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Everything posted by Tom_48_97
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External Viewer problems
Tom_48_97 replied to brad.inggs's topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
Your Buldozer configuration is wrong, the result you have is normal. I invite you to take a look at the manual, 2.3 Buldozer configuration, take a look at the notes ;) Ps: It just miss -buldozer in your command line option ;) -
Like I wrote in the Buldozer Manual, it comes in some kind of a subprogram of Arma 3, in other words, it a running "mode". Then, Arma 3 requires Steam running (Offline or Online mode) in order to check the license (if your account owns the game or not) ;)
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You're welcome guys :) New version tonight (link in the first post): Client change log: Fixed: Rapify support Fixed: Registry dll Server change log: Changed: Upgraded manifest (security and controls) Changed: user friendly display Improved
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Dozer crashing with with no entry cfg worlds.
Tom_48_97 replied to alleycat's topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
Bulldozer parameters (from OB) are in "File" >> "Options" Here how looks my parameters (generated with Buldozer Configurator): External Viewer: P:\buldozer.exe -buldozer -name=Buldozer -window -noLand -exThreads=0 -noAsserts -mod= -cfg=p:\buldozer.cfg -showScriptErrors DLL Folder: F:\Steam\SteamApps\common\Arma 3 Tools\ObjectBuilder Path for textures: P:\ -
dev branch tools stuck at license screen
Tom_48_97 replied to alleycat's topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
I think I've found the cause but to be sure, am I right if I tell that your settings.ini were outdated? -
Dozer crashing with with no entry cfg worlds.
Tom_48_97 replied to alleycat's topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
The settings.ini cannot be involved in your issue. Did you tried to run Buldozer from Terrain Builder or Object Builder? What are your parameters for Buldozer? -
Poseidon: advanced text editor for Scripts & Configs
Tom_48_97 replied to Tom_48_97's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Second release of Poseidon Tools development branch! This development update should be the latest before the next stable release (0.72). As usual, there are some fixed issues like the performance problem caused by the bracket highlighter and some other minor issues. Regarding the additions, more the common update of functions and commands, Poseidon Tools continues its quest to become user friendly and its socialization: 1 # Settings Manager This is a dialog that allows you to edit settings. For the moment, you can only edit your profile. Soon (or not), you will be able to change most of the major settings of the Poseidon Tools and some extra, like the indenter (tm4_indenter). You can have a look at what will be possible by viewing the the registry key “HKEY_CURRENT_USER\Software\bohemia interactive\Poseidon Tools†* 2 # Community Updater Last but not least, this release includes a very (but really very) early version of the “Community Tools Updaterâ€. “Community Tools†means Poseidon Tools (by the way, that’s not ready to be used with it), and also the all suite of tools developed by Mikero. * If you would like to add your tool in the depot (used by the updater), let me a PM on the BI Forums. This tool can be downloaded as a standalone from the community tools depot. * Keep in mind, this is early alpha ;) Change log: Stick with main branch if you do not want to deal with the (big) potential issues. Added: Settings manager (“preferences†>> “Optionsâ€) Added: Community Updater (“preferences†>> “Optionsâ€) (temporary menu location) Added: Commands for latest Arma 3 Added: Functions for latest Arma 3 Changed: Auto complete box is now shown after 50ms (+10) Changed: Indent method for SQF files Changed: ...too many things to list them all :) Fixed: Very low performances on very large file (20MB+) Fixed: Low performances with XML Files Known issues: TM4_indenter: indentation if and while statement can be doubled in some cases (unidentified for the moment) restoreDefault: It often crashes at the end of the process, but except this issue, the tool works as intended Download: Download page Source: http://tom4897.info/blog/2014/08/poseidon-tools-dev-update-0-71-1786-community-updater-fixes/ -
Poseidon: advanced text editor for Scripts & Configs
Tom_48_97 replied to Tom_48_97's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Really weird because the expected and current behavior (at least, for the most of users) is the one SilentSpike described. What's the size of the XMLs? How many files have you opened? Are the XMLs well formatted (exempt from errors or missing tag closure)? I will investigate, a regex could be wrong. -
