icewindo 29 Posted January 29, 2010 (edited) SenChi said: How about some copyright Sled88? Sarmat studio allowed to use their objects? :) From the russian architecture pack: "Those who creates islands or missions with using of our addon can continue their work using the Final version which includes all changes and addings. The pack is fully working." Since Sled is creating an island I don't see why it wouldn't apply to him (as long as due credits are provided) ... from my POV a permission would only be needed if he wanted to port it over for ArmA2. Edited January 29, 2010 by Icewindo Share this post Link to post Share on other sites
Sled88 0 Posted January 29, 2010 (edited) Of course all credits goes to the original makers... sarmat studios! @Icewindo: What about the units?^^ OK update: Gameworld 100% complete... the most difficult part is done... Edited January 29, 2010 by Sled88 Share this post Link to post Share on other sites
CommanderYuri 10 Posted January 29, 2010 Man, excellent scenario. I got your immagination and allready can't wait to play in such a dark uncalmed atmosphere. Really great idea you got there. ! Share this post Link to post Share on other sites
That guy 10 Posted January 29, 2010 you finished a whole 100km2 map in a week? wow, thats fast! you said the quality would be that so we get good FPS? in that latest batch of screenies it looks like it has the arma2 style sky bloom. have you ported the map over, or is that photoshopped? Share this post Link to post Share on other sites
Sled88 0 Posted January 29, 2010 (edited) Just a question of the arma-settings :P you will see it when the mod is released^^ To be honest, i had some premodded location on my pc about 3 years... I always played with idea to make a Conspiracies for ArmA^^ 30% had been done so far I just added some details and Prypjat and the other stuff like the powerplant and a few villages... The idea and some concepts has always been there^^ The people who know my DXDLL config from the last 3 parts know what i am talking about^^ Update: A bunch of screenshots, you can see some new characters and weapons! ;) Edited January 30, 2010 by Sled88 Share this post Link to post Share on other sites
Aelin 10 Posted January 30, 2010 looks awesome!tbh I need coordinates....does it include zombies????? Share this post Link to post Share on other sites
Sled88 0 Posted January 30, 2010 (edited) Of course, see the last screenshot i posted^^ Update: The "My own home" function works fine now... So will have a little house and a barn. In the barn you will have some crates... If you complete missions you can get more ammo, weapons, utilities like binoculars, nvgoggles or even new cars. In the house you can sleep. While the normal sleeping where you can sleep everywhere you want skips the time for 4 hours, the sleep in the house make sure you are completly healed from your wounds, but the time skips for 6 hours in the house. Further i just completed a first trader and his scripts... you can accept missions, can swap your equipment for another one, and ask for rumors... Working everything fine so far! Updated the status-monitor Regards! Edited January 30, 2010 by Sled88 Share this post Link to post Share on other sites
SWT_Janowich 10 Posted January 30, 2010 Sounds and looks good, when will we have a release date set? Share this post Link to post Share on other sites
Sled88 0 Posted January 31, 2010 (edited) For ARMA 1 maybe in March, and ARMA 2, i really dont know... :) Here the weapons which were planned: AK74 AK74GL AK74U SVD Dragunov VSS L85A1 LR-300 Tar-21 SIG551 ACOG M4 Makarov M9 SIG P226 MP5A5 Galil Galil CQB Galil Scoped K50M MPK XM8 FN SCAR FN 2000 G3A4 G3A3 PK M249 Edit: Update - the whole mod is now 60% complete Edited January 31, 2010 by Sled88 Share this post Link to post Share on other sites
Sled88 0 Posted February 2, 2010 (edited) Still working hard on this! Thanks to Sumrak! A little Teaser: Edited February 2, 2010 by Sled88 Share this post Link to post Share on other sites
Banderas 0 Posted February 2, 2010 How did those Bloodsuckers got out of the Zone? :D Really neat pics, really creepy Share this post Link to post Share on other sites
joske 10 Posted February 4, 2010 a few questions about the mod, i assume you are not gonna model all the weapons yourself so when you are using weapons from different sources will you be "balancing" them in relation to each other, for example so that a pistol wont have way more recoil then the heavy machine gun...etc will you be including some background music during the mission itself for extra athmosphere? Share this post Link to post Share on other sites
