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jumpartist

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Everything posted by jumpartist

  1. jumpartist

    ArmA Wargames - Next campaign starts soon

    Blufor is looking for some good pilots for the ArmA Wargames campaign. Pilot should be excellent at low levels. QUick landings and solid decison making skills, in all ArmA3 Airframes. DLC not required but encourged. If you think that you have what it takes to be a Savior in the Air. Contact Hooves at ArmA Wargames!!! http://forum.arma-wargames.com/index.php?board=4.0 See you on the battlefield!!!
  2. Hey there. Does anyone know, are there any TvT campaigns remaining. There was Theatre of War, gone. INTERNATIONAL CONFLICT, gone. Charlie Foxtrot, gone. Last one i saw is Arma Wargames but its suffering serious player numbers issues. Are there any that i dont know about that are doing well? Say battle with 50 on 50 on the weekends? Thanks, Jumpartist
  3. Thanks man you're the heat!
  4. Hey all, just wondering how to force the helo advanced FM in my missions or server I find it hilarious that if i cant. Whats the point if everyone can just opt out. (Thats rhetorical btw)
  5. jumpartist

    ARMA 3 Addon Request Thread

    Hey guys i loomed around but couldnt find a thread. Is any one working on an MQ-9 port fro. A2 to A3? That would be alot more realistic than that wierd lookin one in A3. RHS if you read this can you please consider a port or a fresh model if you need good pictures or have questions about specifics (unclass of course) please PM me.
  6. jumpartist

    Ivory Aircraft

    Ha, I was an F-15 E avionics specialist at Seymour Johnson, and I have actually worked on that tail number in RL!!! DLing your mods now!
  7. So, noob question here, I created an init.sqf, dropped the null = [] execVM "tgpalpha6.sqf"; line in there. and I dropped the actual script in the mission folder, but when I start the mission it says it cant find script "tgpalpha6.sqf" EDIT: the script is named wrong the script has the p and g transposed so tpgalpha6 as opposed to tgpalpha6 try a little more attention to detail there lol EDIT2: I cant get the pod to "lock with Ctrl-T" nor can I see a screen up that has the TGP image. what am i doing wrong. This is for A3 right??
  8. jumpartist

    Update is out

    No planes in this update? I could have sworn that they said it was going to be in this update. I gotta pay more attention. :\
  9. Hey there Devs, what ever happened to the MP Gui that we could log in and out of server admin, deal with players and roll the maps from? Why are we back to ARMA 1 functionality of using the chat bar to input these commands? Can you please re implement this ASAP. Im tired of the server PW being accidentally released to the pubs by a fat fingered inputting of the PW. (I know I know be more careful) but honestly it was a good tool and I cant honestly believe that you let this game release with out that simple GUI to help admins run their servers more effectively. Salute, JA
  10. AWESOME!!! great to see this release! Its been a fun afternoon of ARMA3 PvP!! TY, TAC BF team!!!!
  11. jumpartist

    Speed Of Sound

    Like I said before this sound mod is Great but it seems to be trying to accomplish other things than just sounds. Which makes it go bad with Other mods. Maybe if things were a bit more modular, or completely different mods all together that you could dl as a pack? I don't know but those two things (the mortar and the ambient sounds) are the only killers for me with this mod. Otherwise its rivaling JSRS, which is no small feat at all!
  12. jumpartist

    Speed Of Sound

    HAve you noticed Pickle, that the mortar no does not hit where its aimed the rounds fall significantly short. This lead to me not being able to complete teh arty part of the campaign mission. I had to kill all of the enemy with my rifle. Its kind of a game breaker. ---------- Post added at 02:21 ---------- Previous post was at 02:18 ---------- Ah OK, I'm glad I'm not the only one. the rest of the mod is great! I wish the ambient sounds could be taken out as they just don't make sense. I'm listening on a hill for enemy gunfire and I hear some but the enemy isn't shooting. Leading me to do a bunch of things that aren't needed (like walk into the town I thought I heard the gunshots from. a 30 minute exercise in frustration. than I learned that they were "ambient".............. again jsut not needed. the sound speak for themselves when they are heard for real.
  13. Thats a shame about the doors, My friends and I were totally stoked to see it finally getting going. I'm bummed they have decided to pull it, as I seriously doubt it will ever make it back onto the front burner at BIS HQ.
  14. jumpartist

    MP Lags out to CTD

    For me this game lags like it did in Arma 2 Pre 1.6 patch. I cant even ride in a vehicle with someone, with out wanting to yack. How have they gone backwards this far from 1.6 ArmA2?? A bit frustrating.
  15. So how do I run CBA a2 with PWS And @AllInArma? I can only get A3 mods to come up.
  16. Um... not to sound like a complainer here, but this doesn't make ANY sense. ARMA3 needs this SO badly its not even funny. I hope that there is alot of cross developing going on with regards to the VOIP systems.
  17. jumpartist

    Oculus Rift VR headset

    I also want this badly! But I have seen in multiple videos that the Rift needs 60 FPS in EACH EYE!!! I have trouble getting a consistant 30 FPS in A3 right now. Hopefully it gets patched to be more graphically stable. Then we can get some rift up in here!
  18. the way armalive works is that the stats only run on missions that are designated by the armalive team. take valhalla for example. the fao server ran those maps with battlestats and it was an amazing success. it ran for over a year with that setup. people loved it. i agree stats on ai is dumb. but stats in a controlled pvp server is easy and has been done with great success. those that want that experience just continued to play on that server as well as the armalive server as they both fed to the same database. if you didnt want stats you played somewhere else. or you just never went to the web site to check yours. nothing feeds back into the game for rank or unlocks. thats the way stats should be. just stats. thats all.
  19. i disagree that leaderboards should not be included. they just have to be in the correct place. that is to say leaderboards in a coop dont make as much sense as stats in an pvp session. but if you think that playing a round of Blitz is a military simulator than you are kidding yourself. that game mode is as arcadie as anything in BF3 or cod. In that case. Stats not only make perfect sense but are expected. if thats your cup o tea than why not have them. In fact they are already in. ArmaLive.com already tracks stats. it has all your accuracies,kd, arch enemy and favorite prey. its soon to be released in A3. its great for checking what a player us good at or who to look out for. it does not feed back anythin into the game as far as rank. And as long as that is the case. i see nothing wrong with stats what so ever. for those that enjoy that type of thing it means more fun in arma. that means more players buying arma. that means more content for all. its a win win. if you dont want stats dont play on stats servers.
  20. So it looks like the new update got rid of the regular old arma3.rpt and replaced it with timestamped rpt's. Cool if you wanna look for your latest, but man there are alot of programs that read the arma3.rpt and not Arma3_2013-xxx-xx-xxx-xx. And since we cant rename files in use by the game we cant designate the program to read out of the RPT in use, as its always changing. This is a bummer.
  21. jumpartist

    Update changed RPT file naming structure?

    LOL so I take it you havent found a work around yet ?
  22. jumpartist

    Update changed RPT file naming structure?

    Is there a way to tell the server to continue to write to just the arma3.rpt per the server.cfg? IE logFile = "arma3test.rpt"; Because as of now it still creates both but only writes to the timestamped .rpt file.
  23. Alright cool thats what Im doing. There was no folder to overwrite however so I just placed it there. I might have been misleading before. I cant tell the difference because I never really played this before. I just started playing it recently even though Ive had it in steam for quite some time. I just couldnt run it until I got a better rig. TY For the info!
  24. Ok so Am I jut dropping these whole folders into my root TOH Dir? Im not sure if its working or not.
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