noubernou 77 Posted December 11, 2009 There is, most of them. But as i requested i havent been able to find huntIR monitor.http://community.bistudio.com/wiki/Class_Lists_for_ACEX Tear apart the MPMission that is the training ground or whatever, there is a HuntIR ammo crate next to the chemlights. Id tell you but I havent looked yet. Share this post Link to post Share on other sites
mugaben 10 Posted December 11, 2009 Yes a ammocrate. I want the classname for the monitor? Share this post Link to post Share on other sites
noubernou 77 Posted December 11, 2009 It might be added to the ammocrate, thats what I was implying, sorry. I hadn't seen a dedicated HuntIR ammocrate in the game so I assumed they were just adding it to a normal crate. Share this post Link to post Share on other sites
lNTRUDER 26 Posted December 11, 2009 (edited) Having read this thread until the last post (finally :) ) I have seen both praise and constructive feedback mixed in with ridiculous whining about the downloading/updating (non)issues. Can't understand that people don't follow the simple quickstart guide. I did, and as a result I was playing ACE 2 with my friends in no-time. Furthermore the level of support that Sickboy and other ACE team members (+ people in the community) are offering, with their cool intact I must add, is nothing short of amazing. About the ACE 2 mod itself I can only say that it gave me the same feeling I got back in the ACE 1 days. Only better. A total rebirth of ArmA 2 and a must have for anyone playing it. GREAT JOB ACE TEAM !!! Most importantly though - is there a possibility to make a donation to you in the ACE team, via PayPal or similar? Because I am NOT letting you guys do this for free! :D / ]NTRUDER Edited December 12, 2009 by ]NTRUDER typo Share this post Link to post Share on other sites
AceOfSpades 10 Posted December 11, 2009 Thank You Snake. Wonder how many people like myself and Himmel just did not realise another there was "another" ace config. LoL makes me feel dumb but happy , maybe I can now wear those fancy shades I bought in downtown Cherno. Funny thing though, I never noticed missing anything (other than the shade,gasmask ect feature) I could heal, reload , do anything I have always done via action menu through my mouse wheel.... SO , can anyone please describe what the interaction button is supposed to do for me? That way I know my re-mapping of it worked. Thanks. Share this post Link to post Share on other sites
Dmahon 10 Posted December 11, 2009 No help then? Thanks... Share this post Link to post Share on other sites
santafee 10 Posted December 11, 2009 You can "trade" stuff with peoples and mostly its for the static mounted weapons;) Share this post Link to post Share on other sites
luckyhendrix 10 Posted December 11, 2009 thx for your comment intruder , I totaly agree Share this post Link to post Share on other sites
Meatball0311 79 Posted December 11, 2009 NTRUDER;1512628']Having read this thread until the last post (finally :) ) I have seen both praise and constructive feedback mixed in with ridiculous whining about the downloading/updating (non)issues. Can't understand that people don't follow the simple quickstart guide. I did' date=' and as a result I was playing ACE 2 with my friends in no-time.Furthermore the level of support that Sickboy and other ACE team members (+ people in the community) are offering, with their cool intact I must add, is nothing short of amazing. About the ACE 2 mod itself I can only say that it gave me the same feeling I got back in the ACE 1 days. Only better. A total rebirth of ArmA 2 and a must have for anyone playing it. [b']GREAT JOB ACE TEAM!!![/b] Most importantly though - is there a possibility to make a donation to you in the ACE team, via PayPal or similar? Because I am NOT letting you guys do this for free! :D / ]NTRUDER Totally agree! Share this post Link to post Share on other sites
santafee 10 Posted December 11, 2009 how do you throw flashbangs? no documentation? Share this post Link to post Share on other sites
sickboy 13 Posted December 11, 2009 (edited) NTRUDER;1512628']Having read this thread until the last post (finally :) ) I have seen both praise and constructive feedback mixed in with ridiculous whining about the downloading/updating (non)issues. Can't understand that people don't follow the simple quickstart guide. I did' date=' and as a result I was playing ACE 2 with my friends in no-time.Furthermore the level of support that Sickboy and other ACE team members (+ people in the community) are offering, with their cool intact I must add, is nothing short of amazing. About the ACE 2 mod itself I can only say that it gave me the same feeling I got back in the ACE 1 days. Only better. A total rebirth of ArmA 2 and a must have for anyone playing it. [b']GREAT JOB ACE TEAM!!![/b] Most importantly though - is there a possibility to make a donation to you in the ACE team, via PayPal or similar? Because