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roberthammer

RH wip thread

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Heh i cant find that digi camo :p - guys try to find it too

btw i found one site , where are showing very nice and special camos on guns - just check it out - shame they dont have any good pic to create a texture :(

http://762precision.wordpress.com/

Those Nature Skin Patterns , Chameleonflage digital (ChamPat) and Chameleonflage Patterns are very nice

Edited by RobertHammer

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It's no 'specific pattern', it's just a digital paint job, in shitty colours aswell :D

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i am not insisting on that camo. just giving the idea to robert for him to use in his projects.

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RH, are you going to fix the magazine mishaps in your packs ? (example: the M16a1GL who has a 100 round magazine in it ? or guns showing a drum box and only having 30 rounds in it ?)

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Finally some wip for you guys lol :D

fnmgs.th.jpg

Its showing - bis M240B with proper heat shield , new Mk46s , reworked M249 with proper barrel and the Mk48 with proper gas regulator

atm alot stuff is being optimized (mean sections thing) etc

I hope i will be able to finish the new update of smg pack and the new pack /guess what is it - i can say its not G36/G3s :p /

could you possibly make it so these are compatible with soundmods? i would love to use these with an amazing soundmod :D

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could you possibly make it so these are compatible with soundmods? i would love to use these with an amazing soundmod :D

+1 to that

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hey man once again great work!!

we definitely need more of those high quality textures and personifications like this "S.9" this really enhances the game atmosphere

Edited by PurePassion

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I hope i will be able to finish the new update of smg pack and the new pack /guess what is it - i can say its not G36/G3s :p /

a new pack? and we have to wait? = 100% pain

I guess it's a sniper pack... including this? http://en.wikipedia.org/wiki/Steyr_HS_.50 or http://en.wikipedia.org/wiki/Steyr_IWS_2000 :yay:

Edited by pandur

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Excellent work! A few tips about the Mk46/Mk48 as I've been modeling some for a project and I now know way too much about em :rolleyes: .

The front top rail (on top of that...thing, I guess hand-guard that sticks up) needs to look a bit more like the one on the receiver, as they are, you couldn't mount anything on the RIS "bumps" because they aren't elevated off the surface. They also have a bit of a curved cut out length wise so they don't obscure the sights:

th_vltor65.jpg

Can see it on the RIS here sort of. This picture also shows a few other things.

Check out the flash suppressor. It's different from the M249 set up and threaded for a suppressor (both the Mk46/Mk48 can be suppressed and that would be a neat feature).

Also check out the gas block and different bipod from the M249 under the barrel.

Better shot of the bipod :th_vltor60.jpg

One other thing is that the Mk46 Mod 0 doesn't have a vented handguard (right now they're textured on as black circles, easy fix if you want to).

As for the Mk48, the lower hand guard holes seem a bit small, should just be the size of the ones on the Mk46.

One last thing is stocks, from what I understand fixed stocks like those are rare, especially for SOF. Para or M5 stocks are much, much more common.

M5 stock (also found on the arrowhead M249): th_297211.jpg

Here's some more pictures of more modern setups:

http://i117.photobucket.com/albums/o62/Ryujin_bucket/wbe4ba.jpg

http://i117.photobucket.com/albums/o62/Ryujin_bucket/w0gd8g.jpg

http://i117.photobucket.com/albums/o62/Ryujin_bucket/19.jpg

http://i117.photobucket.com/albums/o62/Ryujin_bucket/2-3.jpg

as you can see a SpectorDR rather than an M145 would probably fit well on the Mk46/Mk48. Could use some lasers/vertical grips too.

But yeah great work, sorry to go on a bit of a reference rant.

Edited by Ryujin

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I actually wanted to mention/request some suppressed versions of the mk46/48, but i figured too many people would just laugh.

All those little details Ryujin posted about would be sweet to see, especially the proper butt stocks. I know you mentioned earlier that you dont have a model of that butt stock laying around anywhere though. It would be nice if somebody that had one, or could build one would donate it.

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Suppressors I have seen, on 46's anyways.

The round count for suppressors is low, so I wouldn't typically recommend it, but in this case, why not! It's a game, and DoD isn't paying for it :p

I was a Mk-48 gunner for a year and a half, some of the details are rusty, but if you need any help let me know.

One thing I will tell you, we had fixed stocks on the 48's. 46's, not so much.

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Hmm... watching Sons of Guns made me think a couple unique additions could be entered, maybe an idea for a possible 'PMC' styled pack with non-Standard Issue style weapons, such as a suppressed Saiga shotgun or an internally suppressed AK47, which are both real (Now hehe) due to a weapons shop on request.

I can get a hold to links to the episodes they're made in if you think the idea would be interesting. Can be a little addition to the PMC style that the DLC added in. Maybe could go hand in hand with the AA-12, that is, if you do it ^^

Internally Suppressed AK-47 videos:

http://dsc.discovery.com/videos/sons-of-guns-ak-47-silencer-videos/

Also possibly a customized Tommy Gun thats been modernized with a rail system that also is shown in another episode

http://dsc.discovery.com/videos/sons-of-guns-tommy-gun-videos/

^^ Ideas ideas. Just suggestions man :D Those the above mentioned custom mods for popular weapons would be really neat for PMC styled units/missions

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Ryujin - great info there and good pics too - thx mate , i will try to tweak them more

Yes atm i dont have that new M249 stock - it would be nice to donate me that thing thx :p

btw doing on SMG pack and maybe on next week will be release ;)

aa12c.th.jpg

haha

Edited by RobertHammer

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What all do you need modeled Robert?

Eh , you want something to model? If yes , you can do the new M249 Collapsible Buttstock

M249-ONE.jpgM249-THREE.jpg

M249-TWO.jpg

Edited by RobertHammer

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Perfect pictures. I'll get on it this evening. You are going to texture it correct? If so, what size do you want the UV map? Also, I've never modeled for Arma, so will obj. be ok, and should the model be 'smooth'? Do I have a poly count limit?

The part where the Xs are, and the rubber butt grip marks, with that be done with normal map or do you want it modeled that way? Sorry for so many questions! :D

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robert, u are a really determined person i'll give u that mate :)

i found these on net. those are actionfigure replicas from movie "predators". i hope it helps robert.

http://1.bp.blogspot.com/_1luLRXKoJM8/TNVNVyKrIhI/AAAAAAAAmyc/SjM3Aa5QDCQ/s1600/922_royce.jpg

http://www.toyanxiety.com/images/products/predators/royce/shotgun.jpg

Edited by Gungoren

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Those MGs will be in M4 pack /still needs few parts/ - Fals maybe in the future

atm still doing on SMG pack - i hope i will be able finish it soon

Edited by RobertHammer

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Those MGs will be in M4 pack /still needs few parts/ - Fals maybe in the future

atm still doing on SMG pack - i hope i will be able finish it soon

thanks for the update!! :D

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Oh that adapter , thx for telling me that - easy fix ;)

Optics will be Acog with doctor and Elcan M145 - other probably no ,because aimpoint and eotech on the LMG are not that much useful

About collapse able stock - i have one on Para versions

Hi robert! :)

To satisfy everybody can you put the normal aimpoint on the para version?? if you want also on the other MK versions.

For example the Italian SF use a lot the aimpoint on LMG... see these

http://img109.imageshack.us/img109/9691/76858.jpg

http://img580.imageshack.us/img580/5240/31871132641004626314112.jpg

they use aimpoint also on the M60E4! :)

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