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Shazzy

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Everything posted by Shazzy

  1. So after disappearing for roughly 2 years I've come back and picked up my aircraft sound mods again. This time bringing Firewill's F-15 sound. So while this mod gives the F-15 sounds from real life its not designed to give 100% realism and meant to a balance between gameplay and realism. So dont complain its not 100% realistic as its not designed to be. Anyway features are: Full start up and shutdown, Idle, Half throttle (roughly still playing with this), Full throttle, Distant (up to currently 6ish km will adjust to 4-5km), New warning sounds (as in your locked on and missile fired on you). Note: These are not meant to be realistic but to get your attention and tell you HEY YOUR LOCKED. These are the same as my A164. No new interior sounds as from a gameplay perspective they work as is. I was planning on flyby scripts (similar to the F/A-18's) but after about 4 days of no results have gave up on it for now. Maybe will implement if I can get them working. Anyway enough talk here's a video showcasing. https://www.youtube.com/watch?v=NAOe8iHwtok Now while this mod is technically in a finished state, I wont release it quite yet as I need to fiddle with the config a bit more until I'm 100% satisfied
  2. Very Nice cant wait to play with it!
  3. F-18 is already out. http://www.armaholic.com/page.php?id=24551Though I believe it needs an update due to apex (like every other jet sound mod we made)
  4. Any idea what object specifically? My dedicated server is doing this as well and I'm also trying to figure this out.
  5. Shazzy

    ~ ArmA 3 Sound Modding 101 ~

    That is insanely helpful!
  6. Frag Platoon is a fairly small tight knit group (of about 12 people currently) which has been around for over a year, however switched to Arma 3 on new years from Arma 2 so we are some could say "new" to arma 3. We are hoping to reach a stable 20-25 players regularly. We feel a small group that plays well together is better than 30+ player counts where you don't really know everyone. That and easier to make missions. Our focus is on on fun and semi realistic play style. Meaning that our missions have a realistic role selection (squad lead, squad medic, fireteam 1, ect) without all the "proper" drills or requirements to be in certain slots its first come first serve for roles. You are not locked to any role for example you can be a rifleman one game and a pilot the next (we do ask you do know how to fly though and not take it and crash instantly). Missions we play vary wildly. Coops, TVT's, Zues missions and gimmick missions (take it easy missions like car races ect) usually played at the end of session. The mod's that we use are in our Arma 3 sync repo. Consisting of: ACE3, Acre, CBA3, Cup terrains, Standalone F-15, John's SU-35, both RHS packs and Shacktac's hud. With Unsung's update in the future Our sessions are at 8pm EST as due to our international members this works best for the majority so anyone is welcome to join. We do not have any "session requirements" meaning we are not forcing you to play with us join us whenever you can. We are even fine if you multi-clan. We do ask to please let any admins know if you cant make it for courtesy sake as sometimes we plan missions based on estimated player count. Requirements to join are fairly simple. Must be respectful, mature, have a good sense of humor and willing to play as a team. No lone wolfing. Must be at least 17 years to join. Sorry no exceptions on this one To join is there is 2 ways: one join our teamspeak 74.91.122.230 and talk to Shazer (me) Ewarrior or Wally the Walrus. or two apply to our group on steam http://steamcommunity.com/groups/fragplatoon Hope this peaks some people's interest!
  7. Shazzy

