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Everything posted by bux578
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Tophe's Arma Dedicated Server Tool (TADST)
bux578 replied to tophe's topic in ARMA 3 - SERVERS & ADMINISTRATION
Good to know that it is now open source. Thanks for that -
I really love the new helmets! Modeled and textured beautifully. Could you add a variant of the "Advanced Modular Helmet" ("H_HelmetHBK_headset_F") without the attached camera? All other variants (without the headset, with the "Chops" or with the "Ear Protection") don't have that camera, so model wise it should be available.
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tabler - Arma 3 Translation Helper I'd like to present to you a new tool I'm working on. It emerged from the need to translate a lot of modules of an Arma 3 mod without having to go through the hazzle of editing every single stringtable.xml one by one. And to be honest: It's not fun to work with XML files. tabler let's you define your mod working directory and parses every stringtable.xml file it finds in your mod's subfolders. From there you can view, modify or add translations and save all your changes back to the stringtable.xml files - with one click. Version 0.9.1 - https://github.com/bux/tabler/releases/latest This tool is open source and hosted at github: https://github.com/bux/tabler Feel free to fork it and to open pull requests. (It's written in C#) Changelog: v0.9.1 Fixed: Fix not being able to open the "Find" dialog again after closing it with ESC
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tabler - Arma 3 Translation Helper
bux578 replied to bux578's topic in ARMA 3 - COMMUNITY MADE UTILITIES
tabler has been updated to version 0.9.1. Fixed: Fix not being able to open the "Find" dialog again after closing it with ESC Download it at: https://github.com/bux/tabler/releases/tag/v0.9.1 -
tabler - Arma 3 Translation Helper
bux578 replied to bux578's topic in ARMA 3 - COMMUNITY MADE UTILITIES
tabler has been updated to version 0.9.0. Added: Labels for x and y axis in the translation statistic chart (#59) Ability to search -> Ctrl + F or "Tools" > "Find" (#57) Ability to switch the current tab -> Ctrl + T (#57) Progress Indicator while loading or saving stringtable files Hotkeys for menu items Fixed: Exceptions handling when using Parallel.ForEach (#62) Changed: Added Escape key handler to all dialogs Increase Performance while loading and displaying the tables (#58 ) Improved display of translation statistic chart for large numbers of missing translations Replaced englisch language ressource files with "Default" language ressource files Download it at: https://github.com/bux/tabler/releases/tag/v0.9.0 -
soundmod DynaSound 2.0 by LAxemann and Jokoho482
bux578 replied to laxemann's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Will you update Dynasound anytime soon to get rid of the UBC issues (updating base class)? -
tabler - Arma 3 Translation Helper
bux578 replied to bux578's topic in ARMA 3 - COMMUNITY MADE UTILITIES
tabler has been updated to version 0.8.0. Added: Reading and writing files in parallel (#45) Fixed: Presence or absence of BOM will be respected (#52) Changed: Updated Octokit package Download it at: https://github.com/bux/tabler/releases/tag/v0.8.0 -
Tremendous work!
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ACE3 - A collaborative merger between AGM, CSE, and ACE
bux578 replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
0 = 0% 0.01 = 1% 0.1 = 10% 1 = 100% Most pbo's introduce config changes which you can't enable/disable via scripting. So - no, that's not possible due to Arma being Arma. -
ACE3 - A collaborative merger between AGM, CSE, and ACE
bux578 replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
https://github.com/acemod/ACE3/pull/5943 -
And here the AFV-4 Gorgon
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Here's the MSE-3 Marid
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@bis_iceman it's beautiful.... Here's a short video of the commander, gunner and driver position on the AMV-7 Marshall
- 219 replies
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ACE3 - A collaborative merger between AGM, CSE, and ACE
bux578 replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
@xon2 if you already had access to our slack then the slackin page won't help you. Slackin is only a way to generate an invite to the chat by yourself. Go to https://ace3public.slack.com to access the chat directly. -
There's an insignia selection on the model as well as in the config. So disregard my previous post.
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We're using MilGP and are pretty happy with it! Though, the one major issue we have with it is exactly this error: https://feedback.bistudio.com/T121570 @Adacas it seems that if you just would add the insignia selection to the uniform that would instantly be fixed. (at least as far as I understand it)
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I approve :D Thank you!
- 14 replies
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- barrel bombs
- ace3
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(and 2 more)
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@Adacas So, am I getting it right, there won't be an update to the MilGP mod anymore?
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tabler - Arma 3 Translation Helper
bux578 replied to bux578's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Could you please open an issue here: https://github.com/bux/tabler -
tabler - Arma 3 Translation Helper
bux578 replied to bux578's topic in ARMA 3 - COMMUNITY MADE UTILITIES
tabler has been updated to version 0.7.0. Added: Ability to open more than one project with the same instance (#47) Fixed: Crash when deleting a column's content (#48) Download it at: https://github.com/bux/tabler/releases/tag/v0.7.0 -
Really good job on this mod. Could we, by any chance, get more possibilities to retexture certain gear? The backpacks don't have the "v_grenades_co.paa" as a hiddenTexture.
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ACE3 - A collaborative merger between AGM, CSE, and ACE
bux578 replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
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ACE3 - A collaborative merger between AGM, CSE, and ACE
bux578 replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
No, that's not possible. It's either there for everyone or for no one (if you delete the appropriate PBOs). -
ACE3 - A collaborative merger between AGM, CSE, and ACE
bux578 replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Nah, it's been there from the start. The whole website is in the ACE3 github repo "/docs/" folder if you want to check ;) -
ACE3 - A collaborative merger between AGM, CSE, and ACE
bux578 replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yeah, that's possible. Just place the "Exit" flag somewhere and move it once your MHQ has finished deploying and move it back to the starting location once you "pack" the MHQ again. You can't change the flags to different items.