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spirit6

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About spirit6

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  1. https://www.dropbox.com/s/7f4c0ixvxualcg2/MCC GAIA V1.0 Release.pdf?dl=0 https://github.com/shaygman/MCC_sandbox_modDev/blob/master/gaia/functions/control/fn_issueOrders.sqf checkout issue orders command and delete every line of " and (count(_x getVariable ["GAIA_zone_intend",[]])>1) " GAIA now starts issueing all units and not just ones that have been "given".
  2. I hold no time for implemenation but if any out there is looking for a nice AI implemenation go for this; https://gamedevelopment.tutsplus.com/tutorials/goal-oriented-action-planning-for-a-smarter-ai--cms-20793
  3. Thanks, but that is all you will see :) Nice! It was made to have fun with. If nobody updated it, then yes :)
  4. https://www.dropbox.com/s/7f4c0ixvxualcg2/MCC GAIA V1.0 Release.pdf?dl=0
  5. Cloned the MCC and stripped to GAIA only and converted to new mission standard. Working from solo branch: https://github.com/shaygman/mcc_sandbox.Altis/tree/SpiritBranche
  6. Super later response, but thanks! Updated my front page with this like :)
  7. Gonna get my Arma installed and do some research on changes tomorrow. Let's see what we can do.
  8. Hey there people. Anybody still actively using this? Going to goof around with it myself to see what is still working. Winter is coming so probably more hours inside.
  9. spirit6

    Simple GAIA interface

    Good luck with it!
  10. @kremator I am not a dev of this mode mate, not sure why you tag me here :)
  11. Ola guys. Shay is very occupied since somebody calls him did dad for the time in his life ;) I am sure he will be doing some stuff as soon as he can and wants. For me it is even worse, I dont even dare to predict anything anymore ;) Hang Tough! we will be back ;)
  12. :) Tier one was the followup community of marsoc of which i was the founder and Shay a gamer of ;) MCC was initiated by me to create the specific gaming requirements we had in MARSOC :P
  13. Heya. Currently in Belgium unplanned but when back in Holland next week I will push the promised code :)
  14. Back from the holidays and up for some releasing somewhere this week, stay tuned :)
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