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CrazyCorky

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Everything posted by CrazyCorky

  1. Am I overlooking all the new PMC clothing that was in the Dev branch? I can't seem to find it in the VA.
  2. CrazyCorky

    Chernarus Redux [WIP Release]

    No they are now incorporated as part of the terrain itself.
  3. CrazyCorky

    Ravage

    Does this mean ravage will finally be the best mod out there for persistent mp survival?!
  4. CrazyCorky

    Ravage

    Is there a ravage discord? I thought I read some where there was.
  5. CrazyCorky

    NATO Replacement HQ

    Welcome back!
  6. CrazyCorky

    Chernarus Redux [WIP Release]

    Can't wait!! Looks awesome!
  7. CrazyCorky

    Ravage

    This would be nice for those of us that use ravage with Exile for sure!
  8. CrazyCorky

    Ravage

    Thank you for keeping the key the same! So if I'm understanding what's been talked about. Zombies not dying from 1 headshot is due to how the damage EH coefficient is set?
  9. CrazyCorky

    Ravage

    Sadly no. Separate DLCs
  10. I've noticed a bunch of unused textures. But wasn't sure if there were models to go with it or which models the textures were tied to.
  11. Wait? Theres an unused hoodie?!!
  12. CrazyCorky

    Ravage

    I just imagined Adam's Family.. can't be unseen!
  13. CrazyCorky

    NIArms Release Thread

    According to Toadie's twitter. Steamworkshop should be updated soon. Check out @toadie2k’s Tweet: https://twitter.com/toadie2k/status/1123830582998384640?s=09
  14. CrazyCorky

    Project True Viking

    Welcome back! Looking damn good!
  15. Very nice! Have you considered doing something akin to fortifying an existing house?
  16. CrazyCorky

    Ravage

    How does this affect gear on the ressurecting AI?
  17. CrazyCorky

    Terrain - D41_Ruegen

    Looking forward to checking this out when I get home!
  18. CrazyCorky

    Ravage

    I know about the area blacklist but I was hoping to blacklist certain class name. I'll have to dig a bit. I've been tired the last few times I've looked.
  19. CrazyCorky

    Ravage

    Hello fellow ravagers. I was curious as to if there was a way to black list certain building types to keep zombies from Spawning around them? Mainly asking because it seems that when using the zombie spawn module with Exile the amount of zombies that spawn around base the parts is overwhelming. (Hopefully, I'm asking this the right way.)
  20. CrazyCorky

    [WIP] Female base model project

    Arma woman skeet shoot?! Seriously though that's awesome man!
  21. CrazyCorky

    UnderSiege Gear & Uniforms

    Possibly was done in DM as to remove any excess drama?
  22. CrazyCorky

    Zee Identity Pack

    From what I understand it's to give a slightly different body shape. For a little more realism.
  23. CrazyCorky

    Zee Identity Pack

    That may fix your issue. However if you had it as an allowable mod, ie: bikey in the key folder anyone connecting to the server can use it. But anyone not using it will see default arma man face.
  24. CrazyCorky

    Zee Identity Pack

    To be fair the uniforms aren't really needed. If you have the mods as required addons there should be options in the profile menu for the female heads. It's on a server I currently play on with my better half and it works without issue. So just make sure you're having it called as a server addon.
  25. CrazyCorky

    Ravage

    Oh man those screenshots look so good!
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