kylania 568 Posted December 28, 2011 So can you confirm that this filehttp://dev-heaven.net/projects/jayarma2lib/files works with 1.60 and only! and ACRE? That's the version I'm using and it's just fine with 1.60 and ACRE. Share this post Link to post Share on other sites
DieselJC 196 Posted December 28, 2011 I updated jayarma2 last nite early this morning with six-updater as it was yellow..took out the latest beta and it all seems to work with the latest ACRE. It was r57/58 behind jayarma2 now it just shows 58..so it looks like it was updated on six updater..and the date showed 12/28 but its listed here as 12/10 last update. Share this post Link to post Share on other sites
Tonci87 163 Posted December 29, 2011 BTW. There is a new Beta with some important AI fixes Would one of you be so kind to give us a new JA2L? :) Share this post Link to post Share on other sites
Berliner19 0 Posted December 29, 2011 BTW. There is a new Beta with some important AI fixes Would one of you be so kind to give us a new JA2L? :) Dont need it.... we need an working JAyArmA2lib for the 1.60+Hotfix. Dont care about any beta patches for now. Share this post Link to post Share on other sites
sickboy 13 Posted December 29, 2011 Dont need it.... we need an working JAyArmA2lib for the 1.60+Hotfix. Dont care about any beta patches for now. The +Hotfix is a Beta patch that someone repackaged as a hotfix. You could do the same with any Beta, thus also future supported betas. However I would recommend reverting to the original 580 build, hands off the original game files until next official patch, and simply use the beta modfolders as always; when you need/want it, and when it is supported by Jaylib :) Share this post Link to post Share on other sites
Berliner19 0 Posted December 29, 2011 The +Hotfix is a Beta patch that someone repackaged as a hotfix. Ahh ok. But ACRE even doesent work with this Beta Patch. And Only 1.60 crashing constantly in MP. Share this post Link to post Share on other sites
raptor 6 actual 13 Posted December 29, 2011 Myself, and three others tried out the latest link provided a few posts above and it worked great. No error stating that there was a mismatch for JayArmA2Lib and no "ding" ingame every two seconds. ACRE functionality seemed to be re-instated as far as our MP session went. We ran ACE, ACRE, JA2L, CBA all in Administrative Role and didn't seem to have any problems. Share this post Link to post Share on other sites
noubernou 77 Posted December 30, 2011 Jaylib updated to support 87662! Big changes are coming to Jaylib in the VERY near future! Get ready for extreme ease of installation for the future! :) Happy New Years (and thanks BIS!)! Share this post Link to post Share on other sites
sickboy 13 Posted December 30, 2011 Updated on Six Updater Network. Direct Download | Mod info Including beta 87662 Share this post Link to post Share on other sites
MadMike-Brig2010- 10 Posted December 30, 2011 Thx mates - the year ends good! Share this post Link to post Share on other sites
Tonci87 163 Posted December 31, 2011 Thank you guys! Share this post Link to post Share on other sites
noubernou 77 Posted January 4, 2012 I want to present a beta of a new variant of JayArmA2Lib called JayArma2Extension. Its using technology in the latest betas to directly speak with ArmA2. It should provide for easier installs and more prudent updating. Download: http://raceriv.com/arma2/JayArmA2Extension_V0.5.2.zip Please delete all of your JayArmA2Lib files before copying this in. That includes dsound.dll in your root and expansion/beta folders! There is no need for them anymore! :) Good luck and let me know how it goes, and please report any crashes or bugs to our tracker with minidumps and RPT logs please. :) Share this post Link to post Share on other sites
Dwarden 1125 Posted January 4, 2012 I want to present a beta of a new variant of JayArmA2Lib called JayArma2Extension. Its using technology in the latest betas to directly speak with ArmA2. It should provide for easier installs and more prudent updating.Download: http://raceriv.com/arma2/JayArmA2Extension_V0.5.2.zip Please delete all of your JayArmA2Lib files before copying this in. That includes dsound.dll in your root and expansion/beta folders! There is no need for them anymore! :) Good luck and let me know how it goes, and please report any crashes or bugs to our tracker with minidumps and RPT logs please. :) works only with 87662 or newer ! builds Share this post Link to post Share on other sites
svenson 10 Posted January 4, 2012 It should provide for easier installs and more prudent updating. or newer ! A dream comes true.... Share this post Link to post Share on other sites
MadMike-Brig2010- 10 Posted January 4, 2012 (edited) I want to present a beta of a new variant of JayArmA2Lib called JayArma2Extension. Its using technology in the latest betas to directly speak with ArmA2. It should provide for easier installs and more prudent updating. Finally it looks that you handle it the right way! ;) Awesome guys. Edited January 4, 2012 by MadMike[Brig2010] Share this post Link to post Share on other sites
svenson 10 Posted January 4, 2012 (edited) I love Dwardens comment in the corresponding ticket ( https://dev-heaven.net/issues/9436) miracles may happen Edited January 4, 2012 by Dwarden Share this post Link to post Share on other sites
Tonci87 163 Posted January 4, 2012 Thank you so much guys, you too Dwarden! Share this post Link to post Share on other sites
Dwarden 1125 Posted January 4, 2012 don't thank me, the real hero is SUMA :) Share this post Link to post Share on other sites
brightness 12 Posted January 4, 2012 I want to present a beta of a new variant of JayArmA2Lib called JayArma2Extension. Its using technology in the latest betas to directly speak with ArmA2. It should provide for easier installs and more prudent updating.Download: http://raceriv.com/arma2/JayArmA2Extension_V0.5.2.zip Please delete all of your JayArmA2Lib files before copying this in. That includes dsound.dll in your root and expansion/beta folders! There is no need for them anymore! :) Good luck and let me know how it goes, and please report any crashes or bugs to our tracker with minidumps and RPT logs please. :) Shall I run this on the mod line for the server or its only client sided? Share this post Link to post Share on other sites
jagheterjan 10 Posted January 4, 2012 It's client-side only. Share this post Link to post Share on other sites
noubernou 77 Posted January 4, 2012 I am not sure if callExtension has been added to the server or not yet (btw thats the new command inside of Arma2. ;)). Share this post Link to post Share on other sites
le_culto 0 Posted January 4, 2012 Any documentation about how it works ? ArmA 2 seems to load dll in addons directories (RVExtension function ?), but too lazy to do some tests. :p Share this post Link to post Share on other sites
Heaney 11 Posted January 4, 2012 Just barely convinced my clan to get ACRE, so had to use this. Working great for everyone, until an update today. Now we're all getting "dsound.dll not loaded" errors. Can anyone explain what I'm doing wrong here. SixUpdater updated it, and now it doesn't work. 0.5.1 = working beautifully 0.5.2 = fail And to make it worse, there's no "revert" button. Share this post Link to post Share on other sites
Vent 0 Posted January 4, 2012 I got the exact same error as Heaney.. Any chance you guys can have a look at this issue? :D Share this post Link to post Share on other sites
Tonci87 163 Posted January 5, 2012 Did you guys delete all the old stuff including the dsound.dll? Are you using the latest Beta Patch? Thanks SUMA Share this post Link to post Share on other sites