BeerHunter 0 Posted December 6, 2009 We only need ONE command for each action , not a plethora of funny sounding words pulled at random from an array. ie Regroup: We only need to hear "REGROUP" , not "regroup" or "on me" or "fall back" (??) etc. Open Fire: We only need to hear "OPEN FIRE" . Not "open fire" or "weapons free" etc. etc. "Move to" could be a simple "move" or "go" , not "move...to...that..." then bush , tree , whatever. The player has indicate where he wants the AI to go so doesn't need to be reminded. The AI don't "listen" anyway. They simply go to a co-ordinates read by a mouse click and I doubt anyone listens to the command in MP either. AI don't need to holler "go..I'm covering" over and over either. It's understood for the most part. I know these voice phrases were included to enhance the atmosphere but they ended up have the reverse effect for the most part. They destroy it. And if it's too late to do anything about it now for ArmA2 , PLEASE do something about it for OA.. Share this post Link to post Share on other sites
no use for a name 0 Posted December 7, 2009 there's already a mod that does this Share this post Link to post Share on other sites
W0lle 1052 Posted December 7, 2009 Just because you don't like it means not others feel the same way. ;) Of course the stupid repeating of "go i'll cover" 4 times in a row must be fixed, the sooner the better. Share this post Link to post Share on other sites
bensu 2 Posted December 7, 2009 Just because you don't like it means not others feel the same way. ;) Hm, you could say that the other way around too: Just because he is the only one complaining doesn't mean he's the only one feeling this way. ;) Personally I think the best voices had been in ofp. But those sounds belong to codemasters don't they? Do we only need one command for each action? Hm, I don't know... but I agree that voices need a major rework for OA Share this post Link to post Share on other sites
An Fiach 10 Posted December 7, 2009 I don't think it a disputable subject that the voice acting is horrid and a lot of the chatter unnecessary. Personally I don't have an issue with multiple phrases for the same command though, redundancy can get boring. Share this post Link to post Share on other sites
Alex72 1 Posted December 7, 2009 So this is ANOTHER of his threads stating that voices arent the best in da world eva... Getting so old. Share this post Link to post Share on other sites
BeerHunter 0 Posted December 7, 2009 So this is ANOTHER of his threads stating that voices arent the best in da world eva...Getting so old. Can't help it. I enjoy ArmA2 so much I find it irritating that such menial things as voices were so poorly implemented considering all the phenomenal work that went into the rest of the game.. Anyway ..it's like a fine whine..can only get better with age...:p Share this post Link to post Share on other sites
mr_centipede 31 Posted December 8, 2009 I thought a whine is like plain water... no matter if you keep it 1 day or 1 year... it's still water :p But that's off topic. Just want to cheer things up :) Share this post Link to post Share on other sites
Kristian 47 Posted December 9, 2009 there's already a mod that does this What mod would that be? Sounds intresting Share this post Link to post Share on other sites
Colt45_GTO 10 Posted December 9, 2009 i dont get the fall back unless retreating from a position, but the others i dont mind, its kind of different veriety. the 'FALL BACK' is a retreat command. if we are all heading the same direction towards enemy we aint exactly falling back :P Share this post Link to post Share on other sites
NeMeSiS 11 Posted December 9, 2009 i dont get the fall back unless retreating from a position, but the others i dont mind, its kind of different veriety.the 'FALL BACK' is a retreat command. if we are all heading the same direction towards enemy we aint exactly falling back :P Right, and how does the game know if you are retreating or not? ;) Share this post Link to post Share on other sites
Colt45_GTO 10 Posted December 10, 2009 Right, and how does the game know if you are retreating or not? ;) good question, one i cant answer but it seems a daft command unless a new command was added 'retreat' to make the AI fall back quickly ;) Share this post Link to post Share on other sites
johncage 30 Posted December 11, 2009 it's more realistic, so keep it. i'm sure in the thick of battle, soldiers aren't going to care about conforming to one particular phrasing of a response or command. Share this post Link to post Share on other sites
mr_centipede 31 Posted December 11, 2009 Maybe the character call out "FALL BACK" because the subordinates are actually in front of the commander, so the commander tell them to "FALL BACK and REGROUP"... never actually take notice though... but i dont really mind about the FALL BACK thing Share this post Link to post Share on other sites