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sickboy

A.C.E. Advanced Combat Environment - Public Beta *2*!

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With more details.

I never played ACE, so more information would be nice, some kind of guide.

What kind of details are you looking for exactly? The ace wiki is pretty detailed as it is now

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With more details.

I never played ACE, so more information would be nice, some kind of guide.

did you even look at the link he gave you? "Features of ACE2" would seem to be a rather suitable point to look at on the wiki, dont you think?

<Spoonfeeding> http://ace.wikkii.com/wiki/Features_of_ACE2 </Spoonfeeding>

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Do you have both the First Aid Simulation, and Battlefield Clearance? I could easily have set up my BI modules incorrectly. :D

Yes and also the First Aid Sumulation module.

Edit:

And another small nit to pick, it seems like the "pop-up" actions are disabled. Like, if you walk up to a vehicle, you have to activate the addaction menu to get in, whereas before, it would prompt you to get into whatever location was closest. Same thing with walking up to ammo boxes.

NOT a big deal, just an observation.

I'm pretty sure thats done intensionally because those popups were dead annoying :p

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I'm pretty sure thats done intensionally because those popups were dead annoying :p

You say annoying, I say efficient. :D

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Yeah, because when I go to get into my PK armed pickup, I have to get out my cellphone and figure out where to get in. ;)

(Just messin with you - I think it is a personal taste issue.)

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Trexian: you have to activate the addaction menu to get in

It works the same way as before. You can still just run up to the correct place of a vehicle and press middle mouse button. You will get in.

However due to the lack of the icons you can also do the wrong stuff and change weapon etc in heated moments. But it still works the same. I have no issues. The trick is to know where to stand. I can run up full speed to for example a car driving seat/cargo seat/back and just press middle mouse as i get there - jumps in. :)

Is this what you are after Alex?

http://ace.wikkii.com/wiki/Class_Lists_for_ACE2

http://ace.wikkii.com/wiki/Class_Lists_for_ACEX

Ah yes thank you Jackal! I added ACEX to the list as well. Just in case someone reads this and wants both. :)

Edited by Alex72

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@Alex, thats new to me! thanks for the tip! hahahaha! I always go through the menu and found it impossible to hop onto already moving vehicles because of that! Now I know! :)

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Saw the release notes for the Groza, does this include RH's AKs as well? The models look nice, and are well textured. Nice update btw, plenty of stuff in it.

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The 2 last update when i run six updater it doesn't found the new "ACE" update but find "ACE_X" "ACE_PLA" & "CBA" update first launch.

And i must launch a second time to get the "ACE" updated. I got the last version from six updater 0.7.2

I don't think it is the way you want the tools to handle the client update.

Edit : Hmm, this time it doesn't find the build 209 of ACE. But it doesn't skip the checksum on "ACE" mod, others are skipped. Something wrong with rsynch ? ... i must have run the program 3 or 4 times now. and it is downloading at last the build 209

Edited by Paul-Hewson

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I just saw this

Sys_countermeasures for air vehicle [Xeno]

Does this mean we are geting Flares and Stuff?

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The 2 last update when i run six updater it doesn't found the new "ACE" update but find "ACE_X" "ACE_PLA" & "CBA" update first launch.

And i must launch a second time to get the "ACE" updated. I got the last version from six updater 0.7.2

I don't think it is the way you want the tools to handle the client update.

Edit : Hmm, this time it doesn't find the build 209 of ACE. But it doesn't skip the checksum on "ACE" mod, others are skipped. Something wrong with rsynch ? ... i must have run the program 3 or 4 times now. and it is downloading at last the build 209

Hey bud, if I get what you are saying I had a similar problem along with others. We posted the solution earlier in this thread a bunch of times. Do a thread search for my posts, I believe it's possible to just show mine. I can't remember the solution of the top of my head but I'm pretty sure a few of my earlier posts will help you out. It seems we had the same problem.

Good luck.

