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Everything posted by diephuis
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Army of the Czech Republic A3 - ACR_A3
diephuis replied to evromalarkey's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I don't understand why you would delete all accesability to the czech vehicles.... One would say you should keep the files avaible till alternatives are avaible/made and not completely remove accesability for couple of months :/ -
Army of the Czech Republic A3 - ACR_A3
diephuis replied to evromalarkey's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Somewhere I can get the previous download? As I newly downloaded this mod and thus didn't had the previous versions so I'm missing alot of the vehicles that should be there. -
ARMA 3 Addon Request Thread
diephuis replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I do feel that there are way much NATO naval equipment and barerly anything of other factions like the Russian Federation, go for it! -
(SMA) Specialist Military Arms
diephuis replied to blazenchamber's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I have tested the mod completely redownloaded and launched the game with SMA + CBA_A3 and mrt functions, I haven't manipulated the mod in anyway (as in deleted .pbo's or sorts). But the issue stays there for me. -
Hell in the Pacific - a full conversion WW2 mod [Reboot]
diephuis replied to daoarge's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
aaargh growing unrestless using this :D- 205 replies
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- Pacific War
- WW2
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(SMA) Specialist Military Arms
diephuis replied to blazenchamber's topic in ARMA 3 - ADDONS & MODS: COMPLETE
So I tested around a little and redownloaded the mod to be sure. All the ammunition that comes with it works fine, but as soon you add the optional .pbo that makes vanilla ammo avaible it does precisely that (so you now got the ammunition that comes with the mod + vanilla mod) however it looks like that it tries to add more vanilla ammunition that is non existant or something cuss it also adds ''ammunition'' thats invisible, can't select etc. It's not a big issue as you cant take it etc but it looks a bit messy in the arsenal as example (: EDIT: I also noticed the scope of the HK416 not being textured. Some example pictures: -
(SMA) Specialist Military Arms
diephuis replied to blazenchamber's topic in ARMA 3 - ADDONS & MODS: COMPLETE
ooooh..... So it does work but it has its own specific key.... right.... I came to a new "problem" though :S (sorry for bothering you with this). But every 20rnd magazined weapon (like hk417 and the Scar L) seem to have an issue where only a part of the magazines are visible and have also a few magazines insivible? All the other non 20rnd magazined weapons don't seem to have that issue. Note that I do use your addition addon to make the vanilla ammo avaible for the weapons. -
(SMA) Specialist Military Arms
diephuis replied to blazenchamber's topic in ARMA 3 - ADDONS & MODS: COMPLETE
First, great mod, great weapons this is a very good mod for weapons and acceroires. Having one issue though eith the eotec magnifier scopes, if i want to switch to the zoom with my default key '/" this doesnt work. Is this a error in the mod or? -
Looks great!
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(SMA) Specialist Military Arms
diephuis replied to blazenchamber's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Any chance of seeing the P90 submachinegun? ;D -
The Unsung Vietnam Mod 3.0 WIP THREAD
diephuis replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Loving the mod so far, just one question: Is there a possibility to have rather than for each rank a seperate uniform having just the unit uniforms and the ranks as insignias from the insignia tab? :o -
The Unsung Vietnam Mod 3.0 WIP THREAD
diephuis replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I actually had an op with my milsim group with this mod and ACE worked fine for us along with the units (: -
[WIP] PSZ: Polskie Siły Zbrojne (Polish Armed Forces)
diephuis replied to kuIoodporny's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
great :D -
[WIP] Terrain "X-Cam-Taunus"
diephuis replied to silola's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Beatifull! -
(CSA38) Czechoslovak army 1938 - Munich crisis [WW2]
diephuis replied to petrtlach's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Will xmass come early this year? :D- 954 replies
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- ww2
- czechoslovak army 1938
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(CSA38) Czechoslovak army 1938 - Munich crisis [WW2]
diephuis replied to petrtlach's topic in ARMA 3 - ADDONS & MODS: COMPLETE
awesome- 954 replies
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- ww2
- czechoslovak army 1938
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War Chronicles WW2 Modification
diephuis replied to n_icomach's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Nice!- 594 replies
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- World War 2
- Complete Modification
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(and 3 more)
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Hell in the Pacific - a full conversion WW2 mod [Reboot]
diephuis replied to daoarge's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Amazing!- 205 replies
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- Pacific War
- WW2
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(and 3 more)
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[WIP] PSZ: Polskie Siły Zbrojne (Polish Armed Forces)
diephuis replied to kuIoodporny's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Oh man, so excited to use this mod within my community! Hope the best for mod! (and ofc a alpha release soon :P ) -
RHS Escalation (AFRF and USAF)
diephuis replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Gents, they provide us with GREAT content, and compared to almost everything else around they provide us with ALOT more. They got more than just ONE project running, than its very obvious that even they don't know when one of their projects is done. They can give them a deadline, but so far they have not done that and they just work the way they do taking their time and making sure the community gets good content. It is VERY disrespectfull behaving to these guys in such a way that you disrespect them and suspect them of certain things just because they won a contest with a decent price pool. Looking at their team and what they need to cover the pice pool wasnt even that big. So stop bitching towards them and just simply wait for their updates, watch their streams for exmaple if you want to know how long it takes making something, aside they might got work/school/study too which has priority. Good job so far RHS guys, my clan and I are really enjoying your content, I think its save for me to say for my clan that you guys please atleast 150 people with your content, great work!- 16577 replies
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- Weapons
- Accessories
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[DA3] The Congo Crisis
diephuis replied to dimitri_harkov's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
This looks amazing, I already can't wait to try it out with a group of like 20 of my clanmates :D Good luck to the mod! -
ArmA III - Nuke Script - Port from ArmA II
diephuis replied to Moerderhoschi's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Using this script and porte into one of mission I made however on execute I dont get nice effects but everything turns into black white squares. Any ideas? -
Lifeliner 2 Dutch trauma heli
diephuis replied to shiftysean's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
nice (: -
This is great!
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It works, i got it till like the 2nd patches, (downloaded the compelte files of somewhere), and it works, but the finall patches I can't seem to get iut installed. Keeps syaing that IFA or arma 3 whatsoever not installed on my pc or so. Having this problem with every patch i try to execute from: http://www.missionrepository.com/ifa3-patches But they all give errors when trying to install the patch. I got the mod itself to 1.12 and the DLC to 1.07 (not the newer once as described 1.13 and 1.08), mainly because I had a friend of mine upload those complete mods on his repo for me. I tried having IF, A2, A2 OA and A3 all installed, put .exe in the directories etc. nothing seems to be able to update the mod for me.