Jump to content

PuFu

Member
  • Content Count

    8937
  • Joined

  • Last visited

  • Medals

  • Medals

Everything posted by PuFu

  1. start from scratch. also next time make backups
  2. When you are importing your FBX into Workbench, make sure the Export Morphs import setting is enabled. morphs are not automatically imported. You need to make sure the option is ticked.
  3. PuFu

    RHS Escalation (AFRF and USAF)

    so you are a spokesperson for these hundreds of thousands of people? you are not doing a very good job i'm afraid maybe because the majority knows that modding is a hobby, and just like with any hobby, the ones enjoying said hobby can change the location / avenue of their hobby (emphasis on hobby) You are free to use either or both...? Supporting a mod is not about respect (that is earned, not given) but rather commitment. RHS is not committed towards A3 anymore. This goes both ways cupcake.... Thanks Actually RHS version 0.3.0 was not on Steam, but was released September 2014
  4. PuFu

    community mod pack

    you cannot
  5. the workbench requires Reforger to be installed on a PC. So nope.
  6. PuFu

    RHS: Status Quo

    Nothing to do with RHS really, there is no real way to have all the mods compatible with each other unfortunately. And no idea which other mod could be causing it, it's on you to see where the conflict might be....
  7. PuFu

    Fantasy mods when?

    1. star wars mods - never. For A3, the workshop is not directly under BI control, these are not allowed on A3 just like they are not allowed on reforger. The difference stems from the type of control that BI has over the workshop 2. halo mods - whenever you (or someone else) start making these. (microsoft license allows such mods btw)
  8. PuFu

    mods removed?

    1. read - https://reforger.armaplatform.com/news/modding-update-november-10 2. reforger is a cold war game, mods can be whatever the author wishes them to be 3. console has its own limitations unlike PC. BI has actually consolized reforger quite a bit in order to cater to the controller crowd
  9. the license to use these models belongs to the one that bought / acquired the 3d models. So no, you cannot share the files forwards to someone else (you can read the license for each 3d model)
  10. it hasn't been updated in over 6 months since the author is not around anymore. Nothing that can be done
  11. PuFu

    How LOD is calculated in Arma games?

    not to my knowledge The switching of different resolution LOD happens automatically, based on various factors / in-game conditions (e.g. view-distance, number of objects, video quality, CPU utilization, etc.)
  12. PuFu

    How LOD is calculated in Arma games?

    A mix of distance, polycount and drawcalls + ingame FPS to my knowledge
  13. PuFu

    RHS: Status Quo

    make sure your game is up to date
  14. PuFu

    RHS Escalation (AFRF and USAF)

    The bolded part is 100% unlikely to happen.
  15. PuFu

    RHS Escalation (AFRF and USAF)

    You can if you want. you won’t see it in arma3.
  16. PuFu

    RHS Escalation (AFRF and USAF)

    is a secondary thought, although not abandoned yet. The main focus is on Enfusion
  17. we have no idea, most likely the assets will stay need little to no changes, but the configs (workbench setup) might need updates / changes
  18. PuFu

    RHS Escalation (AFRF and USAF)

    maybe, since we have a license agreement with zenitco for all they parts very unlikely
×