bigpickle 0 Posted October 15, 2010 Any news about an update, or just how things are coming along in general? Share this post Link to post Share on other sites
Tonci87 163 Posted October 15, 2010 I still don´t get how this exactly works. Can you use this togehter with every other Soundmod? Share this post Link to post Share on other sites
scottymate 0 Posted October 15, 2010 I still don´t get how this exactly works. Can you use this togehter with every other Soundmod? I use it with VOP sound mod no problems. Pretty sure it can be used with any other sound mod. Right now though it only works on Utes and Chenerus. Is there hope for an update or did it die quietly? :( This is a mod I've been looking forward too along with War FX Share this post Link to post Share on other sites
bigpickle 0 Posted October 15, 2010 you can use it with any sound mod but itself is a sound mod, although i would recommend any sound mod without echoes already added as you will get a double echo effect. Share this post Link to post Share on other sites
tpM 478 Posted October 15, 2010 The development is halted because of RL issues, maybe we'll continue it with ACE. Share this post Link to post Share on other sites
kroky 1 Posted October 15, 2010 The development is halted because of RL issues, maybe we'll continue it with ACE. Oh, yes I would like to see it inplemented with ACEX_SM. Share this post Link to post Share on other sites
bigpickle 0 Posted October 15, 2010 The development is halted because of RL issues, maybe we'll continue it with ACE. NNNNNNNoooooooooooo :p Share this post Link to post Share on other sites
PTV-Jobo 820 Posted October 15, 2010 Sorry to hear. Was really, really looking forward to seeing this updated. Still...life has a funny way of getting in the way of plans whenever we make them. Just the way it goes sometimes. :) Oh, yes I would like to see it inplemented with ACEX_SM. I hope not. No offense to ACE's sound mod, but that would kinda screw over those of us who use other sound mods that would still love to experience the DSS setup. Still, it's their decision ultimately, but would be nice if it would instead be placed in its own expansion pbo, like everything else. Or even put into the main ACE core. I wouldn't mind that. :D Share this post Link to post Share on other sites
Jonn 10 Posted October 16, 2010 Sorry to hear. Was really, really looking forward to seeing this updated. Still...life has a funny way of getting in the way of plans whenever we make them. Just the way it goes sometimes. :)I hope not. No offense to ACE's sound mod, but that would kinda screw over those of us who use other sound mods that would still love to experience the DSS setup. Still, it's their decision ultimately, but would be nice if it would instead be placed in its own expansion pbo, like everything else. Or even put into the main ACE core. I wouldn't mind that. :D Agreed Share this post Link to post Share on other sites
steven breen 0 Posted October 16, 2010 Agreed Yeah I feel the same way. As has been mentioned already, whenever theres a new post in this thread I get excited that the mod has been updated. I fully understand that RL can add complications though. Share this post Link to post Share on other sites
yoyo75 10 Posted November 2, 2010 (edited) Hello, someone is operated on dedicated server? fir setting please. Thank you :) Edited November 3, 2010 by yoyo75 Share this post Link to post Share on other sites
DeclaredEvol 10 Posted November 6, 2010 HARCP and JSRS sound very good together, that is for sure :D Share this post Link to post Share on other sites
scottymate 0 Posted November 6, 2010 Obviously real life issues take precedence, but would it be possible to release an interim update that makes it compatible with all official islands? Even as little as using the one echo type across the entire map, ie the standard outdoor one. I'd imagine it's the mapping out of echo locations that takes so long. Please consider this, firefights are so much more intense with Dynamic Sound effects and you really miss them when on an unsupported island. :) Share this post Link to post Share on other sites
