icewindo 29 Posted March 4, 2010 (edited) I ported this over today, quoting the readme here: _____________________________________________ Tomb Addon v 0.5 a tileset for creating a catacomb and egyptian temple ported from ArmA1 and created by Icewindo ========================================================= Introduction ____________________ This addon was nearly a direct port of my first addon, so it might fail some quality standards. If you would like to improve this addon or add other tilesets to it, drop me a PM at the BIS forums and I will send over the MLODs and/or add your textures to the package. ========================================================= Installation ____________________ Copy the pbos to the modfolder of your choice. Copy the example mission ("Example.cata_world") to your ArmA2/Missions or ArmA2 Other Profiles/Profilename/Missions folder depending on which profile you use. ========================================================= Usage ________________ To use this addon, you will need to open the included CataComb Island. This island contains a ground texture for the normal tomb and for the egyptian style in the northwestern corner. You can place the objects at other islands, but they normally are not suited for that, which is why I created Catacomb World. The addon is to be played from the inside, it will look strange from the outside. The included example mission contains an example setup for the egypt temple style and for the normal catacomb, click "markers" in editor for a description. To create your own tomb/temple, I advise to use a 3D Editor, such as the RTE or the BIS internal one. Be advised I created the tombs in the example mission some time ago when there was no 3D editor avaiable (I hand placed every single item and made use of copy-pase, which took quite some time) so the whole scene is subject to "overlapping" and sometimes resulting artifacts, which can't be removed without a proper reconstruction, of which I lack time and nerve. ========================================================= Requirements ________________ The example mission needs Mapfacts EU upgrade Download it from ArmAInfo: http://www.armedassault.info/index.php?cat=addons&id=967 Or Armaholic http://www.armaholic.com/page.php?id=6194 ========================================================= Credits Some Textures by cgtextures.com Icewindo ======================================================== Download: http://www.filefront.com/15740919/Catacomb.7z Screenshots/Video edit:Youtube tags dont seem to work... link: (click) Edited March 6, 2010 by Icewindo Share this post Link to post Share on other sites
LeftSkidLow 1 Posted March 4, 2010 Reminds me of GoldenEye for N64, whose gonna make the James Bond addon? Share this post Link to post Share on other sites
Guest Posted March 4, 2010 Release frontpaged on the Armaholic homepage. Tomb Addon v0.5MAP Editorupgrade (EU) Share this post Link to post Share on other sites
wika_woo 182 Posted March 4, 2010 Nice, but very DOOM like lmao.. Liked the egyptian textures.. Share this post Link to post Share on other sites
cyclone83 6 Posted March 5, 2010 Great, now who'll build the subways? :D Share this post Link to post Share on other sites
icewindo 29 Posted March 5, 2010 Thanks Foxhound :) . Doom? I must say I've never played it besides the 3rd title :p . Here's a video on exploring the tomb to give some idea of it' size, it's very large, I would need like 20 minutes to explore the whole place at slow pace. Also, I think the egyptian structure looks best at daytime, while the tomb looks the best at night. Share this post Link to post Share on other sites
Tobie 10 Posted March 5, 2010 i remember this addon. didnt know that it is from you! it was very useful for me to make my stargate missions :) nice video mate. Share this post Link to post Share on other sites
theblessedpig 10 Posted March 5, 2010 first screen looks like oblivion, lol Share this post Link to post Share on other sites
jeza 5416 Posted March 5, 2010 Loved it matey, cheers. Share this post Link to post Share on other sites
dialektiikka 10 Posted March 5, 2010 I wonder a bit about AI managing movement in such a closed space, but still, lots of nice possibilities in this one :cool: Could be used for a hollywoodish version of this little operation, which occurred back in 2003. Share this post Link to post Share on other sites
Marko112 10 Posted March 5, 2010 ArmedAssault.info Mirror and News: We have also added this release to your personal author profile If a release or contact information is missing, feel free to drop a PM, it will then be added. Share this post Link to post Share on other sites
vilas 477 Posted March 5, 2010 probably nice for MP to play CQB :) Share this post Link to post Share on other sites
celery 8 Posted March 9, 2010 I actually had something like this in mind for a future project of mine. Not ideal for public MP because of the addon requirement and the usual CQB tactics players apply in game but has good SP potential. Share this post Link to post Share on other sites
K1_BI 10 Posted April 3, 2014 (edited) Icewindo, your tomb addon is so awesome that I have spent 8 month (1000+ hours) on a single player mission based on your addon, now that I am finished I realized when I save and continue the mission ground disappears. I want to upload this mission on all ArmA2 sites. In one of your Youtube videos you have mentioned that you have the fix. Please update the Tombs addon. Thank you. Edited April 3, 2014 by K1_BI Forgot to add a line Share this post Link to post Share on other sites