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10 GoodAbout nemiuk
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http://www.3commandobrigade.com
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3CBRealism
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nemisisuk
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In a bush, with a bag.
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nemiuk started following 3CB BAF Weapons
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Well that was well worth waiting for, can i have a rest now please :)
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STALKERGB's British Infantry
nemiuk replied to STALKERGB's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank you very much for the release, also the faction classname is UK_ARMED_FORCES. -
I am not sure if you are aware but i have downloaded version 2.0.0 from PWS and the kio_susat.pbo is no longer in the addons folder. Also i am getting rpt spam as it seems the added scopes for the Picatinny version are now classed as a dependancy for the weapon. Kind regards
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With the new patch the group i am part of has found an issue regarding the doors in the main airport terminal building on Altis. On using the sliding doors or even the normal swing doors you get a spam in your report file of "No center supported". At first we thought it may be due to the mission we were running but after going on the editor with no mods and just one unit one of our mission makers found the source of the issue. Now it may not seem a large bug, but when you consider if you run logs you can quite easily get a 500kb by opening and closing the doors a few times, and not just the person opening the door but also anybody else on the server will also get this error. Kind regards edit:- link to feedback tracker http://feedback.arma3.com/view.php?id=20417
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All in Arma Terrain Pack (AiA TP) - A1/A2/OA terrains from BI in A3
nemiuk replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
In regards to the garages i mentioned on Clafghan they are actually "Lumber mill - shed" and normally they should be Desert cam nets. -
All in Arma Terrain Pack (AiA TP) - A1/A2/OA terrains from BI in A3
nemiuk replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I am currently using this mod with the Clafghan map and everything seems to working, very well apart from in the main south base where the cam nets have been replaced by garages. Is there anyway i or it can be changed. Kind regards -
In reference to the above issue "Placement slopelandcontact failed on model ca\misc\sidewalks\sidewalkcorner.p3d. Missing landcontact or no points in it." it seems to referencing a p3d located in the rds_utils2.pbo. As i am not a modeler i am not sure what "missing landcontact" is or how to fix it. Kind regards
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@nkey, I am not sure if this question has already been asked and my apologies if it has, but does the Teamspeak server that people connect to have to be the latest version or higher than the version that the clients are using. I ask this as sometimes when we have multiple connections during missions, some people can hear other people talking normally from the other side of the map even though both the people (more than one sometimes) in question have perfectly working radio's. Kind regards
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ALiVE - Advanced Light Infantry Virtual Environment
nemiuk replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank you friznit2, sorry i am new to that bug reporting format :) -
ALiVE - Advanced Light Infantry Virtual Environment
nemiuk replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Random question, but if i made a bug report on an issue about ALiVE and it was closed and assigned back to myself, if i then reply to it would it get seen or would i have to make a new report?. -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
nemiuk replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi, is there a way to disable the VAS in the module version of MCC as it is overwriting my missions VAS. Kind regards -
ALiVE - Advanced Light Infantry Virtual Environment
nemiuk replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Bug report submited, thank you:) -
ALiVE - Advanced Light Infantry Virtual Environment
nemiuk replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
@friznit2 After further testing with the ARTY module the arty still move if one of the 3 units gets attacked or destroyed and also they dont respawn if all 3 get destroyed. Hope that helps. -
IgiLoad script - logistical support
nemiuk replied to igi_pl's topic in ARMA 3 - ADDONS & MODS: COMPLETE
If you went back a few pages and looked you would see that the latest arma patch broke them and until bohemia fix them you have to use something else instead. -
Might be worth putting the Arma 2 link on the Arma 2 thread as not to confuse people http://forums.bistudio.com/showthread.php?179521-Task-Force-Arrowhead-Radio-for-ArmA-II-CO Kind regards