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Everything posted by lex__1
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From flight altitude it is reproduced so: The house is absent and slowly appears when you approach it. At first there is a white framework, then filling by texture. https://feedback.bistudio.com/T127461
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It is also visible in the editor of a vanilla game. At a stage of loading of the card, some houses lag behind in obtaining the texture. In a network game it often occurs.
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Arma3launcher.exe - 32bit is intended for settings of start of a game - arma3.exe - 32 bit or arma3_x64.exe - 64 bit. What advantage you want to receive what Arma3launcher.exe would be 64 bit?
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Arma 4 wasn't issued, I have understood - it is a typo. Come into the root folder of a game, find the file arma3launcher, start there it is the application. In the section of the server, find the server to which you want to be connected. If the server uses additional mod, it will be visible in information on the server. When you press the button to be connected to the server, the mod list necessary for a game on the server will be offered you. Below, press "To download mods and to join". Process of downloading can take some time, wait. P.S. The forum uses communication language English, ask questions and communicate please in English.
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Ticket. Where there should be a restriction of viewing through textures. https://feedback.bistudio.com/T82258 https://feedback.bistudio.com/T83842 Ticket. Where there should not be a viewing restriction. https://feedback.bistudio.com/T83081 https://feedback.bistudio.com/T122850 Create the ability to customize the color of the text of chat messages. In most situations, it's hard to read. https://feedback.bistudio.com/T82651 It is impossible to see the specialty of a crew member. In case of repair of the machine, I do not see the specialty of an engineer, or other tasks for specialties. https://feedback.bistudio.com/T123546
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All with Christmas. I liked this tradition. ) Not enough of this in Arma, or what's new, with fireworks _
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Or, for example, that you would understand how this can happen. I have a multimedia keyboard. Using some keys, such as controlling the volume of the sound, play a window shortcut on the screen, for animation of the sound level state. Sometimes these windows minimize the game screen. I disabled the animation of windows in the keyboard settings. Watch what kind of applications you have, can play back similar events.
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The same questions are raised in each issue of the DLC. I can not express my dissatisfaction with the release of DLC. Excellent missions, I played them with interest, but the pleasure was not complete. As before, the base of problematic issues is replenished with new, repetitive replicas. DLC inherits old problems, and this is not a good approach to product release. It's like a jamming mechanism, you can pour in a lot of oil with a new formula, but it does not help if the problem is in the gear.
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Not practical advice for solving issues. This advice is given to people whose lifelong position is to make all the instructions, express claims. - there was one drone with a problem, now there are four of them - There are a lot of machines in the game. AI drivers have a lot of problems - The game is four years old, the problems of tanks are being solved only now ............. And so on. I apologize for the question - Who needs a doctor?
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Combined all the notes noted, added some, into a single snapshot(picture in the spoiler). Note that the textures of closed hatches differ from the textures of open hatches on the side of the interior. Optex periscopes on hatches (for the driver of the marshal and marid) do not have any details or inappropriate details on the side of the interior. Someone wrote that in the windows you can not see the driver and the commander on Marida. There, there should not be anything to see, it's not windows.This illusion arises from the incorrect design of the open hatch. The open hatch should not have the appearance of windows, it must have parts of the periscope.
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I already like everything, and it can stay as it is. Just a question, are there any plans for saturation of the interior with details and the possibility of functional use? Some details of the interior and their functionality. Lamps for lighting - the ability to turn on the light. First-aid kits - the possibility of using first-aid kits GPS navigator \ Map - possibility of switching on Fire extinguisher - possibility of use Warning instructions \ symbols or labels on the panels Examples in pictures in the spoiler
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Some revival in political circles. )))
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Fantasy! Crew have turned on the light, in their dark room)))
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Kart DLC is destroyed by new physics. The physics of the behavior of the karts looks like the race of grocery baskets on wheels from the store))). Can fix this? https://feedback.bistudio.com/T127313
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@ginntonic If I understood correctly, I will put it in other words. A lot of cares, around one game, in order to play it comfortably. Perhaps this causes the fluidity of the players. Can we hope that BIS will fix this, or not? Yes, there are many worries. You just need to find or rent a server whose power will be proportional to the load in the mission. A good network connection of the server and its power will guarantee a low level of desynchronization in the game. Unfortunately for most players, I hope, too, it's not for long, but so far the problem is this: - additional knowledge is required - additional costs are required - additional time is required There are no other options to improve the quality of the game process, except those that were offered in this thread. This position lasts a long time. The game benefits from its originality, scale and flexibility of the playing field, this does not create complete fluidity of the players.