---------- Post added at 01:10 PM ---------- Previous post was at 01:09 PM ----------

I just saw this

Sys_countermeasures for air vehicle [Xeno]

Does this mean we are geting Flares and Stuff?

I wouldn't doubt it. I'm eagerly waiting to see what ACE2 comes up with. I'm sure Xeno's got something wicked up his sleeve. ;)

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Re issues with 1 of the Six Updater mirrors; found the issue and resolving that now.

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Jan 04 - Kellys ACE Server & YAS Repository updated to b.209

Subscribe to KH-RSS -> http://www.kellys-heroes.eu/forum/rss.php

Kelly's Heroes ACE2 YAS AddonSync AutoConfig URL - sponsored by Nat & Whisper

http://www.kellys-heroes.eu/updater/ArmA2ACE-Repository/ArmA2ACE-Repo.7z

Kelly's Heroes Community YAS AddonSync AutoConfig URL - sponsored by Nat & Whisper

http://www.kellys-heroes.eu/updater/ArmA2Community-Repository/ArmA2Community-Repo.7z

***Make sure the Auto-Config-URL is exactly the same as above. Lowercase & Uppercase matters and may result in 404.

YAS users: Do not forget to remove extra files through YAS after updated.

Enjoy!

AddonSync Usage-> http://www.kellys-heroes.eu/forum/viewtopic.php?f=40&t=3212

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We are preparing a quick hotfix due to issues with grenades etc. Please stand by.

Extremely sorry, KH etc!

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Hey bud, if I get what you are saying I had a similar problem along with others. We posted the solution earlier in this thread a bunch of times. Do a thread search for my posts, I believe it's possible to just show mine. I can't remember the solution of the top of my head but I'm pretty sure a few of my earlier posts will help you out. It seems we had the same problem.

Good luck

I've looked in the search the only thing that could eventually help is to be sure autoskip is enabled and for me it is. Or i've missed the right post.

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How do I install ACE2 on our dedicated server? I searched for the instructions but maybe I'm missing something. I'm sorry for my ignorance :)

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no problems...

Will re-run the update sequence again.

Also I had to run updater 3-4 times earlier to be able to update them all. FYI.

take it easy ;)

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Damn you guys work fast! Thanks for the quick responses from all. Quite amazing how fast stuff gets updated, fixed, etc.

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Kellys Heroes ACE Server & YAS Repository updated to b.211 hotfix

Subscribe to KH-RSS -> http://www.kellys-heroes.eu/forum/rss.php

Kelly's Heroes ACE2 YAS AddonSync AutoConfig URL - sponsored by Nat & Whisper

http://www.kellys-heroes.eu/updater/ArmA2ACE-Repository/ArmA2ACE-Repo.7z

Kelly's Heroes Community YAS AddonSync AutoConfig URL - sponsored by Nat & Whisper

http://www.kellys-heroes.eu/updater/ArmA2Community-Repository/ArmA2Community-Repo.7z

***Make sure the Auto-Config-URL is exactly the same as above. URLs are case-sensitive (ie lowercase & uppercase matters) and may result in 404.

YAS users: Do not forget to remove extra files through YAS after updated.

Enjoy!

AddonSync Usage-> http://www.kellys-heroes.eu/forum/viewtopic.php?f=40&t=3212

Edited by Cross

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Now that we all have the Hotfix, what is this Stuff with the Countermeasure System about?

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I were thinking of something, but maybe you wanna keep it secret :p

Can we have an approximative target range of max weight per ArmA II class.

I mean weight that won't kill your stamina in no time. I suppose there is a point where we loose significantly more stamina than when we had 1kg less in tbe backpack ? Or it is something that increment the same after every kg we put in the gear ?

exemple : with 1kg i can sprint 100m, with 2kg i can sprint 95m, with 3kg i can sprint 90m... (-5m per kg)

Thanks anyway for any info :)

Edit : Suppose you already knew it, but the new wikkii home of ACE don't have the image uploaded in the different section. They need to be re-uploaded.

Edited by Paul-Hewson

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