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vengeance1

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Everything posted by vengeance1

  1. TeTeT, Have you looked at the ils code I did for you on the Airport for RungSat map, that was a very tight turn around? Seems you could add some turn around ils waypoints with a "GetOut"? Just an idea, I don't know what you have for ils code on the Nimitz as I have never taken it apart. Thanks, Vengeance
  2. vengeance1

    [SP/MP][COOP] LMS 1-8/2 CAAS

    Very nice, curious why did you not add the USS Freedom? Well Done!
  3. Try this, Antistasi https://a3antistasi.enjin.com/
  4. Great to see you back Gnat!
  5. vengeance1

    Legacy CH-46 Sea Knight

    Works Great! as ALiVE Transport Rescue on Nimtz! Thanks, Vengeance
  6. vengeance1

    Legacy CH-46 Sea Knight

    You're da man! Thanks you,
  7. vengeance1

    Legacy CH-46 Sea Knight

    Thank you, are there any plans to make the SAR and Vietnam separate class names? I ask this because if you want to use ALiVE Transport Support Module you can only enter a Class Name for the vehicle leaving no way to get the SAR paint job that I can figure out. However the Alive Transport Module does have a "Code" line but I have no idea how to use it for textures. Thanks,
  8. vengeance1

    Legacy CH-46 Sea Knight

    Great to see the SAR paint job, is there a way to get it in the editor without editing the mission.sqm with textures="ttt_ch46_rescue";
  9. vengeance1

    Naval Legends (WIP)

    I whipped up a mission with these and some of your Secret Weapons US ships and planes and played for hours, what great fun! Exciting to see real sea battles come into play! Thanks great work! Vengeance
  10. ALiVE Air Component works with all ARMA 3 Aircraft and Helo's at any Airport and/or USS Freedom.
  11. The USS Freedom works with ALiVE Air Component Commander Module to launch Aircraft when called for but does the USS Nimitz work as well? I ask because I tried it but was unsuccessful substituting the Nimitz, if you have been successful please post. I have contacted TeTeT and can't determine why it does not work but using ALiVE example missions and substituting the Nimitz it seems to have issues with both the Virtualization Module not re spawning planes on deck and Air Component not recognizing Nimitz as a runway launch. Thanks, Vengeance
  12. Update: I have spent a good deal of time trying different things to get the NIMITZ to work with the ALiVE Air Component Commander and no success. USS Freedom works fine in test missions. If anyone else has made it work please post. I will inquire on ALiVE thread as well. Thanks, Vengeance
  13. TeTeT, I send you a message with this question but this is probably a better place to ask the question (my apologize): The USS Freedom works with ALiVE Air Component Commander Module to launch Aircraft when called for, does the USS Nimitz work as well? I ask because I tried it but was unsuccessful substituting the Nimitz. Thanks, Vengeance
  14. As your last version was so will the success and appreciation be for this one! Thanks for all your continued hard work. Vengeance
  15. WOW, very impressive! Is this in the mission release at this time?
  16. Indeed, Happy New Year Firewill, you have kept me playing Arma just to fly your planes! Thank You!
  17. I seem to be continually losing AddOn content every once and a while for no apparent reason, random Addons not always the same one? I have to go into the Arma 3 directory and identify which ones are gone then go to "Steam Mods" section and "Update" individually manually to get the AddOn folder content again? Not sure why it is doing this? Thanks Vengeance
  18. Very Nice TeTeT, thanks for all your hard work! Vengeance1
  19. vengeance1

    USAF: HH-60G

    Well done!
  20. This is an amazing mod especially with the ships you have done. Love the whole WW2 theme, question: What is the best persistent Server Mission to use for your mod? I would think Liberation or Antistasi but not sure if anyone has done one that's current with your mod? Well Done! Vengeance
  21. vengeance1

    [MP] co40 Domination!

    Thanks Xeno!
  22. vengeance1

    [MP][CTI-COOP] Liberation (continued)

    Thanks Darkhound7, I appreciate the response, wonder why he took it out? I see the "sqf" is still there in 0.963a, I guess I'll see about initializing it myself, mission is just not playable not long after starting server.
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