I'd like to begin by saying I'm grateful and want to thank you for all the laughter you have given us fans. You strike a perfect balance of maturity, enthusiasm for silly shit and great RP.
/**Warning**The following (while being respectful as possible) is intended to shame you just a bit.**Warning**
First off; Acknowledging and addressing the problem of a3l-intellectual-property.
It feels to me like your attitude is "not my job not my prob i'm going to the warehouse to polish my knob" (joke from The Office). If so, thatâ€™s fine... Youâ€™re a grown man and can form your own opinion. Thatâ€™s fine. But (my opinion) it is incumbent upon you to explain your position concretely to your thousands followers and the ArmA community in general. I like the way Lewis (PsiSyndicate) has done this very thing like a man at:
. Again hats off to Lewis for being a man about it.Secondly; (!)
When I see this subject is brought up in your chat it instantly devolves into an argumentum ad hominem followed by a chat ban for those who dare say anything against A3L. Perhaps there can be a (!a3l-intellectual-property) command to briefly explain your position and/or link to an explanation including (just like the "!no-meta-gaming") a define what is acceptable in chat.
Lastly; ArmA has a close knit and generous community.
All drama aside, developing a game is hard, time consuming and extremely technical e.g. from ibtimes.com â€œGTA 5â€™sâ€ $265 Million development and marketing budget also rivals Hollywood blockbuster budgets, such as â€œAvatarâ€™sâ€ $237 million budget". Point being, The ArmA community is well established, close knit and are generous with helping each other (for FREE). I just don't understand why anyone involved with ArmA would treat this community with the disdain A3L Project Lead Caiden has. They are too arrogant to admit it but I think this attitude has decimated the quality members of their dev team. Personally; I think the real asset A3L has is its awesome streaming and role playing community. If the streaming community banded together on this, you guys have the power to enact substantive changes for the ultimate good of A3L.
Quick about me for reference: I started playing Bohemia Interactive's Operation Flashpoint Cold War Crisis(now ArmA) in Oct. 2001 after building my first computer (Overclocked Athlon XP, 256MBDDR, 40Gig WD hd). Over the years have downloaded literally hundreds, if not thousands of community made add-ons. I have infinite love and respect for all the hard work put into helping make ArmA the greatest game ever made.
Take care bro,