dev branch tools stuck at license screen
Tom_48_97 replied to alleycat's topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
Did you run Arma3Tools from Steam after the update? What's your operating system? Is the license dialog displayed correctly (text and buttons)? To bypass the issue, just run file assoc or Buldozer configurator, it will display the license dialog as it should work. (please, tell me if it solves your issue or not) Tools Development Branch Changelog Regarding your issue itself, it seems to be random and for now, the causes are not determined, so, I'm not able to reproduce it to see what's going on here. -
Just as note, steps are: 1 - Generate FXY and TGA files with FontToTga 2 - Convert TGA to PAA with ImageToPAA 3 - Write the configuration file 4 - Pack it and test ;) I will add soon a sample of font addon in Arma 3 Tools ;)
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@Trase: Thank you :cool: @Papanowel: For now, you're the only one who replied but I must admit that the others were not pretty much active after a week or two (excluding you and Shooter). For the rest, I haven't had the time to do so. Of course you can communicate about the project, it would be most welcome :D
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Trase, what's the forum account of EpMAK? I ask because there are EpMAK777 and EpMAK.
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Avast finding Win32:Evo-gen in BuldozerConfigurator.exe
Tom_48_97 replied to rhyswilliams999's topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
Indeed, this is a false positive. It occurs often with new application especially for "portable executable". Thanks for the feedback ;) -
Addon Builder Config Error
Tom_48_97 replied to theevancat's topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
Do you use array extension in your config file? -
In the configFile >> "CfgPatches" >> "CAT_colt_detective", units[] must be an array of strings, eg: units[] = {"CAT_colt_detective"}; In addition, I invite you to take a look at the weapon sample from the tools (Samples_F\Test_Weapon_01) because, among others, in the CfgPatches, you shouldn't add your weapon class in the units array but in the weapons array.
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Thank you for your feedback, we are investigating the issue.
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So, your issue is solved? :rolleyes:
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Glad to see you're still around there Hyphon ;)
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Do you own the DLC bundle or the Kart DLC (or maybe none)? Does the problem still exists with the latest dev branch update?
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WMVCore is part of Media Player and is not include in some Windows 8/8+ N versions. The following package includes your missing dll and all "Media features", it may solve your issue. http://www.microsoft.com/en-us/download/details.aspx?id=30685
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Poseidon: advanced text editor for Scripts & Configs
Tom_48_97 replied to Tom_48_97's topic in ARMA 3 - COMMUNITY MADE UTILITIES
The system doesn't scan the file but scan what you type in or what was typed in the current project because scan the file would require a good workstation and Poseidon must work on weak workstations (for info, if it doesn't work well on my eee pc (very first model), the version must be reworked). -
Poseidon: advanced text editor for Scripts & Configs
Tom_48_97 replied to Tom_48_97's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Simply false positive ;)As far I know, only two anti-virus return the installer as a potential threat: AntiVir: TR/Dropper.MSIL.Gen8 Qihoo: Malware.QVM03.Gen -
Prepare P:Drive not working, cannot find registry key or value error.
Tom_48_97 replied to Juhansson's topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
Fact is there is something wrong on your system installation itself. Next week, I will try to get you the PATH var for a win7 x64. -
Here some details about P: http://tom4897.info/blog/2014/06/arma-3-tools-p-drive-devp/ As for your questions: 1 - P is just a substitute drive, files are not moved in any way. It just a "shortcut" pointing to a directory 2 - The data still exist in folder where P is pointing to. 3 - The only thing to take care of, is when you delete a file from a substitute drive, on some OS, it's a permanent deletion (no move into the recycle bin)
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From where do you start AddonBuilder? (steam, the launcher, addonbuilder.exe itself or a batch script)