jadehorus 10 Posted August 13, 2010 It's getting better every time; Oh... it would be all so cool if the ai drivers could corner these trucks properly and not bounce into walls with them like braindead chickens...:D, but that's a different issue. Thank you for the mod and I am looking forward to future releases! Just out of curiosity, does anyone know what are those black boxes on the front? http://www.visualintel.net/SpecialTopics/MRAP/6799181_yZGxq#434506071_Cpo6G-A-LB Share this post Link to post Share on other sites
namman2 0 Posted August 13, 2010 those are rhino devices wich helps preventing IEDs AFAIK (and it means i forgot to add them :( ) Share this post Link to post Share on other sites
Devil Dogs SF 13 Posted August 14, 2010 When going into the turret of the MRAP minigun (I didn't try others yet) I can't see the gun and the vehicle itself has no textures, although moving out or into another position it works fine. Share this post Link to post Share on other sites
SPC.Spets 21 Posted August 14, 2010 Where is this vehicle, I try it in the editor and cant find it, not in the armor, not in car USMC or US. where is it? :s Share this post Link to post Share on other sites
jadehorus 10 Posted August 14, 2010 those are rhino devices wich helps preventing IEDs AFAIK (and it means i forgot to add them :( ) Thanks for the info:) Share this post Link to post Share on other sites
konrad1 10 Posted August 14, 2010 hi can you put bboth versions of your vehicles in folder that i dont need two Share this post Link to post Share on other sites
manzilla 1 Posted August 14, 2010 hi can you put bboth versions of your vehicles in folder that i dont need two Huh? What do you mean? Only use one version of this at a time. If you want to use this update then erase the old .pbo you have in your mod folder. Share this post Link to post Share on other sites
namman2 0 Posted August 14, 2010 there's only one file needed wich is MaxxPro.pbo the other maxxpro.pbo.namman.bisign is a sign file so you can use it in MP and i cant add it to the pbo archive ;) Share this post Link to post Share on other sites
SPC.Spets 21 Posted August 14, 2010 where is this vehicle, i try it in the editor and cant find it, not in the armor, not in car usmc or us. Where is it? :s 12345 Share this post Link to post Share on other sites
konrad1 10 Posted August 14, 2010 and the Caiman stuff`? Share this post Link to post Share on other sites
Brainbug 10 Posted August 14, 2010 in the caiman.pbo! should be pretty obvious... @namman2: The driver position in the MaxxPro is a bit low imho, it's hard to see the road in front of you if you drive in 1st person. Apart from that, great addon! *thumbsup* Share this post Link to post Share on other sites
namman2 0 Posted August 14, 2010 not needed anymore , or you meant you want both of them ingame , then idk about that since most ppl here prefer seperated pbo's so they can choose what they want @SpetS15 http://www.idfsquad.com/downloads/milesteg/wheretofind.png make sure you installed it properly Share this post Link to post Share on other sites
SPC.Spets 21 Posted August 14, 2010 oh my... I named the folder "Addon" instead "Addons" :couch: Share this post Link to post Share on other sites
namman2 0 Posted August 14, 2010 no problem i hope you enjoy the addon :) Share this post Link to post Share on other sites
AnimalMother92 10 Posted August 14, 2010 (edited) Great release, the quality is really improving. Just one little bug I found Oh and btw, how many LODs does this model have? Edited August 15, 2010 by AnimalMother92 Share this post Link to post Share on other sites
namman2 0 Posted August 15, 2010 oh i'm aware of that bug the update is just around the corner Share this post Link to post Share on other sites
AnimalMother92 10 Posted August 15, 2010 Great! Any chance of adding more LODs? :pray: Share this post Link to post Share on other sites
pauliesss 2 Posted August 15, 2010 (edited) namman2: if you are going to make a version with that Rhino device, please, make it seperate, I am sure some of us prefer version without it. :) And we will also be able to combine.... Thanks. :) Btw: here are some good pictures of Caiman with Rhino device: http://img.blog.yahoo.co.kr/ybi/1/24/56/shinecommerce/folder/294/img_294_20691_2?1225032673.jpg http://img.blog.yahoo.co.kr/ybi/1/24/56/shinecommerce/folder/294/img_294_22624_0?1238300303.jpg http://img.blog.yahoo.co.kr/ybi/1/24/56/shinecommerce/folder/294/img_294_20691_1?1225032673.jpg http://img.blog.yahoo.co.kr/ybi/1/24/56/shinecommerce/folder/294/img_294_18378_0?1210894899.jpg http://img.blog.yahoo.co.kr/ybi/1/24/56/shinecommerce/folder/294/img_294_20691_8?1225032673.jpg http://img.blog.yahoo.co.kr/ybi/1/24/56/shinecommerce/folder/294/img_294_20691_7?1225032673.jpg http://img.blog.yahoo.co.kr/ybi/1/24/56/shinecommerce/folder/294/img_294_20691_6?1225032673.jpg Edited August 15, 2010 by Pauliesss Share this post Link to post Share on other sites
konrad1 10 Posted August 15, 2010 i really like your vehicles but fix the front of the Caiman that it is no more so edgy and give the maxx Pro some dirt look to clean for this super truck. and if you are in the caiman and set to 3rd view you can see yourself through the steel when you look from a certain degree Share this post Link to post Share on other sites
topas 1 Posted August 15, 2010 @Konrad1 - I'll be in charge of the dirt here; as in the previous version of the MaxxPro; just have no time to start yet... will try do it in a more moderate way; read that some people found the last texture update bit too extensive Share this post Link to post Share on other sites
alesh 107 Posted August 15, 2010 Mistakes in config MRAP MaxxPro: class HitPoints::HitRGlass not found in MaxxPro class HitPoints::HitLGlass not found in MaxxPro class HitPoints::HitLF2Wheel not found in MaxxPro class HitPoints::HitRF2Wheel not found in MaxxPro class HitPoints::HitLBWheel not found in MaxxPro class HitPoints::HitRBWheel not found in MaxxPro MaxxM2: oil - unknown animation source oil MaxxM2: ammo_belt_rotation - unknown animation source belt_rotation class HitPoints::HitRGlass not found in MaxxM2 class HitPoints::HitLGlass not found in MaxxM2 class HitPoints::HitLF2Wheel not found in MaxxM2 class HitPoints::HitRF2Wheel not found in MaxxM2 class HitPoints::HitLBWheel not found in MaxxM2 class HitPoints::HitRBWheel not found in MaxxM2 MaxxM134: ammo_belt_rotation - unknown animation source belt_rotation class HitPoints::HitRGlass not found in MaxxM134 class HitPoints::HitLGlass not found in MaxxM134 class HitPoints::HitLF2Wheel not found in MaxxM134 class HitPoints::HitRF2Wheel not found in MaxxM134 class HitPoints::HitLBWheel not found in MaxxM134 class HitPoints::HitRBWheel not found in MaxxM134 :( Share this post Link to post Share on other sites
namman2 0 Posted August 15, 2010 thnx for the bugs report , and @topas cant wait to see the dirt coming :D but animation source oil not found :? http://community.bistudio.com/wiki/Model_Config#Animation_sources looks i got to change that then :( Share this post Link to post Share on other sites
pauliesss 2 Posted August 18, 2010 Come on alesh, give him some time. :D Share this post Link to post Share on other sites
namman2 0 Posted August 18, 2010 well i'm trying to fix those bugs (the animation source bugs are fixed) i dont have those hitpoints idk why it keeps looking for them :( Share this post Link to post Share on other sites