lose touch with either style. I believe the intention of the sway and inertia was to make firefights more intense ,Last longer. Feel more authentic. It still needs polishing player side that is for sure. A big problem is the ai. The ai already had an advantage of being deadly accurate, seeing through grass bushes etc and a cat like awareness. Now It can run shoot, run stand and shoot without the problem a player now will having doing this. -
Authentic Gameplay Modification
Sterlingarcherz101 replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Mk18 7.62 . Sos and rco. Will do some tests myself. Can compare. -
Weapon Inertia & Sway Feedback (dev branch)
Sterlingarcherz101 replied to solzenicyn's topic in ARMA 3 - DEVELOPMENT BRANCH
Going to guess and say marksman dlc. But can't remember if I seen a dev. Confirm or even mention this. -
Advanced Helicopter FDM Feedback
Sterlingarcherz101 replied to aluc4rd's topic in ARMA 3 - DEVELOPMENT BRANCH
not adding a feature because of troll fears. Is ridiculous. may as well forget letting people fly in the firstplace . Anyone can jump in a pilot slot/ seat. And be a troll. Anyone can jump in a ghosthawk , blackfoot gunner seat and be a troll. Should they romove that too? Because I have seen more gunners kill people than co pilots messing. ---------- Post added at 12:46 ---------- Previous post was at 12:44 ---------- It's a good idea. And should feature in the game. People are gonna be dicks either way. Making the game less enjoyable for actual players to cater to the dicks is not a solution. -
General Discussion (dev branch)
Sterlingarcherz101 replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
Have not had a chance to try out. Do the passenger seats design at the back serve a purpose? Like you can raise and lower it on sling load? -
Audio Tweaking (dev branch)
Sterlingarcherz101 replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
Playing on stable today. Noticed the really loud wind effects made it into stable. As much as I like the wind effect. Flying in first person with the little bird. Does not feel like flying a helicopter. If you close your eyes , it instead feels like you are flying a handglider at speed with a tiny propeller on the back. As noted a few times in this tread. Maybe toning down the wind noise. The propeller should not be this small background noise. -
Audio Tweaking (dev branch)
Sterlingarcherz101 replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
Yeah would be nice. -
Same here. Seems as soon as I try to change the default loadout. It breaks the load/save functions. ---------- Post added at 01:59 ---------- Previous post was at 01:58 ---------- Will test more Sunday.
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Lighting Tweaking (dev branch)
Sterlingarcherz101 replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
Yes this is also probably due to the lights going through walls problem. So again the work around is to degrade the feature. Honestly if you look to buy arma 3 on steam. Go check it out. A lot of it is misleading. The pictures showing the lighting as it used to be not how it is in-game. The lights in arma now look nothing like the picture above. Yes the lighting was going through Walls. . After heli dlc they will have more months of bugs from that, then created bugs from Patches. They really need to stop take a good look at the product quality as they sold it. And take note of the copy pasted and downgraded content. -
Audio Tweaking (dev branch)
Sterlingarcherz101 replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
I really don't think so. Do the a10 showcase with jsrs on. Does not affect gameplay at all. ---------- Post added at 11:58 ---------- Previous post was at 11:53 ---------- Just out of curiosity has any dev mentioned yet why sounds are still not being done in 3d. Understanding resources and time being a factor but Is it at least planned? Or been discussed. -
Audio Tweaking (dev branch)
Sterlingarcherz101 replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
Clanking in a stealth heli does not work for me. Hellcat sure or heavy one. add radio chatter in the cockpit. It is great for immersion and feel like there is more going on. A few balances are needed. But overall happy they are putting more effort into the sound. Looking forward to dlc. -
Arma 3 (release candidate) 1.36.128482+ stress-test MP (MultiPlayer)
Sterlingarcherz101 replied to Dwarden's topic in ARMA 3 - DEVELOPMENT BRANCH
Alot of people don't know how to get onto dev branch, never mind rc. I spent a good few hours on rc.. anyone I asked to come, didn't know what it was, or how to get on.. As said maybe better results would come from One annex mission. One wasteland /slash king of the hill. -
Go onto dev branch. Then revert back.
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ArmA3 - 2035: Looking for Voice Actors
Sterlingarcherz101 replied to leob's topic in ARMA 3 - GENERAL
Sure thing Leo. If you need an Irish accent ,Sign me up. ---------- Post added at 02:17 ---------- Previous post was at 02:16 ---------- I can play the role of a potato farmer. -
Audio Tweaking (dev branch)
Sterlingarcherz101 replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
this , on current dev build. it is still in my opinion could be toned down. not just Mh6, can hardly hear a 20mm cannon or rockets firing in cockpit of a Blackfoot. -
Had a tread similar, I was getting better performance on older drivers. Have been using 335/ 337. Gtx 770,I7 4770 ,8 gb ram. Running the game on an SSD.