nattanakorn 10 Posted December 13, 2010 (edited) I can't get it to work. How it work ? My commandline \arma2.exe" -nosplash -mod=@CSM2;@HARCP;@TRFW;@TRRW;@TRTV;@TRWV;@CBA;@CBA_A2;@helmand_valley;@JTD;@sakulightfx;@Tracers;@WarFX;@wpfire;@drive;@zeu;@sthud;@antiT;@hdr;@hewp;@javl;@us;@Teris;@usRep edit: Worked :) Edited December 14, 2010 by nattanakorn Share this post Link to post Share on other sites
Lorca 10 Posted January 11, 2011 I can't get it to work.How it work ? My commandline \arma2.exe" -nosplash -mod=@CSM2;@HARCP;@TRFW;@TRRW;@TRTV;@TRWV;@CBA;@CBA_A2;@helmand_valley;@JTD;@sakulightfx;@Tracers;@WarFX;@wpfire;@drive;@zeu;@sthud;@antiT;@hdr;@hewp;@javl;@us;@Teris;@usRep edit: Worked :) I'm having the same problem. I can't get it to work. what did you do? Share this post Link to post Share on other sites
scottymate 0 Posted January 11, 2011 Make sure you're on one of the two islands that it works with (Utes/Chernarus). Share this post Link to post Share on other sites
nattanakorn 10 Posted January 11, 2011 (edited) I'm having the same problem. I can't get it to work. what did you do? Try to use CBA v0.4.2 - A2 / CBA_v0-4-2.zip http://dev-heaven.net/projects/list_files/cca It work for me. And make sure you're on one of the two islands that it works with (Utes/Chernarus). Edited January 11, 2011 by nattanakorn Share this post Link to post Share on other sites
Zorg_DK 10 Posted January 11, 2011 Excellent mod! I've used in it single player, it definitely adds a lot of immersion. Does it work in multiplayer? Fingers crossed that more islands will be supported eventually... Share this post Link to post Share on other sites
Lorca 10 Posted January 12, 2011 (edited) Try to use CBA v0.4.2 - A2 / CBA_v0-4-2.ziphttp://dev-heaven.net/projects/list_files/cca It work for me. And make sure you're on one of the two islands that it works with (Utes/Chernarus). It works! But I'm getting the warning saying that i need to add the @cba. One thing I forgot to say is that before when I had the latest CBA the HACRP sounds does work but in the first training session at Boot Camp. But in the "team" session of the training HACRP fails to initialize. Btw, I need both CBA's and the link you gave only has one CBA v4.2 UPDATE: I used CBA v7.0(this version has both files) and it works. The only thing I'm in doubt is whether this older CBA is going to have problems with other mods that needs the latest version of CBA. Edited January 12, 2011 by Lorca Share this post Link to post Share on other sites
mrcash2009 0 Posted January 13, 2011 Well its not good to have to step back for one mod and others needing latest. You can only hope that at some stage updates come for latest CBA & OA so this loverly thing can be played under all circumstances, of which I am paticently waiting for :) Share this post Link to post Share on other sites
Lorca 10 Posted January 13, 2011 Well its not good to have to step back for one mod and others needing latest. You can only hope that at some stage updates come for latest CBA & OA so this loverly thing can be played under all circumstances, of which I am paticently waiting for :) That's correct, thanks. Share this post Link to post Share on other sites
tpM 478 Posted January 14, 2011 (edited) Heya, Here are some news: We decided to restart the project with new/better code, SFX and support for all islands. I dont want to promise anything because we had lot of real life issues and problems in the past, but we are still alive and still have interest in developing the system. If everything goes as planned, we can release the new version this summer. Stay tuned. :) Edited January 14, 2011 by tpM typo Share this post Link to post Share on other sites
scottymate 0 Posted January 14, 2011 That's great news dude, I can't wait to see what you guys come up with!! :) Share this post Link to post Share on other sites
bigpickle 0 Posted January 14, 2011 Thats really nice to hear tpM, I wish you and your team all the best and hope that the re-make will be trouble free both in ArmA and in real life. Share this post Link to post Share on other sites
Zorg_DK 10 Posted January 15, 2011 That's what we wanted to hear tpM! :D Thanks and good luck with the mod. Share this post Link to post Share on other sites