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Everything posted by Wiki
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Same, I dunno why he said that ahah
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Agree with Chairborne: the FN SCAR is not the standard assault rifle in the US army, nor is the AK107 in the russian federation army.
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Iron Front in Arm3 LITE - preview versions
Wiki replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello guys, can we have a fix for the amphibious assault showcase? Thanks also, in the menu, the overviewx pics don't show up. it's ok during the laoding, but not in the menu -
Thanks ;)
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found a solution: add backpack + ammo put "removebackpack this" in the init field of the unit when game is launched, the soldier will have his launcher loaded and no more backpack :)
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Sry for double post, can't edit message. So yes, if the soldier has no ammo in his inventory, the M72 or M136 will have no rocket. It's kinda annoying, as if I gear up the soldier with it, there should be a rocket inside the launcher. It forces me to give the soldier a backpack and ammo inside. Can this issue be looked at?
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@Chairborne
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Ok, gonna check out. Yes, it was the steam ws.
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Nope, only vanilla + CUP package. I always do that before reporting, to make sure there is no other mod that could break it. Yes, I know M72 and M136 are disposable launchers. But when I edit my soldier loadout and give him the M72 or the M136, it has no ammo to fire.
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Ok, thanks
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What is the difference between these 2 maps? Thanks https://steamcommunity.com/sharedfiles/filedetails/?id=633789490 and https://steamcommunity.com/sharedfiles/filedetails/?id=908733096&searchtext=fallujah I dunno which one to download
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Also, just noticed : The M136 and the M72 (boith version) don't have ammo when we select it. Hence we can't use it.
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You can add it when you customize it :)
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Up: when he's not shot down, the AH-99 Blackfoot (callsign "Whiskey Six") does not engage the enemy. It just comes over the battlefield, hover and leave the AO. Here is a video: Can this be fixed, please? Thanks EDIT: BTW, it's the same thing with the AMV-7 Marshall: it's just a bonus target for the CSAT as he never fires at them.
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This is definitely a great addon, kudos to all !!! Finally, we have actual black paint for the chopper, we can make the 160th SOAR !!! A few things thoug (Yeah, I know, I'm never satisfied ahah) - On the MH47E, would it be possible to add the option to close, level and open the ramp? - Nice addition for the HK416. About the optics, will you add EOTech + Magnifier later? (I know, I've read too many time "No Easy Day") - With the F-35, when there is no gun pod mounted, there is no "master arm safe" option. Hence, the bay is always opened. Can this be fixed? - Also, on the F-35, the external view is perfect. The internal view, however, is really to close: This is is "zoom out" view - which IMHO should be the "standard" view Anyway, still congrats again for this release!!!
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Not to mention the Medic system. In the video, you can see I"m badly injured, can barely walk - and still, although he ain't doing anything, the medic doesn't give a shit about me.
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Kinda, it"s still vehicle AI behaviour. Back in OFP, the terrains were flat so it was easier for the vehicles.
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I've made a short video showing this problem (and the problem about the medic never coming)
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How does the armor (body and vehicle) work? Is it random? I always feel the AI is overprotected and the player is not. Playing last mission of Altis requiem. I'm with an Angara, 125mm canon. 125mm!!! I immobilized a Slammer by shooting in the tracks. Then, I needed 2 direct hits with AP round + 7 (7!!!) direct hits with HEAT to see it blow up. It means, it took 3 AP round + 7 HEAT direct hits before getting blown up, with 125mm canon! Then, we're tasked to push east. I do that, the Blackfoot fire at me and hit me. My tank has 2 yellow square (canon and turret). I repair. Then meet a Rhino which destroy my tanks with 1 direct hit. Just 1 hit!!! And when I play the tank DLC showcase with the Rhino, of course I always need more than 4 direct hits on a tank to destroy it, with AP round and 120mm... Let's swith to infantry: I can die in 1 or 2 hits. But when I shoot at the enemy, they can easily take 3 or 4 hits without getting killed. Even when they're crouched, take 1 or 2 bullets + a 40mm grenade explodes right next to them, they'll just "bounce" a little bit but can still one shot me with no problem at all. Is it random? Is the player much weaker than the AI? What is the problem with the damage system? Maybe it's just me, after all, we never know... But I'd really liked to have a decent explanation about that.
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What is this terrain? Never hears of AnzisTerrain
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Iron Front in Arm3 LITE - preview versions
Wiki replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Seels there is a problem in the showcase amphibious assault. When the driver is killed, the boat keep going straight and explodes on the beach. -
How does the armor (body and vehicle) work?
Wiki replied to Wiki's topic in ARMA 3 - QUESTIONS & ANSWERS
All right, uninstalling this game. I had some good time, but seriously, I'm fed up of this shit. Me in angara facing a rhino : rhino taking me out in 1 hit Me in rhino facing angara : at least 3 DH to take it out - if i'm not dead before. I'm done with it. -
ARMA 3: Conflict '85 - A CUP expansion
Wiki replied to slatts's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Very nice