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That1Drifter

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About That1Drifter

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    http://www.booniecrew.com
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    Just1Drifter
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    drifter231
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    Huntsville, AL, USA

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  1. That1Drifter

    Running Mike Force on a dedicated server

    It's on Steam Workshop. https://steamcommunity.com/sharedfiles/filedetails/?id=2477873447
  2. November Rain.... Feels Bad Man, I wish we had some rain.... severe drought here for months now. As for CUPdates, thanks for your work guys!
  3. That1Drifter

    Arma Server Web Admin

    Thanks, it was just me overthinking things and thinking a web server needed to be involved... lol I have a few requests... One is the addition of the "Custom" difficulty when adding a mission to the rotation. The ability to specify launch parameters like -autoInit and -enableHT. Would be awesome to have the ability to install/update mods from steam workshop as well. Big thanks for releasing this! I have needed this for our community and it's multiple mission makers for a long time.
  4. That1Drifter

    Arma Server Web Admin

    I'm not sure what I'm doing wrong here... getting this error. { Error: ENOENT: no such file or directory, open 'C:\xampp\htdocs\boonieadmin\servers.json' at Error (native) errno: -4058, code: 'ENOENT', syscall: 'open', path: 'C:\\xampp\\htdocs\\boonieadmin\\servers.json' }
  5. That1Drifter

    Difficulty Overhaul

    It's working perfectly for me with 0/1.
  6. That1Drifter

    Third Person View and veteran difficulty

    This is what works for me: .Arma3Profile class DifficultyPresets { class CustomDifficulty //"class Custom" as it is in the wiki documentation does not work but "class CustomDifficulty" does (and behaves as "class Custom" should) { class Options { groupIndicators=0; friendlyTags=0; enemyTags=0; detectedMines=0; commands=0; waypoints=2; weaponInfo=1; stanceIndicator=1; reducedDamage=0; staminaBar=0; weaponCrosshair=0; visionAid=0; thirdPersonView=1; cameraShake=1; scoreTable=1; deathMessages=1; vonID=1; mapContent=0; autoReport=0; multipleSaves=0; }; aiLevelPreset=3; }; class CustomAILevel { skillAI=0.60000002; precisionAI=0.30000001; }; }; and in server.cfg class Missions { class MyMission { template = "A_Mission.Stratis"; difficulty = "Custom"; }; };
  7. That1Drifter

    Difficulty Overhaul

    From my experiences today, "class Custom" as it is in the wiki documentation does not work but "class CustomDifficulty" does (and behaves as "class Custom" should). Example below... .Arma3Profile class DifficultyPresets { class CustomDifficulty { class Options { groupIndicators=0; friendlyTags=0; enemyTags=0; detectedMines=0; commands=0; waypoints=2; weaponInfo=1; stanceIndicator=1; reducedDamage=0; staminaBar=0; weaponCrosshair=0; visionAid=0; thirdPersonView=1; cameraShake=1; scoreTable=1; deathMessages=1; vonID=1; mapContent=0; autoReport=0; multipleSaves=0; }; aiLevelPreset=3; }; class CustomAILevel { skillAI=0.60000002; precisionAI=0.30000001; }; }; and this in your server.cfg class Missions { class MyMission { template = "A_Mission.Stratis"; difficulty = "Custom"; }; };
  8. That1Drifter

    JSRS4 - APEX 1.2

    Sounds great! I so missed those distance effects. Thanks once again for your work.
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