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Kart DLC is destroyed by new physics. The physics of the behavior of the karts looks like the race of grocery baskets on wheels from the store))). Can fix this? https://feedback.bistudio.com/T127313
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To derive the maximum pleasure from the game Arma3 it is necessary: - one or several people who are well knowing a game script - to create a mission the style of play satisfying yours and logic of a game - powerful server In this case you will be able to get rid of a set of questions which disturb you and to involve even more players in a game. Game always attracted players, but not all paid to a game due attention. The understanding of mechanics of a game and management in a game, for most of players created a problem which can't be solved by someone, only the player, his desire to study it and to adjust management of a game. After such approach, there will be no thought to compare the game Arma to any other game.
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Tac-Ops Mission Pack Military Operations
lex__1 replied to Tom_48_97's topic in ARMA 3 - DEVELOPMENT BRANCH
I carried out three tasks in the current time. The group watched control height. In investigation of the city, I defined shock points for artillery. I passed to mortars. When I was ready to eliminate mortars, gave the order to support of artillery. After attack of artillery around the city, I eliminated mortars, and I gave to group the order on cleaning of control height. Rescue of the gone group. Not important, there is a task in the list, or the task isn't active. The task will "be carried out" - after rescue of the gone group. -
You will have problems in the network game, in conjunction with players who have landscape settings "low". https://feedback.bistudio.com/T82258 The existing fatigue system forces the use of bipod. Using bipod should give an advantage, but often it works against you. https://feedback.bistudio.com/T123368 There is no solution to this question. There is no solution to other issues that could affect the change of this problem. https://feedback.bistudio.com/T82167 The use of bipod causes the use of both fraud in the game. Using bipod gives an advantage for trotting in the game. Players may not understand what and where they miss, why they can not find the source of the threat. https://feedback.bistudio.com/T85691 Experienced and dishonest players, use well-known, and hidden, forbidden techniques than presented in this message. These problems cause a negative attitude towards the game, because of the spoiled tactical advantage.Players who do not know how this happens, how they can be used by scammers - will get negative experience in the game, and lose interest in the project. Or vice versa, they begin to use fraud in their tactics. Such questions should not remain in the game, and be resolved faster than the release of any DLS. This destroys the game from the inside. These problems should not be present in the problem solving section for server administrators, to ban a scammer - as a way to fight scammers. Prohibition is a good way, but not always tracked or timely.
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You will have problems in the network game, in conjunction with players who have DLS. You will experience problems with playing missions that use components from DLS.
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Come into settings of a game, change an arrangement and the size of the radar \GPS windows. For one of two windows, change of the size is available. With this change there was your problem.
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A few days ago, on the Internet I managed to find and download Arma3 1.42. It was interesting to me to compare as a game has changed 2 years later. Detailed difference big, all changes are directed to the best. But all as at these guys ))), you look and understand, a problem not in details, a problem as these details interact among themselves and are applied. Example - weapon, bipod and geometry of soil, are executed perfectly, and their interaction - deployment of bipod limits viewing angles, fill up weapon up or down.... Details are executed perfectly, and interact badly.
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Today I played a mission from a demonstration of the Jets DLS. It was necessary to land for repairs in Showcase Fighter Jets. The plane got a bank in the left side, landing on the airfield - turned on the autopilot. When the plane touched the runway wheels, the left wheel fell through under the runway. But when the plane stopped, the wheel again rose to the surface.
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Why do you think BIS removed the original names of weapons, cars, tanks and aircraft?