    F-15 RealSound

    Iv never liked adding those as its too easy to in and out of super sonic and never sounds good IMO even with a sleep to it
  8. Now Im starting this as it seems it will soon just be a cluster of mods so this should make it fairly easy. For now on I at least will be posting all my sound mods here. Now for starters I was initially going to wait to make this but also figured it was a good time to do so. The list will get updated as time goes on and each aircraft will be hyperlinked to the download on this post when a download is available. So without further ado here's the list of currently planned, working on and finished aircraft/mods. Currently WIP by Shazer: Ivory F-15C Currently WIP by LtShadow: HAFM F-4 Thunder (as in weather thunder) HAFM's F-16 USAF's B-1B Lancer USAF's KC-135 Stratotanker USAF's C-5 Galaxy Planned: (possibly the AH-99 Lord Jarhead did pretty well with it in JSRS so may not) All Ivory aircraft (only once he's done updating and if they need it) F-22 (When its made and doesnt have it already) For shits and giggles Gnats C-185 HAFM's A-7 US Arma2 helicopter Imports. Finished Aircraft: A-164 Wipeout F-18 by John and Saul MI-48 Kajman EDIT: I forgot to mention that the weapons config was made by peral and Stiltman, and that most of the sounds are from Mark XIII's arma 2 HiFi mod for the A-164 Wipeout. If any of you three have a problem with the A-164 ill remove it immediately.
  9. We are and we arnt, The problem with that is the problem I ran into doing sounds for the YAK-130 (aka the Neophron) its extremely hard to find sounds (the startup the upclose the distance and shutdown ect ect.) for it thus you need a generic sound and from my point of view LordJarhead does pretty well for the "generic" sound for the jets. Instead it would be better if we made them compatible with his mod (which as far as I know they are already). As for have we made anymore? Don't know about Lt Shadow as he's been away. Myself however I have done the RAH-66 (and has been done for quite some time just kinda forgot about it) which ill post within a few days. Other wise no progress and I havnt touched Arma 3 for some time but will probably get the Huey from the US helicopter import mod as I miss the classic Huey thump thump in the near future.
  10. ^ you should see two F/A-18s of the E and F (so four planes) one says RS at the end the other is the original.
  11. As far as I'm aware yes they are compatible with JSRS, the planes that have released versions for on the first page first post of the WIP page for real sounds, and on armaholic.
  12. Shadow is currently away on from I believe I remember was a mission trip so until he gets back there wont be updates on this.
  13. Shazzy

    A-164 Wiepout sound mod

    The only thing I did was create a sort of "hotfix" for the 1.24 bootcamp update so they wont be perfect again until the next update. As for the gun I removed the two fire modes along with sound as they would get very buggy when used some other mods. So until I figure out a good sound/config way to fix it then it will remain vanilla.
  14. Well here's a mostly finished version of the sound mod I'm doing for the A-164 Wipeout. The goal of this sound mod was not only to add the traditional A-10 engine fan sound but also keep BIS's engine sounds as well. For now though I think I did pretty well. Still going to improve on this. There are two known bugs however. The first is if you hold down the trigger the gun sound doesn't match so for now until I fix it its best to only press the trigger once. Still get 10 rounds off anyway and still able to kill things in a strafing run. The other bug is when you shutdown the engine sometimes one of the sounds cuts out suddenly instead of fading. Other than that there are no other bugs I'm aware of. One last thing is the new sounds are not heard at a distance like the @realsound mod or like real aircraft. The intent on this way to add a new sound to the Wipeout for those who love the A-10 engine without it being heard very far. (AKA for pilots not ground troops) However if people feel it should be heard from far away instead of the default BIS distance ill gladly update the mod to do so. Anyway here's a video and download links for you guys to enjoy any constructive suggestions are welcome! if not Encouraged!. Download link: http://1drv.ms/1eWxlkh Second download link: http://www.mediafire.com/download/wy5r10nfzltl51v/shazer_wipeout.rar EDIT: I forgot to mention that the weapons config was made by peral and Stiltman, and that most of the sounds are from Mark XIII's arma 2 HiFi mod for the A-164 Wipeout. If any of you three have a problem with the A-164 ill remove it immediately.
  15. The video's showing the SU-35 are pretty old now, and was still very WIP at the time.
  16. Shazzy

    A-164 Wiepout sound mod

    Fixed, armaholic will have it updated soon. Thanks :P
  17. Hm might be worth a shot but we'll see. For now heres an update on the SU-35 and F-15C both nearing release
  18. EDIT: thanks for all the PM's but already found a squad.
  19. Shazzy

    Dog Fight ccommunity (aircraft)

    Im sort of interested in this however I'm more for against AI not huge on verses players dogfight's against players just dont have the same feel in it compared to other games. Open for SP/COOP though
  20. Shazzy

    Ka-50 port from ARMA 2

    The only thing I need is the vehicle classname basically, I have everything else
  21. Shazzy

    Ka-50 port from ARMA 2

    I can add sounds to it if you like I got the KA-50's audio production sounds from DCS that actually work great in Arma 3
  22. Shazzy

    United States Air Force

    He's asking if the AI tanker planes will do refuel patterns IE they do an orbit fit for player to refuel at.
  23. Agreed as the body in the F-15 itself isnt stealthy let alone meant to be but should be at least fairly close more or less. at least to radar
  24. Very nice! cant wait! Quick question however either its just the camera angle or do the vertical stabilizers have not have the tilt like the F-35/F-22 like its supposed too? (Going by the boeing model here Or did you go with the standard F-15's stabilizers?
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