vilas 477 Posted February 11, 2010 (edited) all is under test, i am not PC-magic, so i have no idea how this all electronics works, but people say number of sections is important i have no idea how important, but old version of soldier had 22-26 sections now it has 5-8 (all soldiers have been reworked and in future all P85 will be reworked for better performance) probably it is noticeable when you make big battles, but as i said - i have no idea, so i only followed those who told so some things were made on request/comments from real soldiers (as for example anti-aircraft soldier has goggles and backpack - battery for AA system) and such small details like this ugly gas-mask pouch there is also Military Police and Mechanic and some more units, some fixes to weapons etc. but all on dev. forum :) Edited February 11, 2010 by vilas Share this post Link to post Share on other sites
caprera 0 Posted February 11, 2010 I'm no model genius but from 22 to 5 the progress looks impressive :) P.S. have a look at my post before ;) Share this post Link to post Share on other sites
vilas 477 Posted February 11, 2010 answer : in readme, pack archive (Russian weapons addon) should have readme , if you haven't got archive (i also delete RAR when addon is unpacked) please , look at spoiler 23-01-2010 fixed VAL atterntion: Russian night scopes works only in night, no need for unit to have NV goggles, but in daytime such weapon may blind player, because of NV effect NV efffect : Dead Kennedy animations : Udaloy config cooperation : Dmitri Harkov _______________________________________________________________________ APS Stechkin: VIL_APS, VIL_APSSD; magazines[] = {"VIL_20Rnd_9x18_aps", "VIL_20Rnd_9x18_apsSD"}; VIL_PYA: Yarigin Grach MP443 magazine[] Vil_17rnd_9x19_pya _________________________ RPG-7 with PGO-7 optic (temporary BIS reticle) VIL_RPG7V_PGO magazines[] = {VIL_PGO_PG7VL, VIL_PGO_PG7VR}; _________________________ RPG-29 VIL_RPG29 : magazines[] = {VIL_PG29_HEAT}; _________________________ RPO-A "Shmel" flamethrower, known from OFP VIL_RPO_A : magazines[] = {VIL_SHMEL_FTW}; _________________________ weapons using BIS PK magazine from BIS PKM VIL_PKP - Pecheng ironsight VIL_PK - PK machinegun VIL_PKM_N - PKM with night sight VIL_PKM (BIS model is also super, it was made for Arma1 so left here ) ________________________ weapons using special Russian ammo, here also redefined : magazines[] = {"10Rnd_9x39_SP5_VSS", "20Rnd_9x39_SP5_VSS", "VIL_10Rnd_9x39_SP6_VSS", "VIL_20Rnd_9x39_SP6_VAL"}; VIL_VSS_PSO - VSS VIL_VSS_N - VSS with night scope VIL_VAL - AS VAL ironsight VIL_VAL_C - AS VAL Kobra VIL_VAL_N - AS VAL night scope --- magazines[] = {"VIL_20Rnd_9x39_SP6_OC"}; VIL_Groza_HG - OC-14 Groza basic configuration VIL_Groza_SC - OC-14 with scope VIL_Groza_GL - OC-14 with grenadelauncher VIL_Groza_SD - OC-14 with silencer VIL_Vikhr - SR-3 Vikhr VIL_9a91- 9A-91 avtomat VIL_9a91_C - 9A-91 with Kobra _________________________ weapons using BIS AK 7.62mm magazines VIL_M70 - Zastava M-70A/B; VIL_AMD - Hungarian AMD VIL_PMI - Romanian Pistole Militariera VIL_MPi - former East German AK VIL_AKS_47 - AKS VIL_AK_47 - AK VIL_AK_47_49 - first serie AK produced 1949-1951 in small series VIL_AKM - AKM VIL_AKM_GL - AKM with grenade launcher VIL_AKMS - AKMS VIL_AK_103 - AK-103 VIL_AEK973 - older serie AEK-973 VIL_AEK2973 - modern production AEK-973 VIL_AKMSB - AKMS silenced magazines[] = {"VIL_30Rnd_762x39_AKSD"}; ________________________ weapons using BIS 5.45mm magazines VIL_Abakan - AN-94 VIL_Abakan_GP - AN-94 grenadelauncher VIL_AKS_74_U - AKS-74U low realistic range; VIL_AK_105 - AK-105 VIL_AKS_74_UN_kobra - AKS74U silenced ironsight VIL_AK_74 - AK-74 wood VIL_AK_74_N - AK-74 NSPU-2; VIL_AK_74P - AK-74 polymer , produced 1986-1991 VIL_AKS_74 - AKS-74 VIL_AKS_74P - AKS-74 polymer VIL_AKS_74_GP - AKS-74 grenadelauncher VIL_AKS_74P_GP - AKS-74 polymer grenadelauncher VIL_AK_74M - AK-74M (since 1991 afaik) VIL_AK_74M_C - AK-74M Kobra VIL_AK_74M_P29 - AK-74M with 1P29 scope VIL_AK_74M_GP - AK-74M with grenadelauncher VIL_AK_105 - AK-105 VIL_AK_105_C - AK-105 Kobra VIL_AK_107 - real shaped AK-107 VIL_AK_107_C - AK-107 Kobra VIL_AEK1 - older serie AEK-971 VIL_AEK2 - modern production AEK-971 VIL_AEK_GL - AEK-971 with grenadelauncher ________________________ VIL_RPK - RPK magazines[] = { "vil_40Rnd_762x39_AK47"}; VIL_RPK74 - RPK-74 magazines[] = {"vil_45Rnd_545x39_AK"}; VIL_RPK74M - RPK-74 modernised VIL_RPK74M_N - RPK-74M with night scope ________________________ VIL_SKS - SKS magazines[] = { "vil_10Rnd_762x39_SKS"}; ________________________ weapons using BIS SVD magazine VIL_SVD_63 - SVD VIL_SVD_N - SVD with night scope VIL_SVD_S - SVD short barrel, folded stock VIL_SVD_M - modern production SVD VIL_SVD_P21 - modern SVD with Belarusian scope 1P21; VIL_SVU - SVU ________________________ SV-98 sniper rifle magazines[] = {"VIL_10Rnd_762x54_SV"}; VIL_SV_98 - basic version with PKS-07 red dot scope VIL_SV_98_69 - version with zoom scope 1P69 Share this post Link to post Share on other sites
