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artificial intelligence Devas Convoy & Vehicle Patrol [RELEASE]
legolasindar replied to Devastator_cm's topic in ARMA 3 - MISSION EDITING & SCRIPTING
The addon looks good, by the video presentation. But I make a suggestion. In the video, it is seen as the convoy being attacked, it stops right there. This is a tactical mistake, you should not stop where you are attacked, but you must leave the death zone immediately. Think about it, why stop where the enemies have just attacked you? In these situations, you continue with speed, and when you reach a position advantageous for you, it is when you stop and organize the counterattack. Otherwise, stopping there will cause many casualties in your unit. Therefore, if you could program the AI so that the stop did not do it in the same place, would be, militarily speaking, more correct. This is my suggestion -
Hi, i use you script, and is very nice, but i have a problem. I used some mods, and the list of vehicles is very big. I have diferents categories, armor, car, etc... but the list is big for each one. Use mouse wheel for scroll is very slow. You can add scroll bar for fast scroll? Thanks.
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1436 started following legolasindar
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The outdated config files for RHS is needed in this version?
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Tophe's Arma Dedicated Server Tool (TADST)
legolasindar replied to tophe's topic in ARMA 3 - SERVERS & ADMINISTRATION
With the latest update 2.96, I could not enter my own server. The reason is that the configuration of filepatching not match, looks for TADST error. In the TADST_config.cfg file generated in the profile, check the option filepatching (in my case with value 2), this generates the line: allowedFilePatching = 2; Compared to my previous setup, I have seen that P should be lowercase, I've changed to lowercase, and now it works. allowedFilepatching = 2; So it seems, TADST puts the command incorrectly. Also I have a request. In the list of addons, you can only move one by one. It would be possible to admit a multiple selection of addons? So it would be easier to put them in order, especially with each new patch that makes me loathe all;) -
Tophe's Arma Dedicated Server Tool (TADST)
legolasindar replied to tophe's topic in ARMA 3 - SERVERS & ADMINISTRATION
The program as always great, good job (although this time you have cast several bugs :P ). Please could you do so that every time you upgrade, you do not have to retype all the settings again? It really is very annoying, and I have not found any program never force me to do it before, thanks :D -
[eods] explosive ordnance disposal suite
legolasindar replied to monovdd's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
This mod is abandoned? He was a great mod, it's a shame that there has not finished. Someone could continue the mod with the author's permission. -
Tophe's Arma Dedicated Server Tool (TADST)
legolasindar replied to tophe's topic in ARMA 3 - SERVERS & ADMINISTRATION
Any plan for include filepatching in the nice TADST? https://forums.bistudio.com/topic/183049-file-patching/ -
The addon are nice, but i not understand why have others things not related with movement, NVG, inventory acces, etc. The problem is that if I'm interested in the movements, but everything else gives me problems with other addons I use, so I can not use your addon. For me, in addon of movement, only search modifications about movement. This is my feeback, thanks.
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Nice job :D You could look completely integrate it into ACE3 if you and they want. Your system is much better than yours.
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I put Land_ClutterCutter_large_F for clean the base. But the ClutterCutter appear editable with Zeus. How I can do to not be editable?
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Can you hide Support Requester icons?. This ruin my screen captures, and i think is not necessary have this icons all the time in the screen.
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Help for hide support requester module icons
legolasindar posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
If i set the support requester module in the editor, at left of the screen appear permanent icons. I searched but i not found a solution for hide this icons. They are very annoying and I need to remove them. Thanks. -
Please see my previous post, i modify this before you post the last, and you not see the modification ;)
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I make a test, and you're right, still has some dependencies. But really they are few and not important, but as you say have dependencies.
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Thanks for the response. RHS USA is standalone, you not get errors. Maybay you use a old version of RHS USA, but from the 0.3.6 version not need AFRF. 0.3.8 is the actual version. Changelog link "FIXED IN 0.3.6 @ USAF no longer requires AFRF to play (finally!)"