I am NOT letting you guys do this for free! :D / ]NTRUDER Thanks for the praise and support! We don't accept money for our work, because free work and freedom in design and development, is one of the pillars of our enthusiasm and commitment. However, there are some costs involved in running servers etc, and even though there are donation channels for those, I am actually considering solving those costs in another manner, by non-intrusive google adsense... So there's no-one paying for free development, and services that cost money can actually be paid out of free-generated money instead. Big thanks for the offers though! Supporting us, supporting your fellow players, finding/setting up rsync/http/ftp mirrors, and spreading the word of both ACE and the success and potential of the Updater Suite, is the best payment we could imagine :) Edited December 11, 2009 by Sickboy Share this post Link to post Share on other sites
VKing 12 Posted December 11, 2009 how do you throw flashbangs? no documentation? 1. Pick up from Æ special weapons crate 2. Throw. Share this post Link to post Share on other sites
santafee 10 Posted December 11, 2009 Mhh..i want to give my soldiers at the start allready and it works,they are in equiqment, but cant choose them or throw.. i added with "this addmagazine"".. Share this post Link to post Share on other sites
4 IN 1 0 Posted December 11, 2009 At first I couldnt update because of the cannot connect to locathost problem, after searching on the net I found(its acturally someone on China OFP forum who told us that) that there is a possible chance that if the Current code page item under shortcut>rightclick>Properties>Options is not set to 437 (OEM - United States), the page will not be able to loaded Share this post Link to post Share on other sites
VKing 12 Posted December 11, 2009 Can you throw them if you pick them up instead of addmagazineing them? Share this post Link to post Share on other sites
Raptor13270 0 Posted December 11, 2009 1. Pick up from Æ special weapons crate2. Throw. When I try to pick up flashbangs, chem lights, and gas, their names never show up on the top right after I pressed F to toggle through my firing modes. The only options that I saw were either "Grenade" or "Smoke" (I had a fragmentation and smoke grenade in my inventory as well.). Yes, I'm sure that the flashbang/chem light/gas were in my invetory. Share this post Link to post Share on other sites
BigMorgan 11 Posted December 11, 2009 1. Pick up from Æ special weapons crate2. Throw. er... 3. Turn away from blast lol Share this post Link to post Share on other sites
santafee 10 Posted December 11, 2009 (edited) well i also cant use em if i pick em up from supply box..even if i cycle cant see anyting. yes same with those light and stuff, cant use them;= Edited December 11, 2009 by Himmelsfeuer Share this post Link to post Share on other sites
nubbin77 0 Posted December 11, 2009 Thanks to all involved. Question - do the regular BIS units inherit the properties of the ACE stuff. For example, I know under the ACE Men folder there are the army units, but there are currently no Marine men. My question is if you place BIS Marine units do they inherit all of the ACE properties like stamina, etc. Same for the weapons, armor... I just want to know if I when I start to build a mission, I need to use ACE stuff or if using BIS stuff will be "compatible". Share this post Link to post Share on other sites
nicolas_br 0 Posted December 11, 2009 Are the nuclear weapons in? I looked around but couldn't find anything. Share this post Link to post Share on other sites
manzilla 1 Posted December 11, 2009 Are the nuclear weapons in? I looked around but couldn't find anything. It's been discussed here a bunch. The suitcase type nuke isn't in but there are bombs that can be added to US planes. Using the EASA module is an easy way. It's in the BIKI and discussed often here. ---------- Post added at 11:50 AM ---------- Previous post was at 11:46 AM ---------- Are they really no classname list for all the weapons ? Wow, did you really not bother to look? Yes, there is: http://community.bistudio.com/wiki/ACE2 Look here. There's probably answers for other things you may need to know. Share this post Link to post Share on other sites
cross 1 Posted December 11, 2009 Please wait for official announce, it will be at first at: http://updater.dev-heaven.net/mainNot sure if the rss is useful already :) In the future when everything is really verified, I would recommend moving on to further automation :) sure ..ok Share this post Link to post Share on other sites
sickboy 13 Posted December 11, 2009 A.C.E Beta Update #4 (All rsync mirrors synced and awaiting your requests!) http://dev-heaven.net/news/show/247 Share this post Link to post Share on other sites
dragonbaron 10 Posted December 11, 2009 Installed! THX for the update. SIX Updater works fine. Share this post Link to post Share on other sites