caprera 0 Posted February 11, 2010 Sorry Vilas, but not at all of them... For example there's no AK74M with Collimator, or PK-A. AEK 973 lines are not working. It wouldn't be a real problem, but these weapons (i don't remember the others) are missing in Ammo Boxes too... :) Share this post Link to post Share on other sites
vilas 477 Posted February 12, 2010 okay i will prepare new "readme" when i will get home but as i remember (in head) it should be following weapon with PK-A will have _K at the end of name so VIL_Ak74M_K, VIL_AEK973_K i tried to use one "naming philosophy" _K - colimator PK-A _C - Cobra _N - night scope etc. Share this post Link to post Share on other sites
caprera 0 Posted February 12, 2010 Very kind as always Vilas, i'll have a look ;) Share this post Link to post Share on other sites
Li0n 10 Posted February 12, 2010 Vilas, look at picture: AK-74M has monotonous color. And it is a little darker, than yours. Share this post Link to post Share on other sites
zoldatpizdat 10 Posted February 12, 2010 (edited) Li0n I also tried to inform about it, but VILAS ignored me, therefore unfortunately I think, that this mod is finished and will not change(PKP really failure):( I think to make skin very difficultly therefore VIL for AK74M used colorless skin AKS74. More dark monotonous color AK74M IT REALLY VERY DIFFICULTLY And LONG TO TRANSFORM?????? (Unfortunately I NOOB) Edited February 18, 2010 by zoldatpizdat Share this post Link to post Share on other sites
suhsjake 1 Posted February 12, 2010 I would like to point out the lighting in the game and in the photo. And if you are nitpicking about how the color is a bit off, then you have bigger problems. And yes, you are a NOOB. So quit yelling. Share this post Link to post Share on other sites
caprera 0 Posted February 12, 2010 Too often "darken" would mean a rifle "to look newer". The results are Robert Hammer AKs. I definitely prefer Vilas' look. About the PKP i remember the photograph you posted here but i wouldn't call it a "failure". I'll skip my comments about your knowledge of this stuff... Share this post Link to post Share on other sites
vilas 477 Posted February 12, 2010 zoldatpizdat PKP really fail ? i know what you wrote, i not ignored, barrel will be thicker when i will be making update darker AK74M - when i will get time , cause since few weeks i am hard work on Polish addon update (99% done) now i must finish one thing - Polish addon and than (i have now knowledge how to optimize for better performance) - rebinarizing Rus weapons and P85_V and P85_Troops for better performance (smal number of "sections") SoulAssasin told it is important, i am PC-hardware noob , so i don't know how "section" is important, but i believe in SoulAssasin words about it Share this post Link to post Share on other sites
zoldatpizdat 10 Posted February 12, 2010 (edited) caprera Your preferences are not realistic (black polymer can not become grey) Me irritates as all children in the west demand necessarily new - black M4, HK416 with white and red inscriptions on it, But everyone would prefer that AK74 was old and dirty!!! I WANT ONLY REALNESS!!!! On light (southern) islands mod vilak74m looks very grey but not old and not dirty It is a reality : http://picasaweb.google.ru/TokkotTok/SmallArmsRU#5432660718931294466 http://picasaweb.google.ru/TokkotTok/SmallArmsRU#5429964708628591106 http://picasaweb.google.ru/TokkotTok/SmallArmsRU#5429967744590548242 http://picasaweb.google.ru/TokkotTok/SmallArmsRU#5429968651701647234 VILAS THANK FOR EXPLANATIONS to ME of YOUR PLANS, NOW ALL IS CLEAR!!! Edited February 12, 2010 by zoldatpizdat Share this post Link to post Share on other sites
caprera 0 Posted February 12, 2010 Good pics Zoldat, but keep in mind that three of those you posted were taken, as i'm used to say: "just out of the factory". The AN-94 is used just against targets and then goes back in armoury. The last one is from a fair in moscow last year if i'm not wrong... About preferences you don't know who you're talking to, so better quit about stereotypes... Share this post Link to post Share on other sites
