nickobus
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16 GoodAbout nickobus
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Sergeant
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Awesome work! I am so glad that for this spiritual successor to Astfor kinda thing. I am loving the look, sound and feel for all the content; though I hope we will get a version of a uniform that is gloved with knee pads too. Keep up the awesome work! Are the KM-90s/Galil 5.56mm? edit: Nvm, I see that the railed version has a different magwell that allows for the stagnag kinda magazines, so I assume it's all 5.56.
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Hell yeah! Finally! A plate carrier with a chest rig set up. Been looking for more chest rig stuff that has a plate carrier with it or a warlord chest rig. Keep up the awesome work~
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revive A3 Wounding System (AIS by Psycho)
nickobus replied to Psychobastard's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Ok that makes alot more sense, thanks! One last question, is there a max value?- 914 replies
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revive A3 Wounding System (AIS by Psycho)
nickobus replied to Psychobastard's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Might be a dumb question but I'd like to ask: For AIS_DAMAGE_TOLLERANCE_FACTOR, it says "A higher value means more damage tolerance. 1 is Vanilla. 0.8 mean all damage will reduce to 80% of Vanilla.". Could you clarify it, wouldn't 0.8 reducing the damage to 80% means you have more tolerance, so a lower value would mean more damage tolerance? Also, is there a max value?- 914 replies
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There is Only War, Warhammer 40,000 Mod
nickobus replied to E_50_Panzer's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
By the Emperor! This is a blessing brother. -
revive A3 Wounding System (AIS by Psycho)
nickobus replied to Psychobastard's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi folks, I just found this script as I was looking for something along like ACE 3 but more SP friendly. While this is working great for me, I am unable to switch units among playable units. Is there a way to allow this while having this script active? I understand that in the readme that it states that switch unit will not work, hence it is disabled but any chance someone found a way to rectify?- 914 replies
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Veteran mod (VTN) - announcement and WIP
nickobus replied to dead kennedy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank you for your awesome continued work. Not sure if anyone else is having this issue but I'm having the following: 1) Within BIS Arsenal, items in backpack are not saved and resets to empty whenever I reopen the aresenal. 2) Turrets like the NSV have no ammo -
Veteran mod (VTN) - announcement and WIP
nickobus replied to dead kennedy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
After having stepped back from this mod, I remember why I love it after getting back into it. The recoil, the medical system, the AI that will drag/heal, and the weapon customization (especially how the magazines actually change!). I was wondering if there was a way to allow a player to change unit when the unit is injured (bleeding) in scenario/single player. Currently, I can only lay and wait out the bleed which can take long as sometimes no AI are available to assist. Is there a way to change unit when bleeding out? -
A Warlord Chest Rig with a soft body armor (like paca) would be great. ref: http://farm4.static.flickr.com/3115/3261412457_2006c2764b_o.jpg
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"MEC" Middle-Eastern Coalition Forces
nickobus replied to diabolical's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Kord eh, nice, those are good, looks like....we have an accord.....yeahhhhhhhhhhhhhhhhhhhh -
Veteran mod (VTN) - announcement and WIP
nickobus replied to dead kennedy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I've been enjoying every iteration of this mod and I look forward to future updates and certainly glad that it continues to be worked on with great quality. Out of curiosity, is there some indicator for the grenade throwing power? It's a little hard to judge. -
Lost Dragons - Total Modification Alpha
nickobus replied to HorribleGoat's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Looks fantastic! I like the holo sight, the sight recticle looks fantastic. Any chance the black rim around the sight be reduced? If it is an intentional feature, disregard. Looking forward to an updated release!- 420 replies
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"MEC" Middle-Eastern Coalition Forces
nickobus replied to diabolical's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
They look fantastic. I hope you decide to implement them, would be a great addition to their transportation outside of trucks or gaz, with the whole BF2 esque feel haha, but that's your prerogative. Keep up the fantastic work~! -
"MEC" Middle-Eastern Coalition Forces
nickobus replied to diabolical's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Looking great, this will be a fantastic addition to the game for an excellent OpFor. Curiously, do you have any plans on implementing a Vodnik? -
Lost Dragons - Total Modification Alpha
nickobus replied to HorribleGoat's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Looks sweet! Is that a grenade launcher above the barrel? Hence the two triggers?- 420 replies
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- lodr
- lost dragons
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