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SDA414

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About SDA414

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  1. SDA414

    Blotchy Texture Problem

    I figured it out! Incase anyone runs across this later with the same problem; ShadowVolume0.0 is the issue. I closed and triangulated the ShadowVolume in Object Builder and the issue went away!
  2. Sokolonko made a great tutorial for how to import uniforms to ARMA 3. Most of the steps are the same, hopefully it gets you on the right track:
  3. SDA414

    Blotchy Texture Problem

    Cool, I think I got the image link working!
  4. Greetings! I've been pulling my hair out trying to fix a texture issue I've run into. I'm trying to add a custom head to the game, but the texture appears blotchy, but looks fine in Blender/GIMP. The texture appears to be covered in dark blotches. I've tried changing to _co.paa, _ca.paa, with and without the alpha channel before exporting, .png and .tga tetures, and moving the surfaces to the top in Object Builder. At this point I'm stumped. Any help would be much appreciated!
  5. I just started having the exact same problem working on a similar project. Hate to bother, but could you elaborate a little more on the fix, I don't follow what you did?
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