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Everything posted by Killjoyy
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I'm happy to announce my new and upcoming Soviet Russian terrain called "Tsarvana". This terrain's atmosphere and palate for buildings will be heavily influenced by Arma 2's data and will pay a certain homage to the existing Arma 2 map "Taviana". Additionally there will be custom structures implemented on the map for everyone to enjoy. The map and it's new models will all together be released as one package with a APL-SA license. This thread will be a discussion for personal thoughts on the upcoming map and WIP pics. The lore below is a wall of text but a good read if you wish to get a visual of what the terrain is about and how it may look before I post WIP pics, map layout and size details within the following weeks of this initial post.
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Project has not been abandoned. I've been working on this map in my free time along with many others over the past year. Along with this, I have many other projects that have taken up my time over this one because they pay my bills unfortunately. I will post updates about this map soon and the direction it's headed. Thanks.
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terrain Chernarus Redux [WIP Release]
Killjoyy replied to AxiosODST's topic in ARMA 3 - ADDONS & MODS: COMPLETE
happens, developing a huge project like this requires a lot of work and effort. I’m sure everyone who is playing the map still appreciates it, floating trees and all. They will be fixed tho so no worries. Hope you enjoy the update!- 269 replies
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a quick preview of the height map in Wc2.
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- soviet russia
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terrain Chernarus Redux [WIP Release]
Killjoyy replied to AxiosODST's topic in ARMA 3 - ADDONS & MODS: COMPLETE
No unfortunately, that will forever be an Arma 3 issue.- 269 replies
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No a brand new heightmap is in the works tho!
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- soviet russia
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a little off-topic however it's great how you have posted way more quality content than I have on the forums and we have the same signup date LOL. I need to step it up.
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Heightmap is currently being reworked from it's first iteration over a year ago. I don't mean to hype it this hard but, Anixon is doing great. So is Andrew with the new models.
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I promise it will be as visually stunning as the lore describes it. As soon as I'll be able to, progress pics will be posted.
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Exactly what ANixon said. This terrain will only incur a few mount of wrecks. It will not be overgrown. The theme and atmosphere of the map will embody the USSR and what it stood for. I also forgot to introduce the rest of the team working on the map which I'll include in the intial post. Current Developers; Killjoy Anixon AxiosODST Andrew BigBen
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Stay tuned for progress pics this week, models are coming fresh out the oven :D
- 26 replies
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- soviet russia
- tsarvana
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terrain [WIP] Sagarmāthā Zone
Killjoyy replied to ArmanIII's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
It is looking great armaniii, as always!- 71 replies
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- sagarmatha zone
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Great work mate, keep it up!
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terrain Chernarus Redux [WIP Release]
Killjoyy replied to AxiosODST's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Let's just say we are in the works of combining work. Utes may or may not make it :D- 269 replies
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terrain Chernarus Redux [WIP Release]
Killjoyy replied to AxiosODST's topic in ARMA 3 - ADDONS & MODS: COMPLETE
The sky color will be slightly tweaked in the next update.- 269 replies
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As always, great work gents. Really looking forward to this!
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terrain Chernarus Redux [WIP Release]
Killjoyy replied to AxiosODST's topic in ARMA 3 - ADDONS & MODS: COMPLETE
As mentioned above, the new modules work flawlessly, big ups to BI on this one. It's almost as if they had our map in mind :D As for the river there is plans on extending it, stay tuned for more details!- 269 replies
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terrain Chernarus Redux [WIP Release]
Killjoyy replied to AxiosODST's topic in ARMA 3 - ADDONS & MODS: COMPLETE
BI was nice, they added modules for mission makers to remove objects from terrains. No longer have to do it via init, can do it from the new modules.- 269 replies
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terrain Chernarus Redux [WIP Release]
Killjoyy replied to AxiosODST's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Honestly reading comments like this really cheers me up and reminds me that all of the hard work and late nights put into this project was worth it. It's hard to express an emotion like this to everyone especially since no one really knew what went on beyond the scenes on the actual work that went into the map. It's been a long year for us. Back in Feb when things started to heat up development wise, my dad passed away. I still remember the moment I was working on the map, and I got the phone call. Since then things have been rough for me, but no pity show here please haha. Even though this was just a mod for arma 3, it kept me sane even through my darkest days and nights. To know people actually appreciate the map this much makes me feel great as it's my first release to this community. Thank you my friend. - kj- 269 replies
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terrain Chernarus Redux [WIP Release]
Killjoyy replied to AxiosODST's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Technically Axios mowed Cherno for a little bit yesterday lol- 269 replies
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terrain Chernarus Redux [WIP Release]
Killjoyy replied to AxiosODST's topic in ARMA 3 - ADDONS & MODS: COMPLETE
This is one of the issues that bothered me before release, we've tried changing the configs around before but if you have one that "patches" this issue we would definitely be interested in using it.- 269 replies
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terrain Chernarus Redux [WIP Release]
Killjoyy replied to AxiosODST's topic in ARMA 3 - ADDONS & MODS: COMPLETE
<3 It is indeed time to go back.- 269 replies
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terrain Chernarus Redux [WIP Release]
Killjoyy replied to AxiosODST's topic in ARMA 3 - ADDONS & MODS: COMPLETE
That's awesome mate!!!!!! Thanks for the feedback!- 269 replies
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terrain Chernarus Redux [WIP Release]
Killjoyy replied to AxiosODST's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Map is now currently on the workshop. http://steamcommunity.com/sharedfiles/filedetails/?id=1128256978- 269 replies
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terrain Chernarus Redux [WIP Release]
Killjoyy replied to AxiosODST's topic in ARMA 3 - ADDONS & MODS: COMPLETE
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