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pandur

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    156
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10 Good

About pandur

  • Rank
    Sergeant

core_pfieldgroups_3

  • Interests
    well... arma? so addictive.
  1. pandur

    Arma3 - AGGRESSORS

    THX, that makes it a lot easier! Excellent units, they really make my day. :) A single malt on O'Hally! -> Anyone probably got an idea how to replace ArmaII Takistani classnames with those units automatically? Doing this manually in wordpad is a b....! (Sorry this is maybe a little bit off-topic, but I know lots of people who have the same problem that's why I'm asking. Plz don't flame me. Scripting is a no-go for me I'm afraid. )
  2. pandur

    Arma3 - AGGRESSORS

    Thank you! Could we get the classnames please?
  3. pandur

    Arma3 - AGGRESSORS

    Excellent news! :)))) Do you plan to use the old classnames from Arma 2 for your units? That would make porting of missions a lot easier. THX for your work.
  4. pandur

    ASM - Arma Samples Mod

    Aldruic=hero! THX!!!
  5. pandur

    @A3MP - ArmA 3 Map Pack

    Just wanted to say thank you for your hard work. Now it feels like the real thing again.
  6. A big thank you for this mod. This is going to save arma 3 for me. Might I suggest to use Drongo's Middle East Irregulars as opfor-takistan-dummies? (But honestly I don't know if that replacement means a lot of work or not. I just thought they would fit the surrounding better than the ant-heads.) http://www.armaholic.com/page.php?id=23309
  7. hello massi, 1) big thx for your dedication 2) could you please upload this addon+uk sbs/sas on six? would make it easier to use with AllInArma. excellent units, cool weapons!!!
  8. pandur

    African conflict a3

    Thank you Massi! Arma3 has potential, but fighting those scifi-iranian superspaceshipsoldiers breaks the game for me somehow... and that's where your great mods comes along! Brings back the real life-feeling for me. Thanks again and keep up the good work.
  9. Thank you for sharing with us. Those are definitely one of the coolest units around. :cheers:
  10. pandur

    ExA RG-31 Mk5

    Thank you a lot for uploading/ sharing those toys, they look excellent! Great sound too! :bounce3:
  11. Hi Konyo, THX for this cool piece of work! Sound is awesome too. I found some strange things and want to know if it's just me... When AI uses fastrope they ignore combat mode once on the ground...
  12. Hi there! I played this mission again - coz it's cool ;) - with some friends and after finishing obj 1 the game crashed. NOOOOOOOOOOOO!!! I got the following [50424,1185.77,0,"XEH: PreInit Started. v3.0.6"] [50424,1185.79,0,"MISSINIT","COOP12_BAF_CachePrize","MCN_Aliabad",false,true,false] [50424,1186.27,0,"XEH: PreInit Finished"] Error in expression < createVehicle _newPos; _newObj setDir (_azi + _azimuth); _newObj setPos _newPos> Error position: <_azi + _azimuth); _newObj setPos _newPos> Error Nicht definierte Variable in Ausdruck: _azi File ca\modules\dyno\data\scripts\objectMapper.sqf, line 153 Error in expression <elPos", "_newPos"]; _rotMatrix = [ [cos _azi, sin _azi], [-(sin _azi), cos _azi]> Error position: <_azi, sin _azi], [-(sin _azi), cos _azi]> Error Nicht definierte Variable in Ausdruck: _azi File ca\modules\dyno\data\scripts\objectMapper.sqf, line 140 Error in expression <elPos", "_newPos"]; _rotMatrix = [ [cos _azi, sin _azi], [-(sin _azi), cos _azi]> Error position: <_azi, sin _azi], [-(sin _azi), cos _azi]> Error Nicht definierte Variable in Ausdruck: _azi File ca\modules\dyno\data\scripts\objectMapper.sqf, line 140 Error in expression <elPos", "_newPos"]; _rotMatrix = [ [cos _azi, sin _azi], [-(sin _azi), cos _azi]> Error position: <_azi, sin _azi], [-(sin _azi), cos _azi]> Error Nicht definierte Variable in Ausdruck: _azi File ca\modules\dyno\data\scripts\objectMapper.sqf, line 140 Error in expression <elPos", "_newPos"]; _rotMatrix = [ and so on for one meter... just to let you know. We love the randomness of this mission. Keep it up!
  13. pandur

    WarFX : Blastcore

    The day has finally come! Thx big time OS!!!
  14. Impressive work with this steel monster! It's good to read that you have identified the reason why OfrP crashes. Can't wait for the update... (But have to ;-))
  15. Thank you for uploading this mission! It was fun to play and has a cool concept. A coop version would be highly appreciated. I'd love to play this with a friend or two. (Maybe two four-men teams would make it easier to play/command using the jackals?) Anyway just a wish of mine. If it stays this way it's also nice. I'll play it again. THX
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