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18 GoodAbout kuplion
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update 1.86 verify signatures
kuplion replied to Hud Dorph's topic in ARMA 3 - SERVERS & ADMINISTRATION
I love Arma, and I've had thouands of hours of fun and play time out of the series but this is pretty much one of the reasons I stopped hosting servers; I just couldn't be bothered with the update headaches anymore. -
update 1.86 verify signatures
kuplion replied to Hud Dorph's topic in ARMA 3 - SERVERS & ADMINISTRATION
Same issues here with the same "tested" mods! BI testing strikes again.. -
https://feedback.bistudio.com/F79242#87 arma3server_x64_performance_182_144667_v01_9kfps.exe
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BI doesn't want people modifying their game, says the guy modifying their game.. Hmmm.. I'm done with it anyway at this point, it would have been nice to learn how you are detecting the correct offset now that any previous obvious methods have changed in v07 performance, but each to their own. I won't be running profiling as I get better performance with the performance build, and would rather not be involved in this "mine mine mine" attitude that is so readily displayed here on these forums.
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I would like to learn how it was done as I am unable to find the offset in v07 performance, and so I asked if the OP was able to clue me in. That's really not selfish.
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How exactly is asking for someone to explain how they did something like a looter? lol I'd love to know so I can continue using the binary I prefer (as many others do too), as when testing there was a performance difference between profiling and performance.
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Wow.. I'll just stick to the normal binary then if that's the attitude you take. I asked politely so that I could learn, and in future make the modifications myself, but have it your way.
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It's as much for my curiosity as anything else at this point.
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Would you be able to clue me in as to how you detect the correct position to edit? I see it seems to have changed in v07 but I cannot find the correct position, even when using the modified profiling exe as a reference.
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Umm..ok then. Some of us have actually been using the performance builds on live servers with great success. Nevermind, we'll go back to the normal performance builds.
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Cheers. Could you do performance builds too?
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@dedmen, What are we looking for, so as to edit the other/newer exes? I've done some compares and up until v05 I could find the same values to edit but v07 does not seem to have the same values.
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This will make zero difference in actual usage as its just removing a hard coded idle cap.
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Arma 3 STABLE Server 2.18 "profiling / performance binary" feedback
kuplion replied to Dwarden's topic in ARMA 3 - SERVERS & ADMINISTRATION
Can confirm. Makes it kind of useless to test with if we can't use it in a live environment. -
Arma 3 STABLE Server 2.18 "profiling / performance binary" feedback
kuplion replied to Dwarden's topic in ARMA 3 - SERVERS & ADMINISTRATION
Can confirm, all 1.74 profiling/performance builds refuse to start BattlEye too.