Sled88 0 Posted February 4, 2010 (edited) the weapons I will use and some I will create will be balanced by me or the addonmaker itself. Yes, new music is also included and not less. =) I am working on a REAL Trailer as you guys know it from me^^ Should be released soon. There you will find some new infos about the story! Hm, is it just me or is feedback in general getting very rare nowadays? here you go Edited February 4, 2010 by Sled88 Share this post Link to post Share on other sites
icewindo 29 Posted February 4, 2010 Sled88 said: the weapons I will use and some I will create will be balanced by me or the addonmaker itself. Yes, new music is also included and not less. =) I am working on a REAL Trailer as you guys know it from me^^ Should be released soon. There you will find some new infos about the story!Hm, is it just me or is feedback in general getting very rare nowadays? Well 4 pages in about 10 days isn't that bad, I guess we are waiting to play a small demo perhaps :p . Share this post Link to post Share on other sites
joske 10 Posted February 4, 2010 i think you are not getting a huge response because the developement of this mod is still in its arma 1 fase and many people have already switched over to arma 2 Share this post Link to post Share on other sites
Sled88 0 Posted February 4, 2010 (edited) I just asked me where are all the real conspiracies-fans? some names I remember from the first 3 parts... Just saw a few here... Anyway the mod will definitly completed! I just researched 2 of the NEVER RELEASED conspiracies parts... Maybe this could be some DLC for the main-mod later... I mean (Conspiracies Never Ending Fear and Conspiracies The Resurrection) A demo... well i need a good filehoster like armaholic.com... i wish foxhound will respond to my question if he will host the BAC stuff again... was a very good coop... IMPORTANT!!! A new forum is online... For all Conspiracies parts! Support even for the OFP-Mods of Conspiracies! Tipps, hints and a walkthrough for all 3 parts were in the made! Get first class infos about the mod! NO-EMAIL REG REQUIRED! Register NOW! http://conspiracies.forencity.eu AND PLASE >>> http://conspiracies.forencity.eu/topic,17,-what-s-next-the-question-spring-2010.html Edited February 4, 2010 by Sled88 Share this post Link to post Share on other sites
frag 0 Posted February 5, 2010 Hi Sled, I didn't read all the 5 pages of post, but I wonder how the lag is in a large city like that will be. I watched your teaser and I was really impressed by the size of that city ....but I cannot do otherwise than shaking of fear of a serious lag. So how it goes on that side? I have a beast for computer and I can crunch a good amount of poly ... but I am curious. Frag Share this post Link to post Share on other sites
postal vending machine 10 Posted February 5, 2010 Mod looks great :) but I have a question will there be repeatable missions? If so how dynamic are they? Share this post Link to post Share on other sites
That guy 10 Posted February 5, 2010 you are making incredible progress! a freakin machine :p Share this post Link to post Share on other sites
Ish 11 Posted February 5, 2010 Never played the OFP (Didn't know it existed) but this sounds just awesome.. Can't wait for the A2 version! Share this post Link to post Share on other sites
Sled88 0 Posted February 5, 2010 My plan is not to make repeatable missions, but you can unlock further missions when completing some others... Repeatable missions were impossible because you always get rewards, you cannot get 5 cars of one type... I am planning 5 carswhich can be used by the player... You only get them with completing missions or quests. Well the characters were done so far... Its only the mission and questdesigning left... If this is done the testing phase comes and if everything went fine, the mod will be released... I talked to someone, and I ask if he wanted an interview about the mod, and yes... you will see it in some minutes in our forums! About the lag... I dont recognized any lags in town... The FPS is sometimes better than in the real dark woods... Share this post Link to post Share on other sites
johncage 30 Posted February 6, 2010 needs better hazmat suit imo. Share this post Link to post Share on other sites
Moxyz1 10 Posted February 6, 2010 i think the trailers look great and i cant wait to try out your mod. as a S.T.AL.K.E.R. fan. Share this post Link to post Share on other sites
Sled88 0 Posted February 6, 2010 Yeah i also cannot wait to release it for you... Share this post Link to post Share on other sites