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279 ExcellentAbout maxjoiner
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Gunnery Sergeant
core_pfieldgroups_3
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Interests
ArmA editing - weapons - Body Building
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Security Officer
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http://arma2studio.weebly.com/
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"setObjectTextureGlobal" doesn't work
maxjoiner replied to maxjoiner's topic in ARMA 3 - MISSION EDITING & SCRIPTING
@Larrow Thank You, very appreciated!, Your post demonstrated I right @Twiznak Thanks for your interest and don't worry every help is welcome. @pierremgi I'm very surprised to see your post: https://forums.bohemia.net/forums/topic/231239-setobjecttextureglobal-not-working-after-update-20/?do=findComment&comment=3420741 into the discussion "setObjectTextureGlobal not working after update 2.0", but mate if You knew of the Bug why didn't You say before?! And without to do polemics, also my Addons/Mods (30,000+ subscribers) work partially using setObjectTextureGlobal, but the bug exists and doesn't let to work at 100% with that command. -
"setObjectTextureGlobal" doesn't work
maxjoiner replied to maxjoiner's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Only one thing I want to clear... My scripts/Functions before the Last Update worked fine, I didn't change anything, so without a doubt, It's logical to think Bohemia has changed something, I repeat, for me, the command "SetObjecttextureGlobal" doesn't work like before the Update. I will change not the Discussion Title. Thanks for your suggestions -
"setObjectTextureGlobal" doesn't work
maxjoiner replied to maxjoiner's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Mate, I'm a modder until 2005 Operation flashpoint era, so If I say there is a problem with that command, surely I didn't drink my brain. What's not clear?! I said I tried all your suggestions, I posted also my script. The real solution is to use Setobjecttexture with a MP function to broadcast the textures in all the clients. We can talk on the theory about the SetobjecttextureGlobal to the infinite but practically it for me doesn't work. -
"setObjectTextureGlobal" doesn't work
maxjoiner replied to maxjoiner's topic in ARMA 3 - MISSION EDITING & SCRIPTING
In the end, I fixed with the old: Setobjecttexture I had to use an MP function. The problem is I used very much the command "SetobjecttextureGlobal " in my scripts/Functions into my mods, now I have to fix all of them. So SetobjecttextureGlobal (At least for me) doesn't work it's a broken command. I hope Bohemia doesn't release another update Command Killer! -
"setObjectTextureGlobal" doesn't work
maxjoiner replied to maxjoiner's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks for Your Help I appreciated but I already had tried also all that tests....😩 I think Bohemia has changed something with the last Updates -
"setObjectTextureGlobal" doesn't work
maxjoiner replied to maxjoiner's topic in ARMA 3 - MISSION EDITING & SCRIPTING
private["_D"]; _D = _this select 0; while {alive _D} do { if (speed _D == 0) then { _D setObjectMaterialGlobal [0,"\a3\data_f\default.rvmat"]; _D setObjectTextureGlobal [0,"zombie\zdog\zdog_co.paa"]; _D setObjectTextureGlobal [1,""]; _D setObjectTextureGlobal [2,""]; _D setObjectTextureGlobal [4,""]; _D setObjectTextureGlobal [5,""]; _D setObjectTextureGlobal [6,""]; _D setObjectTextureGlobal [7,""]; _D setObjectTextureGlobal [9,""]; _D setObjectTextureGlobal [10,""]; }; if (speed _D > 10 && !