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Everything posted by Private Evans
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how I think it could go... there should be a 60 s bleedout/revive time, if a wounded player can not be revived in time he dies and respawn at the start location ( 30 s waiting time seems ok) revive should be only possible with First Aid kits so that you have always to scavenge for more ( except for the team medic of course) every player starts with one respawn point, every completed objective unlocks one more ( has been sugested many times now I know :))​. if there are no respawn points left, you have to wait for your comrades to complete the next objective....if there is no functioning soldier left on the battlefield mission fails plus...there should always be a chance of enemy patrols around completed objectives to prevent respawned players from simply running back to their team and into action cheers
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Absolutely this !! Playing the Endgame showcase was exactly how I expected the Apex Protocol to be in single player ..attacking the FOB with help of AI , clearing the warehouses and getting the intel leading your AI team,...calling the second team for support when attacking the last location and finally taking command of both AI teams and fighting your way back to the FOB...(btw I lost the most of my men by mortar fire but managed to get the half of them back to the FOB) This was great fun featuring the amazing Tanoa setting, good voice acting and nice music...combined with some cool cinematic cutscenes this is all we want :) for SP . Beside this, I am fine with the new respawn and revive mechanics for MP as long as they will be tweaked for the final release (more revive and less respawn) and as long as we get something like a hardcore mode for the campaign that comes without respawn and without save points..if there is nobody left to revive his comrades....mission failed :) We also all know, commanding an AI team in Arma can sometimes be a real pain in the behind but also be absolutely rewarding and satisfying. Watching a full AI squad/team in combat or stealth mode entering a village or maneuvering through a forest is still amazing. Leading an AI team is also of course hard work ( not casual gaming that is) since you have to constantly giving orders and know all the different commands for things like stances, formations and combat behaviour ( part of the fun ). and I fear this is the point...leaving AI out is not because of AI being that bad but because of it not being casual.... For MP/SP...if I want to play with others I host or join a MP game, if I want to play lone wolf I host my own locked MP game ...but if I want to play SP I want a real SP which includes AI comrades and save points !!!! Please take your time and leave SP out until you have made it the Arma SP that we all love so much. I personally would not mind waiting a few weeks longer for it :)
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CTRG - Faction Expansion
Private Evans replied to Flax's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Cool... I think there is no need to overwrite the CTRG story characters..you just have to put your units under the new CTRG faction ...beside Altis and Tanoa you should also add the urban units :) cheers and thx for doing this -
​​Good idea....count me in... European Time
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Awesome :)
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CTRG - Faction Expansion
Private Evans replied to Flax's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Would be nice to have CTRG units, vehicles and groups for Altis/Stratis too ( without the British flag on it and under CTRG faction and not story). -
Orshanets terrain 12.8x12.8km (Ukraine)
Private Evans replied to Shelestov's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I really hope this is still wip. :unsure: ​We do not have a single high quality eastern Europe map that is on par with Altis and Tanoa. atm . -
ACE3 - A collaborative merger between AGM, CSE, and ACE
Private Evans replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
It would be very nice if modules/features like radio, realistic names, ballistics etc. could be toggled via config options :) (if possible). I know it is all modular and one can simply remove and add pbo"s to its liking, but there are so many kind of scenarios and playstyles that do not work with some modules while the same modules work brilliant in different scenarios . It is simply inconvenient to remove and add modules all the time just for removing or adding a feature temporary, especially when using the Steam version which makes removing pbo"s a pain in the behind. Not nagging or complaining just my thoughts... thx for your amazing work :) -
Would be perfect if you could add some mosques :)
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C.O.R.E -- Options and Ops Center
Private Evans replied to Von Quest's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Just saying...Tanoa is simply the perfect map for this modules... -
C.O.R.E -- Options and Ops Center
Private Evans replied to Von Quest's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Oh yes :) ...will download tomorrow mornig immediately when I'm back home from work...the new op center seems to be extremely sexy ! thx again for making this awesome modules -
[WIP] The Isles Of Scilly - Geo-specific UK Terrain
Private Evans replied to smiley nick's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
For me this is one of the very few islands being on par with Alltis and Tanoa, providing a unique setting and makes you feel like visting the real thing :) -
RHS Escalation (AFRF and USAF)
Private Evans replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thx...really happy about getting independent factions!- 16577 replies
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RHS Escalation (AFRF and USAF)
Private Evans replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Sorry if this has been asked before. Do you plan to add civilian factions too and also is there any info about what greenfor factions will be added in the future ? cheers :)- 16577 replies
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The Unsung Vietnam War Mod 3.0b - BRAVO Released !!!
Private Evans replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hmmm I think they will go and replace as much as possible on the existing maps, since this is what every map maker would do if he gets the chance to use better resources :). -
The Unsung Vietnam War Mod 3.0b - BRAVO Released !!!
Private Evans replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Using Tanoa/Apex as a requirement for Unsung is absolutely the right decision :) In this case I really hope other terrain makers will update their tropical, middle eastern and african maps too. I think there is no need for A1/A2 vegetation and rocks etc on such maps anymore... cheers and thx again for this amazing mod :) -
Kunduz, Afghanistan [10km] v1.20
Private Evans replied to james2464's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Awesome update, looks amazing with the new lighting :) Do you plan to change the water colour into something more brown in the future ? -
One thing I really would like to see, is a function that allows me to hide factions that I do not want to use when making a mission, for example hiding the vanilla factions when playing stuff like Unsung Vietnam, Optre. or WW II mods. Such a function would also be nice when using different faction packs. Just an idea :) thx for your work
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[WIP] Rhodesia Bush War
Private Evans replied to RhodesianScout's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I really hope it is just on hold :) -
Operation Trebuchet - Total conversion mod for Arma 3
Private Evans replied to thedog88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Good news :) -
Altis Reformulated Forces
Private Evans replied to wolfgarth's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Just an idea but maybe use Landrovers, Jackels and maybe older tanks like the leopard 1 instead of the vanilla vehicles ( nice camo though ). I would love to use a believable modern AAF faction together with RHS and/or CUP :) keep it up -
Altis Reformulated Forces
Private Evans replied to wolfgarth's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Will this include weapons and gear or only vehicles and very important, will this replace the vanilla stuff :) ? -
Takistan bases by Donbass
Private Evans replied to Luke_z_Brna's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
This works fine..any chance to merge this withe the rest ? -
Sugar Lake [67 sq km river delta terrain]
Private Evans replied to major_desync's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Small request...since thw outer terrain is not working in A3 (looks horrible), could you make this completely surrounded by water please :) -
Community Upgrade Project - CUP Terrains
Private Evans replied to CUP's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Where do I find the A 1 trees...I mean in which addon are they stored :) ?