hotzenplotz 138 Posted April 12, 2010 Good morning. in shortens I become the island Kudi Island Release. The woods will be suited closer and therefore to be able to hide the base with a Cti well. This will be with signs of Marseille77. 13 towns will exist. Later which still arrive. If the island liked to read first Release and then your opinions and criticism in addition. There are pictures on the side URR in Gallery Arma2. Greeting Hotzenplotz www.urr-clan.de http://www.urr-clan.de/mods/gallery/image.php?pic=109&size=530 Share this post Link to post Share on other sites
[frl]myke 14 Posted April 12, 2010 Nice screenies there. To get more response you should post a few of them here aswell. One thing, IMHO the grass has a too bright green tone. It looks unnatural to me. Amybe tone it down a few nuances. Look here for color references: http://www.cgtextures.com/textures.php?t=browse&q=238 Besdies that, looks very promising, keep it up. Share this post Link to post Share on other sites
icebreakr 3159 Posted April 12, 2010 Woohoo, nice. Maybe just cut down the grass saturation a bit (10%)? Share this post Link to post Share on other sites
hotzenplotz 138 Posted April 12, 2010 Thank you for the answer the grass will make sometimes a little darker. Would also have with pleasure a few tips of old island maker with regard to Sat and Mask. Greeting Hotzenplotz would be also nice where one such a Teamspeak would have where himself island makers could hit exchange. sorry for my English Share this post Link to post Share on other sites
beton 2 Posted April 12, 2010 Hi Hotze, nice work You could also have a look at this... http://forums.bistudio.com/showthread.php?t=97752 the vegetation looks like this: http://forums.bistudio.com/showthread.php?t=97347 if you have any questions... ..may save you some days of stupid work. keep up your good work Share this post Link to post Share on other sites
hotzenplotz 138 Posted April 12, 2010 Jo Beton the Summervegetation is very nice Work and i like it . You Addons will be input to Island . It is only one problem with Summertrees and Bushes. In Buldozer i see the Textures after the binarzir , comes not find summertree and bushes. I dont now what is the mistake. Greez Hotze ---------- Post added at 12:11 PM ---------- Previous post was at 11:56 AM ---------- Looks here for more Pictures http://www.urr-clan.de/index.php?mod=gallery&action=list&folders_id=5 Share this post Link to post Share on other sites
Darkhorse 1-6 16 Posted April 12, 2010 Island looks nice. The picture of that city on your site gives me the impression it has a "lived in" feel. Share this post Link to post Share on other sites
Rg 0 Posted April 13, 2010 Isn't the grass just super green because its using the color from the Sat? A2 Sat color directly affects the grass color. Thank you for the answer the grass will make sometimes a little darker.Would also have with pleasure a few tips of old island maker with regard to Sat and Mask. Greeting Hotzenplotz would be also nice where one such a Teamspeak would have where himself island makers could hit exchange. sorry for my English My advice for your Sat would be to unpbo SapEve and Celle and look at they're paa layers. You could easily patch together a rough Sat using pieces from these two islands as a base and then tweak from there, or if you have PS skills, do it the hard way from scratch. :eek: But you could have a very good looking Sat just from stiching together a Sat from those two maps which both have superb color tones. A hybrid of both, depending on how big your map is, could be very cool. As for the Mask. I would say just use a one color temporarily until you have a finished Sat. Then you can pretty easily convert that in 4-6 colors required for a Mask. I think a few tips have been posted in these forums, but if you need some help later, just pm me. Keep up the good work Share this post Link to post Share on other sites
hotzenplotz 138 Posted April 13, 2010 (edited) Many thx , the Island is big like Malden , maybe a little bit smaller. The many details is very mutch work. When i lock over the Island , looks like Middle European. I test some Mask for the best Grass Green. Ok i test with 2 diverend Mask, Thx for tip. I need help later before finish with the mask. My English is not so good and i wait for Clan Member to translate. Thanks for Reply. Greez Hotzenplotz i have a new Mask , look here http://urr-clan.de/mods/gallery/image.php?pic=116 Edited April 13, 2010 by Hotzenplotz Share this post Link to post Share on other sites
r3volution 0 Posted April 13, 2010 This map is coming along very nicely, always good to have more variety, and especially to see maps using the summer vegetation! :) Share this post Link to post Share on other sites
hotzenplotz 138 Posted April 13, 2010 Thx Myke for for the nice Texture link. Ok now i work on the next City. See later. Share this post Link to post Share on other sites
beton 2 Posted April 13, 2010 Very nice... it reminds me of the sauerland...keep it on Share this post Link to post Share on other sites
hotzenplotz 138 Posted April 13, 2010 Kudi Sat http://urr-clan.de/mods/gallery/image.php?pic=119 Share this post Link to post Share on other sites
cyclone83 6 Posted April 14, 2010 Wow, looks very interesting so far. Keep it up ;) Share this post Link to post Share on other sites
icebreakr 3159 Posted April 14, 2010 Very cool map, reminds me of Yanutha in A1 :) Share this post Link to post Share on other sites
marseille77 53 Posted April 15, 2010 Nice, my items looks good on your island Share this post Link to post Share on other sites
hotzenplotz 138 Posted April 15, 2010 Ok Kudi Island Release version 1.0 to 25.04.10 Greez Hotze Share this post Link to post Share on other sites
hotzenplotz 138 Posted April 23, 2010 Kudi Island is in the Version 1.0 finish. I need a FileHoster for upload, size is 600 MB. Only the Summerplants download optional. Plz help for find a File hoster. Thx Greetz Hotze Share this post Link to post Share on other sites
[aps]gnat 28 Posted April 24, 2010 600MB ? That seems too big. Has it been Binarized (used BinPBO) ? Share this post Link to post Share on other sites
hotzenplotz 138 Posted April 24, 2010 (edited) Hello, yes is 600 MB 7zIp size, in the Package is CAA1_p_ Buildings,caa1_p_data , German Sign , Biuldings from Arma 1 , Stadium,is complieted to Download and Play. The Island alone is 40 Mb. Greez Hotze Edited April 24, 2010 by Hotzenplotz Share this post Link to post Share on other sites
cm. 10 Posted April 24, 2010 :/ dunno if people want to download 600mb for a map but hey.. Share this post Link to post Share on other sites
hotzenplotz 138 Posted April 24, 2010 Good morning, this is your opinion. It has to do itself of no Download. Ferrule nobody in addition, but, therefore, one is silly not. I always love those commentar them are absolutely pointless. Only look then grumble. With Arma are, in any case, many Addons this size have. We will have, in any case, our fun and a Cti on the island the Downloaden or not play whether you. Greeting Hotze Soory for my english Share this post Link to post Share on other sites
[aps]gnat 28 Posted April 24, 2010 Your missing the point Hotzenplotz CAA and German signs etc addons should be SEPARATE, not included inside YOUR addon. Share this post Link to post Share on other sites
hotzenplotz 138 Posted April 24, 2010 Thats correct, i find it is better you have one Download with all Addons inside. Thats my ID. You not search all Addons and but together. Is easylier ;-) Greez Hotze from the CAA i have only the Buildings. And that works without anotherone CAA tool Share this post Link to post Share on other sites
[aps]gnat 28 Posted April 24, 2010 Sorry Hotzenplotz, I for 1 will not be downloading 600MB, when I already have 560MB of whats there. I'll be waiting until someone ...... whoever ..... hosts just your island. Share this post Link to post Share on other sites