(_D getvariable ["JUMP", false])) then { _D setObjectTextureGlobal [0,""]; _D setObjectTextureGlobal [6,""]; _D setObjectTextureGlobal [4,""]; _D setObjectTextureGlobal [7,""]; _D setObjectTextureGlobal [5,"zombie\zdog\zdog_co.paa"]; _D setObjectMaterialGlobal [5,"\a3\data_f\default.rvmat"]; sleep 0.15; _D setObjectTextureGlobal [6,""]; _D setObjectTextureGlobal [5,""]; _D setObjectTextureGlobal [7,"zombie\zdog\zdog_co.paa"]; _D setObjectMaterialGlobal [7,"\a3\data_f\default.rvmat"]; sleep 0.15; }; if (speed _D < 10 && speed _D > 0 && !(_D getvariable ["JUMP", false])) then { _D setObjectTextureGlobal [0,""]; _D setObjectTextureGlobal [4,""]; _D setObjectTextureGlobal [7,""]; _D setObjectTextureGlobal [6,""]; _D setObjectTextureGlobal [2,"zombie\zdog\zdog_co.paa"]; _D setObjectMaterialGlobal [2,"\a3\data_f\default.rvmat"]; sleep 0.2; _D setObjectTextureGlobal [2,""]; _D setObjectTextureGlobal [6,""]; _D setObjectTextureGlobal [9,"zombie\zdog\zdog_co.paa"]; _D setObjectMaterialGlobal [9,"\a3\data_f\default.rvmat"]; sleep 0.2; _D setObjectTextureGlobal [9,""]; _D setObjectTextureGlobal [6,""]; _D setObjectTextureGlobal [1,"zombie\zdog\zdog_co.paa"]; _D setObjectMaterialGlobal [1, "\a3\data_f\default.rvmat"]; sleep 0.2; _D setObjectTextureGlobal [1,""]; _D setObjectTextureGlobal [6,""]; _D setObjectTextureGlobal [4,"zombie\zdog\zdog_co.paa"]; _D setObjectMaterialGlobal [4,"\a3\data_f\default.rvmat"]; sleep 0.2; }; sleep 0.1; }; _D setObjectTextureGlobal [0,""]; _D setObjectTextureGlobal [1,""]; _D setObjectTextureGlobal [2,""]; _D setObjectTextureGlobal [4,""]; _D setObjectTextureGlobal [5,""]; _D setObjectTextureGlobal [6,""]; _D setObjectTextureGlobal [7,""]; _D setObjectTextureGlobal [9,""]; _D setObjectTextureGlobal [10,"zombie\zdog\zdogd_co.paa"]; _D setObjectMaterialGlobal [10,"\a3\data_f\default.rvmat"]; Here is the code 🙄 -
"setObjectTextureGlobal" doesn't work
maxjoiner replied to maxjoiner's topic in ARMA 3 - MISSION EDITING & SCRIPTING
No Error I tried in local and in MP game I also tried to add "setObjectMaterialGlobal" as shown in notes Nothing It doesn't work 😭 -
maxjoiner started following Aliens into Agents Project, "setObjectTextureGlobal" doesn't work and Max RE M9LB
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"setObjectTextureGlobal" doesn't work
maxjoiner posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi all, does someone know why the command "setObjectTextureGlobal" doesn't work? 😰 It's a little time I try to fix it but It seems unusable 😖 -
😏
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- resident evil
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Thanks mate 😁
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- resident evil
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This addon adds a fictional Gun used in Resident Evil videogame. It's a very powerful Gun caliber 45, has a long barrel, and 20 rounds inside a magazine. Download link: https://steamcommunity.com/sharedfiles/filedetails/?id=2319674384
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- resident evil
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Unfortunately, I still fight with the geo lod.....😑 If someone wants to participate to this project and he's able to fix the geo lod, he's welcome!! my mail: 70max.bevilacqua@libero.it
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Dropship Addon (Heli config) slither bug
maxjoiner replied to maxjoiner's topic in ARMA 3 - MODELLING - (O2)
It begins I used only the contact points then I open the heli example and I added also them, but the bug there was already also with only contact points. -
Dropship Addon (Heli config) slither bug
maxjoiner replied to maxjoiner's topic in ARMA 3 - MODELLING - (O2)
Geometry Lod: https://ibb.co/vqXC1Vx Land Contact Lod: https://ibb.co/HzkfWT2 What do You say? -
Hey Guys, someone knows why my Addon does this when land.... https://streamable.com/17i03t It's configurated like Helicopter