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Everything posted by SantaFe
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Update: Added: TAM VC AMUN. (Artillery Ammunition Supply Vehicle ) -
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Update: Added: SK-105 A5 Kürassier
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Update: Added: TAM VCTP
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G'day people! took some time to start again, but i'm back ....Slow progress, but always moving forward 🙂 . Still a lot of work to do. Thank you! Update: Added: VCA Palmaria [WIP] RCWS Turret System (Fictional -Based on M15 and Samson Jr from Rafael Defense). IFV/APC Replacement. Fixed: New 3d models of VC TAM, VCTP and VCPC.
- 114 replies
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- 11
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Update: LVC CP30 Modular Rocket Launcher
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Thx people for the support! And today's update.... P-35 Recon UAV
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Here's my report about the carrier: - Blast deflectors stays active after launch. - Launch /Attach / Detach Actions still remains in flight. http://steamcommunity.com/sharedfiles/filedetails/?id=910128700 - Launch action remains active after move to other catapult. (Just the animation, no action is executed, but if is attached again the action continues ) http://steamcommunity.com/sharedfiles/filedetails/?id=910124753 - The actions are duplicated several times in scroll menu after attach/detach http://steamcommunity.com/sharedfiles/filedetails/?id=910123522 - "Hole" in main deck http://steamcommunity.com/sharedfiles/filedetails/?id=910123610 - There's no "surface" for object placement in turrets designated areas, left and back side of the carrier. http://steamcommunity.com/sharedfiles/filedetails/?id=910146933
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Pylon Settings dropdown menus still bugged, selections are blocked by next attribute area. Related? Fixed: Drop-down menus in Eden Editor attributes didn't work in some cases (https://forums.bistudio.com/forums/topic/202908-eden-editor-drop-down-bug/
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AH-64D Apache Longbow for ArmA3 by Nodunit and Franze
SantaFe replied to franze's topic in ARMA 3 - ADDONS & MODS: COMPLETE
The freeze and crash is caused by 64bits version in DEV and RC branch, dunno why. Tested on 32bits should work with no problems. at least runs fine for me. -
Hi everyone! I'm having this problem (maybe is intended idk) since last update, in the action menu list, appears this additional options making the scrolling and selection very hard to use. I've tried to reset both control settings, default Arma 3 & Apex w/ no luck. Since this are for GPS/UAV custom info, even having none of them the options are still there (bug?). Maybe adjust the priority or making them optional when you choose the apex control scheme solve the feature/issue? thx
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Wait..is a CoD soldier ?¿ the worst thing i've seen in Arma in years.. really don't fit with the game...
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Hi, problem here! still no HUD and the tactical googles dissapear from inventory when mission loads, folder and init.sqf line "[] execVM "TacVision\initVision.sqf";" are ok...i'm missing something?
- 5 replies
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- Onboard tactical computer
- Tactical Glasses
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Hi guys, here's my first attempt to create a mod, i'm very happy at this instance and expect a release very soon. :rolleyes: The main focus of this mod is replace the default names by real names and designations as we see in real world, this patch includes vehicles, weapons and equipment (if is possible). As we know some units don't have a real counterpart, and the names will be a mix from different "unit" designations or classes. So here's a sneak peek of what i've done so far... Images Thanks in advance. Stay tuned!
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Enemy occupation system (eos)
SantaFe replied to bangabob's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi! dumb question, there's some way to use the new "EndGame" task system instead of map markers? :confused: thx! :)