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Everything posted by EO
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Yeah man, trying to add some love to Livonia structures.
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Livonian interior design...
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Double click chemlight in your inventory.
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Caught this on the BBC's website and thought my fellow Ravagers would dig it... https://www.bbc.co.uk/news/in-pictures-52632396
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PboProject from Mikero's Tools might be the way to go.
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Arma 3 Photography - Pictures only NO comments! And List your Addons Used!
EO replied to Placebo's topic in ARMA 3 - GENERAL
Swamp Dogs of Tria Mods: TRIA. -
guides & tutorials Eden Editor, Editing, & Mission Building Guides, Tutorials & Tools Compilation List
EO replied to Gunter Severloh's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Should be pinned as should all you compilations. Sterling work GS.- 5 replies
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- 3
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- eden editor
- editing
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Players making civilian AI hostages
EO replied to Arma Llama's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Googling thread topic plus arma 3 returns a plentiful list of options... https://www.google.com/search?sxsrf=ALeKk000IJtYK44o39mD4NoC-yWf-6Au7g%3A1589471453892&ei=3Wi9XqmMNviFhbIPiOiSyAc&q=Players+making+civilian+AI+hostages+arma+3&oq=Players+making+civilian+AI+hostages+arma+3&gs_lcp=CgZwc3ktYWIQAzIECCMQJzoECAAQR1CbDlipFmC5GWgAcAF4AIABO4gBiAOSAQE3mAEAoAEBqgEHZ3dzLXdpeg&sclient=psy-ab&ved=0ahUKEwjp7o7L2rPpAhX4QkEAHQi0BHkQ4dUDCAw&uact=5 -
I'm glad you can see the distinction between these boards and the Wild West that is the comments section on the Workshop. The sad fact is, and this is my personal viewpoint, the majority of people that use the Workshop are completely oblivious to the time and effort required to create additional free content for their enjoyment, and sadly It can take just a few negative comments from said users that can often tip the scales the wrong way for the content creator. Just keep on keeping on buddy, you've made something very original and very cool, that's a great combo in my eyes.
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@Donnie_Plays, I'm fairly certain it adds a selection of gear from the recently added Polish faction plus some assault rifles that were included in the last GM update. 😉
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Yes, the first time i used the sleep system from Old Man that was my immediate thought too, perfect for Ravage. Both systems are essentially doing the same things, but the UI from Old Man is that little bit cooler.
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Yep, me to buddy!......Unless there's something I'm not reading correctly from your original post, I think i answered as best I could. I'm sorry if it's not clear enough.
- 38 replies
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- global
- mobilization
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Yeah man, I personally didn't see this as a bug, more a cool side feature from their "surge"
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EasyFIA for Global Mobilization
EO replied to biggerdave's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Cool update and a post that made me chuckle too. -
I like the sound of "teleporting" Phantoms. ^^ A few observations from yesterday: Phantoms cast a shadow, I know it's impossible to disable shadows without modifying the models themselves which is obviously forbidden but a shadowless Phantom would be cool. If your prone and there are Phantoms directly above you can't roll way from them, it's like there's an invisible barrier from where their floating right down to the ground. It looks like Phantoms can be caught in the crossfire of another Phantoms attack, or it could be when a Phantom is vaporized, the vaporization can cause damage to other Phantoms, either way it's pretty cool. (you can usually see this during the player death scene....which I see quite a lot with these guys!) I absolutely love sneaking in and around Phantoms when their floating, you've pretty much nailed a Death Stranding experience within the Arma engine.
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@Percy Fieldsten You can't use thIs mod outside of GM as GM is the main requirement, and if you already own GM as you've stated then you can use the gear in the base game as Arma 3 is a requirement for GM.
- 38 replies
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- global
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[IceBreakr/IBIS] Lingor & Dingor for A3
EO replied to icebreakr's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Leave him be, it'll take a while to get out of the narcissistic entitlement hole he's fell into over the last 24 hours. -
Poolpunks Object Packs - Work in Progress Thread
EO replied to poolpunk's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
....now that's cool. ^^ -
script JBOY Animal Move (faster animals)
EO replied to johnnyboy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Haha, he's pretty gnarly, picture was taken on TRIA, the textures are my own they're still a WIP from a while back, I wanted to tweak the rvmats, try and give them a subtle wet look, but could never get them as I would like. The flat textures themselves are decent as they are, maybe I'll whip them into shape and release them soon. -
script JBOY Animal Move (faster animals)
EO replied to johnnyboy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
One of the Arma 3 dog models looks kinda like a doberman from hell, especially when retextured.... -
Sullen Skies, Ambient Animals, Animals Module-Extended
EO replied to EO's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Steam Workshop.- 278 replies
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- sullen skies
- ambient birds
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Steam Workshop.
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That screenshot makes me feel quite giddy with delight. Very nice work mate!
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script JBOY Animal Move (faster animals)
EO replied to johnnyboy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Need to try this underwater, fast fish dispersal would be cool... -
To use the retextured gear you will need the Full version of GM, I'm fairly certain the GM Compatibility Data only allows you to preview GM related assets in the Virtual Arsenal for example.
- 38 replies
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- global
- mobilization
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