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sargken

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Everything posted by sargken

  1. sargken

    JSRS4 - APEX 1.2

    how much better is the new eden update?
  2. sargken

    RHS Escalation (AFRF and USAF)

    Yes No Mabye i can see coming.
  3. sargken

    PG Services (PMC)

    Community Upgrade Project may use them they are recreating ION PMC from A2?
  4. Whats the possibility of enhancing the Countermeasure/ Flare deployment. Right now it is a static style of deployment off of the vehicle where flares end up in the same place as set by the creator. Is there a way of getting a dynamic deployment system.
  5. sargken

    JSRS4 - APEX 1.2

    I'm guessing that RHS Compat will have the same features that the Eden Update will provide it? 5gb that is HUGE, defiantly worth every bit of information. Its bigger than the Rainbow Six DLC :D
  6. sargken

    Eurofighter Typhoon AWS

    Great. Some more nato aircraft to fly with.
  7. Great news man I wish you the best with SAF and this animation pack they look sweet.
  8. sargken

    RDS A2 Civilian Pack

    I think it would be great if he would donate to cup to speed along the process of bring A2 assets into A3. At same time keep this mod as a standalone so if you just want the civilian assets here you can use them.
  9. sargken

    PG Services (PMC)

    Its an unofficial update so you will have to wait for Jonpas new update to his PMC group.
  10. Is it ok if I lower the speeds for your aircraft to better match the USAF mod?
  11. sargken

    PAK-FA (T-50) AddOn: Work in Progress

    Great work man. Those pics look great.
  12. sargken

    United States Air Force( 2015)

    I found some errors in my client RTP related to your USAF mod. 17:10:52 File usaf_all\config.cpp, line 186: '/cfgVehicles/usaf_police_car2/EventHandlers.init': Missing ';' prior '}' 17:10:52 File usaf_all\config.cpp, line 286: '/cfgVehicles/usaf_police_car/EventHandlers.init': Missing ';' prior '}' 17:10:52 File usaf_all\config.cpp, line 388: '/cfgVehicles/usaf_police_offroad/EventHandlers.init': Missing ';' prior '}' 17:10:52 File USAF_SFS\pilots\config.cpp, line 74: '/CfgVehicles/USAF_Pilot_Bag.Displayname': Missing ';' at the end of line 17:10:52 Conflicting addon USAF in 'USAF_SFS\', previous definition in 'USAF_b2\'
  13. Or add this into ACE3? Would be awesome.
  14. getbuck are you going to publish your f16 sounds when they are complete. They sound amazing man.
  15. What does the soldier mode mean as thats what you need for us army? I just want to know more whats behind the making of the uniforms.
  16. sargken

    EA-18G

    Those f16 sounds are stellar man.
  17. What software did you guys use to create Arma 3 Sync?
  18. sargken

    United States Air Force( 2015)

    CBA Keybinds would be very nice though. Fuller will do a good job i have faith.
  19. British Uniforms not done. I remember seeing some a few back whats the status on that? The strykers are looking goog.
  20. sargken

    TF47 Launchers [WIP]

    For clarification you guys will be using TF47 launchers in cup weapons. With the animations also? If so great news.
  21. sargken

    JSRS4 - APEX 1.2

    Him trying to upload a few gigs of files had to be alot of fun.
  22. You just dont get it. Refer to using other mods that are "higher quality". This mods goal is to import and improve apon existing content from past Arma games.
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