linemaker
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A warsaw pact flag would be really nice. 😃
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An MRAP would be pretty nice.
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Veteran mod (VTN) - announcement and WIP
linemaker replied to dead kennedy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Is there a version of this mod without the gameplay 'enhancements'? -
release [Release] Incon Undercover: A comprehensive undercover / incognito simulation
linemaker replied to Incontinentia's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Compatible with LAMBS?- 138 replies
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- undercover
- incognito
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(and 3 more)
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So after what is only considered the arma 3 addon development version of DIWHY I completely broke all CBA functionality while trying to remove fleeing, had to dick around with the 4 different configs and after youtube tutorial after tutorial I have made my own, butchered, sacrilegious version of LAMBS, that I won't and can't release.
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This feature becomes an issue when they don't respond to Zeus commands.
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Is there ever going to be a way to disable units retreating/stealthing when faced with helos/tanks?
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Same here, is there a way to turn this off?
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ARMA 3 Addon Request Thread
linemaker replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Would love to see someone make a robotic infantry mod. (I'm surprised there hasn't been one in vanilla considering the 2035 setting.) -
Update when?
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ai mod [Release] Vcom AI 3 - Dangerous AI
linemaker replied to genesis92x's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Been getting the same error as @nommadd with the statics. Just got another one after I made this post -
ai mod [Release] Vcom AI 3 - Dangerous AI
linemaker replied to genesis92x's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Remote controlling an ai jolts the skill level of all ai (in and out of said ais group) to the highest one, this does it both on vanilla zeus and modded zeus. -
This unfortunately only affects zombies spawned by that module.
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Is there a way to change zombie sounds?