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WhoTookMyNickName

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  1. WhoTookMyNickName

    Remove Exploding vehicles

    Anything is possible as long as there's no cutting corners with development. You mentioned war thunder, Gaijin started with just aircraft and aircraft only. Now look how far they've come with ground vehicles, they took every step they could to make it as real as possible. I like to think the damage model we have for vehicles in arma reforger right now is just a temporary situation. While they cook up something way more life like when it comes to vehicle destruction over time. Who knows ? Over time we'll see if arma is a half baked game, or a game that went above and beyond to deliver immersion and realism. It's hard to tell now a days if game developers are true to their skill and work anymore. Just have to see what they shell out.
  2. WhoTookMyNickName

    Introduce Trailers for trucks

    Will there be a chance that Bohemia could for the first time introduce trailers to haul extra supplies of any kind? Maybe even fuel trailers ?
  3. WhoTookMyNickName

    Engaging with the arma fanbase and gaming community

    I couldn't agree more, I've made a few posts and never got any sort of response from any of them. Engagement with the community is vital to a games success. Failure to do so, leads to a community that slowly but surely weans off the game.
  4. WhoTookMyNickName

    Remove Exploding vehicles

    If bohemia's goal is to make a hyper realistic sim. Here's one from my experience In my time in the field. Vehicles should not explode, it's so rare that a vehicle explodes even if the fuel tank is the one on fire. Only time a vehicle explodes 9/10 is because of ammunition detonation. In game you can gun down a humvee until it eventually blows up, and the body of the vehicle is heavily damaged as if it rolled down a cliff, or was destroyed via Air strike. Even though it was just regular small arms fire that caused it to explode. What do I suggest? I suggest completely removing the blown up model, and just enhance the regular in game vehicle object by slowly decaying in the one realistic area a fire may rage at, or AT mines blowing the wheels off a vehicle instead of blowing up the vehicle. Also I should probably mention that this is the part where Bohemia will probably have to make all vehicles have realistic physical body parts that can blow off the vehicle it's self. Anyways... For example: You're driving a supply truck. An rpg slams into your engine bay or fuel tank, causing a fire to start. That fuel that's caught on fire will begin to burn, but eventually when it runs out of fuel to burn, it stops. So where ever that fire was, on that one section of the vehicle, the texture should change to the same texture the blown up model has(burnt metal effect). While the rest of the vehicle keeps its natural paint job. Bohemia is currently working on bullet holes and sound effects because they want the vehicle to tell a story and show us which direction those rounds came from. Which is awawesome. But I also think implementing something like what I brought up will also help players figure out if a vehicle is worth the trouble or not if it's still standing and half burnt. Moral of the story, vehicles don't need to blow up to bits(wrecked bodies, tires missing) to be rendered useless. Most of the time a player will tell with just by looking at it. Anyways feel free to add on and let me know what you think.
  5. WhoTookMyNickName

    US Helicopter Choice

    Wondering the US was given the huey when both black hawk and Chinook were introduced way before the time arma reforger takes place in.
  6. WhoTookMyNickName

    Bohemia?! What's taking so long..

    This probably has to be the slowest progressing game I've ever played development wise. Every once In a blue moon we get "SOME" content. Tons of bug fixes thank you, but where's all the content ? Destruction? Armored vehicles? Helicopters ? Etc. I understand you're building the game up from the bottom because of new engine but holy smokes...it's killing me with the wait for new content. Can we please just get Arma 3 to play in the mean time? Couldn't be that hard to drop it on xbox considering it'll definitely run on there just fine with the old engine.
  7. This probably has to be the slowest progressing game I've ever played development wise. Every once In a blue moon we get "SOME" content. Tons of bug fixes thank you, but where's all the content ? Destruction? Armored vehicles? Helicopters ? Etc. I understand you're building the game up from the bottom because of new engine but holy smokes...it's killing me with the wait for new content. Can we please just get Arma 3 to play in the mean time? Couldn't be that hard to drop it on xbox considering it'll definitely run on there just fine with the old engine.
  8. So I'm a sucker for small details. Quick and briefly I'll say to look into vehicle damaged models(blown up state), needs a revision. I don't think that an rpg round to any vehicle should make all its tires dissappear or like on the humvee, where the A pillar I believe is bent inwards. The vehicle destroyed state models are the same of an aircraft Guided bomb that's done its job on them. The vehicles should stay as they were before they were destroyed, here is an image of what just an rpg does. Knocks the motor out , but all tires are there, not lowered from missing suspension due to explosion(the most common model developers use for games, the lowered to the ground and slanted wheels damaged model). Just knocks the vehicle out. All tires should stay on, or atleast disappear if a missle or rocket directly hits the wheel. What we don't want for the game is some Regular objects as aftermath of a battle. We want damage that tells a story of what happened there. I guess what I'm trying To say is that after vehicle is blown up it just looks like an object we could can place there from the objects list in armavision. Remember never do copy and paste methods to your games. Next would be smoke columns should be much taller. Much much taller. And last longer I'd say. Other than that, you guys are killing it and I highly enjoy the game! If you guys truly listen to the community. I'd assume we'll see these changes !
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