Fox '09 14 Posted June 18, 2010 lol ^ that made my day Share this post Link to post Share on other sites
icebreakr 3159 Posted June 30, 2010 (edited) Update: Lingor will require Arrowhead & A2 original game. I've decided to use OA buildings since I'll be waiting months for new ones. Any custom buildings can be included along with the update. Berghoff is also looking on how to improve the framerate of the vegetation. Edited September 1, 2010 by IceBreakr Share this post Link to post Share on other sites
Fox '09 14 Posted June 30, 2010 thanks for update icebreakr. I think OA buildings will fit well. Share this post Link to post Share on other sites
Liam!!!! 10 Posted July 4, 2010 It will require OA? Damn. Thats a kick in the nuts :( Share this post Link to post Share on other sites
icebreakr 3159 Posted July 4, 2010 Why? You're not buying OA? There's another possibility - get me a talented 3d modeller for 3-5 new buildings ;) Share this post Link to post Share on other sites
cole 0 Posted July 4, 2010 Using OA buildings would be great. All the enterable parts... :) Share this post Link to post Share on other sites
mosh 0 Posted July 4, 2010 thanks for update icebreakr. I think OA buildings will fit well. Yep, good stuff, thanks! Share this post Link to post Share on other sites
madrussian 347 Posted July 4, 2010 Using OA buildings would be great. All the enterable parts... :) And let's not forget in OA they are all largely destroyable, unlike the majority in base ArmA2. Chalk another in support of OA buildings! Yes, if BIS continues this destructability trend, I sure hope they have another expansion in the pipeline... with heavy modern urban environment, all of which can be blasted apart. :D Share this post Link to post Share on other sites
Devil Dogs SF 13 Posted July 4, 2010 I haven't recieved OA yet (Damn you 4th of July weekend...) but do the buildings have better FPS? That'd be great if they do seeing as lower end PC's will probably need as many FPS savers as possible on this map. Share this post Link to post Share on other sites
enad 11 Posted July 4, 2010 I wouldnt think so, the Buildings are MUCH more detailed and have higher res textures I'd say. But not too big of a hit on performance. I don't think so atleast. Anyways, Cannot wait for the next update on this map. It's gonna be totally awessoome!! :D You got the troops made up yet? Or is that still WIP? Share this post Link to post Share on other sites
icebreakr 3159 Posted July 18, 2010 Enad: troops are still WIP. Latest version of Lingor is now OA only project, running great with latest Berghoff's African Foliage addon that has jungle vegetation, too. Foliage v1.21 is fully tested and will be included with Lingor. New FPS boosts allows me to make a realistic jungle, while I increased the size of the island, too... new towns made out of OA objects are way cool :) Share this post Link to post Share on other sites
Fox '09 14 Posted July 18, 2010 good to hear! I think OA objects will work well in lingor. if you want help with the units shoot me a pm. Share this post Link to post Share on other sites
icebreakr 3159 Posted July 18, 2010 (edited) Two WIP shots: Edited February 21, 2012 by IceBreakr Share this post Link to post Share on other sites
Fox '09 14 Posted July 18, 2010 only word to describe it is awesome.... OA building in there looks good! Share this post Link to post Share on other sites
icebreakr 3159 Posted July 18, 2010 And buildings: Let me remind you that FPS are very good (30+) on normal settings with no considerable loss when using 3000+ distance ;) Berghoff really optimized tree LODs without any serious quality loss ;) Share this post Link to post Share on other sites
Fox '09 14 Posted July 18, 2010 oh my god........ :D Share this post Link to post Share on other sites
enad 11 Posted July 18, 2010 Oh my god...That looks awesome!!!!!! I cannot wait for this to come out! I feel like my FPS is gonna be HORRIBLE since I can barely run Takistan. Share this post Link to post Share on other sites
Fox '09 14 Posted July 18, 2010 sheesh buy a new pc Share this post Link to post Share on other sites
enad 11 Posted July 18, 2010 LIKE I TOLD YOU BEFORE FOX...I'm one of the unlucky people using crossfire, which OA doesn't support ATM. Share this post Link to post Share on other sites
Fox '09 14 Posted July 18, 2010 nah ahahah just buy a new pc , enough whining Share this post Link to post Share on other sites
muttly 10 Posted July 18, 2010 I can see the shark addon being handy here :D Share this post Link to post Share on other sites
cannonouscrash 12 Posted July 18, 2010 LIKE I TOLD YOU BEFORE FOX...I'm one of the unlucky people using crossfire, which OA doesn't support ATM. REname your Arma2oa.exe to arma2.exe and it should work Share this post Link to post Share on other sites
enad 11 Posted July 18, 2010 REname your Arma2oa.exe to arma2.exe and it should work Yeah I've done that, didn't help really at all. Renamed it to BioShock 2.exe and got alot more FPS, but still cant run it any where near the settings I ran ArmA 2 at. :( Share this post Link to post Share on other sites