Jump to content

nicoliani

Member
  • Content Count

    30
  • Joined

  • Last visited

  • Medals

Community Reputation

20 Excellent

About nicoliani

  • Rank
    Private First Class

Profile Information

  • Gender
    Not Telling
  • Location
    R. Macedonia

Contact Methods

  • Steam url id
    76561198018075520

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. nicoliani

    Heliborne

    Anyone play Heliborne?
  2. Don't know if this is in the game... but adding some more realism to recon missions, make rainforest birds make alarm calls, if your a squad is making more noise than usual, that in some places where there are birds that they will start alarming and flying away. This way if there are close enemy they can feel that something is wrong. Add some wild boars as well.
  3. nicoliani

    New to modding

    Please bare as I'm new to modding, and don't know anything. So far I have Blender with Arma Toolbox and Arma 3 Tools. My scenario is this: I wish to make some grenade traps Can I use some ingame Arma resources and import them into Blender, so I don't have to make a grenade from scratch? If yes, how is the procedure? Can I use some jpeg image of a grenade, import it to Blender and customise it? How? Miraculously I mod these items, how do I make them functional and implement them to work as intended?
  4. If you consider adding Macedonian Special Forces I can help you out with material: https://en.wikipedia.org/wiki/Wolves_(military)
  5. On the podcast you where talking about not posting on Steam because of license issues, but Echo is on Steam.
  6. There is currently an online tool for tactically planning a battle which supports games as Squad etc. If the game is supported it will include maps of the game and relevant icons. You will still be able to upload a custom map and icons, as well as battle plan a recorded video. The dev does support adding additional games, which can be requested in the forum. Gametactic.org Unit Symbol Generator NATO Military Map Symbols
  7. New meat! You dudes gonna love the Nam.
  8. Would be more nice to remove the bulky radio that pops out like something from a 90's DOS game, and implement something more graphically tempting icon in the corner.
  9. Is it possible to edit the configuration file so the HUD only display when you are in 1st person? Or add that functionality. 3rd person gives me enough of ability to get the perception of myself and my team, so I wouldn't want to have an extra handicap with the HUD, but once I switch over to 1st person it comes in handy.
  10. nicoliani

    Enhanced Movement

    Realisticly speaking a soldier that weights 80 kg + the 30 kg pack he is carrying, could the enhanced movement be slowed down a bit, or adjusted to the current stamina, if a soldier is tired, climbing over an obstacle should take longer, I think milsim units will use the mod more if this would be incorporated.
  11. nicoliani

    Composition tool - Eden editor plugin

    You might want to add a spoiler in your first post with specific keys used and a small tutorial. If you don't see your videos no one can figure out where to find and place the sqf file.
  12. I'm currently dev a scenario. Can I transfer that with objects... to the new map once it's released?
  13. nicoliani

    Air Cav Vietnam Mod

    How come I can't find the server even though I filter?
  14. As well if the scenario is not an ACE 3 scenario, but you load the ACE 3 mod, and setup your own settings in the conf file, will those things apply when you play the scenario?
  15. If I wish to play a scenario downloaded from the workshop is advanced ballistics enabled? Should I change the value to yes? Advanced Ballistics Boolean Enables Advanced Ballistics. No What does this exactly mean, and do I need to enable the upper code for it to be in effect? Enabled For Snipers Boolean Enables Advanced Ballistics for non local snipers (when using high power optics). Yes
×