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7erra

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About 7erra

  • Rank
    Master Sergeant

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  • Gender
    Male
  • Location
    Germany

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  • Biography
    - 2012: ArmA2; Public domination, DayZ mod
    - 01.12.2013: Start of ArmA3
    - 06.01.2014: Joined the [IPT] ArmA3 clan, start of milsim "career"
    - March 2014: End of the IPT ArmA3 clan
    - End of 2014: Joined the 23. Luftlandekompanie [23LLK]
    - Middle 2015: Left the 23LLK for the 401PzGrenKp [401]
    - 01.04.1016: 401 joins the virtuelle Lehrbrigade 16 [L16] as PzGrenBtl 402 [402]

    Scripting for 5 years now. Learned by doing, didn't read one single scripting introduction. Not recommended - takes longer I guess.

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  1. 7erra

    ListBox overflow issue

    There's only the limit that you implement yourself. How many items are we talking about and what exactly is the bug?
  2. There are some newer config viewers. I know of @Leopard20 Advanced Developer Tools and my own one. I can also recommend doing a config dump with the new diag_exportConfig command.
  3. 7erra

    Problem with init.sqf

    why didnt you post the code? its just two lines: _actionID = player addAction ["Exec the file", "randomspawn.sqf"] hint str _this; init.sqf is executed for the server and all clients before mission start. try initPlayerLocal.sqf instead
  4. 7erra

    Coop Parameters

    In that case you'll have to follow the instructions on the page you linked. Set up the description.ext and then you can use BIS_fnc_getParamValue to get the value the player selected
  5. This forum might be more fitting: https://forums.bohemia.net/forums/forum/200-arma-3-find-or-offer-editing/
  6. Saving files is not supported by sqf. For vanilla Arma 3 you can use profileNamespace, this will write data to your NAME.Arma3Profile: https://community.bistudio.com/wiki/Profile. The other, maybe better, option is to use an extension with file writing capabilities or writing your own, eg.:
  7. 7erra

    Coop Parameters

    what parameters do you mean? function parameters or mission parameters?
  8. 7erra

    COPY RIGHT?

    it's a spam bot, see the comment history. he's posting vague answers and then editing his posts with links to websites
  9. 7erra

    COPY RIGHT?

    that is not possible. you are the creator, you hold all the rights to your work. sqf files are merely text files, there are no special tools needed to write a script. In German law the creator is very well protected. In doubt, he will win the case. But from the original post it does not sound like anyone was paid, so the server/community holds no rights to the mission files. Now for some less legal advice: No plaintiff, no judge.
  10. 7erra

    COPY RIGHT?

    Disclaimer: I am not a lawyer, this is not legal advice. This is to my best knowledge from a uni course about German law. Technically you can, that's what copyright is for. The creator of the mission files is the copyright holder. But filing a DMCA on Steam (as you said) or in fact any other hoster is usually the easier route. Now what I am only 90% sure about is the copyright of the client files, I would say they also belong to the server files' author because they are the result of his work. And to answer this question: I would say no, because you are not the copyright holder, you would need permission from him to make any modifications, redistributions, etc..
  11. 7erra

    Script Radio online?

    There was a release recently that adds radio stations to Arma but I have not used it myself, check it out here: https://steamcommunity.com/sharedfiles/filedetails/?id=2172022102
  12. This is logically wrong and invalid in sqf. Logically, because this code will only get executed once and invalid because you can't compare different data types with "==". Wrong syntax, check the BIKI. correct one would be "this removeAction id" where id is the return value of the addAction command. _Player is undefined Wrong syntax for addAction, second param is code not an object (this refers to the flag pole), third param is also wrong it has to be an array.
  13. Locality. I guess you are playing on a hosted server? initPlayerLocal.sqf might solve your problem. 15m Default for addaction distance is 50m according to BIKI
  14. You could disable the rating system with the HandleRating Eventhandler and overwrite the default engine behaviour by returning your own rating // initPlayerLocal.sqf player addEventHandler ["HandleRating", { 0 }];
  15. There are a lot of errors in your script. Have you read the Introduction to Arma Scripting? _Flags = ["USFlag1","NFFlag1","RCFlag1","RangeFlag1","RangeFlag2","RangeFlag3",]; // Error: trailing "," USFlag = _Flags select 0; Nato = _Flags select 1; RedCross = _Flags select 2; Range = _Flags select 3,4,5; // Error: Invalid use of select and commas // Range = _flags select [startindex, range]; [ // Error: Trying to create an array forEach _Flag do // Correct usage of forEach is "{code} forEach [array];", so /// {...} forEach _Flags; ["AmmoboxInit",[_this,true]] call BIS_fnc_arsenal; call setFlagAnimationPhase 0.1;}; // call expects {code}, setFlagAnimation expects OBJECT as left argument addAction["Raise Flag",{[_this, 1.0] remoteExec ["setflaganimationPhase",0,true];}]; // Error: addAction needs OBJET as left argument "OBJECT addAction ..." /// Error: _this is an array, you need the flag object which is first (0) param, so "_this select 0" addAction{"Lower Flag",{[_this, 0.1] remoteExec ["setflaganimationPhase",0,true];}]; // Error: Used "{" instead of "[" addAction["Half Staff",{[_this, 0.5] remoteExec ["setFlagAnimationPhase",0,true];}]; ];
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