luckyhendrix 10 Posted February 12, 2010 but why it is not compatible if it gives only new models ?it should be compatible, cause it not changes gameplay mode , so you can use it without any problems with ACE what makes this addon not compatible ? texture or model ? this addon weapons even use BIS magazines in most weapons :) if ACE uses BIS magazines, than those weapons will fully work with ACE too ------ i hope soon to find time to finish it cause at the moment i spent some days working hard on update of Polish army addon and i am pushing to FTP new "beta" on my w.i.p. forum to find problems and issues to fix and develop some info screens: http://www.armaholic.eu/vilas/scr/show1.jpg http://www.armaholic.eu/vilas/scr/show2.jpg http://www.armaholic.eu/vilas/scr/show3.jpg http://www.armaholic.eu/vilas/scr/honk_in_game.jpg as you see - winter troops added also Unforntunalety it's not compatible cause ACE introduced a brand new armor damage system, but it requires to add some info to de cfg in order to work see here : http://forums.bistudio.com/showthread.php?t=94679 Share this post Link to post Share on other sites
Banderas 0 Posted February 12, 2010 @luckyhendrix I think the debate is rather over the Russian weapon pack than the armored vehicles. I have absolutely no problems using these weapons with ACE2 mod Share this post Link to post Share on other sites
vilas 477 Posted February 12, 2010 tanks will be updated later according to this one now i must finish Russian weapons, Polish addon (maybe even including there those selection names) than tank addons and P85 (selections etc. ) Share this post Link to post Share on other sites
caprera 0 Posted February 12, 2010 I'm really looking forward to your Polish forces ;) Good luck Share this post Link to post Share on other sites
=kct=blackmamba 44 Posted February 13, 2010 hey vilas nice weapen list u made there lots of those i like very much specialy the Hk variants i like allot, those are some desent weapens. only no one made 2 models of the HK series bevore. it would be cool to see the "HK PSG1" and the "HK MSG90A2" as i believe special forces make use of them asswel.. i dont know if that fits in your project, but it would realy be cool to see those ingame... Share this post Link to post Share on other sites
vilas 477 Posted February 14, 2010 http://www.armaholic.eu/vilas/scr/show4.jpg http://www.armaholic.eu/vilas/scr/show5.jpg http://www.armaholic.eu/vilas/scr/show6.jpg http://www.armaholic.eu/vilas/scr/show7.jpg http://www.armaholic.eu/vilas/scr/show8.jpg nearly finalized Polish addon (still under tests and suggestions) , added fleece (for Topas request), reworked winter soldiers , on screen visible also Military Police but PSG-1 is not in my plans for some addons, i will focus on finishing Russian weapons and P85 fixing performance as next steps Share this post Link to post Share on other sites
caprera 0 Posted February 14, 2010 Love the units in blacks shirts (last pic), GROM ? Share this post Link to post Share on other sites
belgerot 33 Posted February 14, 2010 I second, I've been seeing that dual-tone (camo/black, etc.) clothing recently. Looks good on those units. Share this post Link to post Share on other sites
vilas 477 Posted February 14, 2010 (edited) Love the units in blacks shirts (last pic), GROM ? no, it is not GROM YAC told he will do "special forces" and i do "usual army" except GROM to not competee this black shirt is fleece (polartec) it is for winter troops, in Poland we are changing clothes from traditional cotton/wool jacket ( http://www.wmasg.pl/fotki/artykuly/134/kurtka_US_przod.jpg ) to polar/fleece+goretex ( http://www.wmasg.pl/fotki/artykuly/119/ZDJECIE-NR27.jpg http://www.wmasg.pl/fotki/artykuly/119/ZDJECIE-NR24.jpg ) like US changed M65 jacket to EWCS system and because i did "winter" soldiers, it would be stupid not to give them warm clothes ;) summer soldiers have ripstop uniforms, winter has fleece/polartec (which is very popular , caus it is light and dry faster than old jacket) , goretex parka is not made (yet) but of course new trucks are not 100% finished Edited February 14, 2010 by vilas Share this post Link to post Share on other sites
Rich_482 10 Posted February 14, 2010 (edited) Hi Vilas, I've found a few bugs, I tried to post this on your forums but it doesn't allow you to post images/url's until you have 5 posts All Land Rovers go invisible when under water The BMP1 commander isn't visible when turned out The BRDM M-96 isn't amphibious, I don't know if it is in real life but going by the soviet BRDM-2 it should be in ArmA2 You can't use the DSKm on the Dana The Rosomak is at an odd angle and the desert version uses the same texture as the woodland version Edited February 14, 2010 by Rich_482 Share this post Link to post Share on other sites
topas 1 Posted February 15, 2010 added fleece (for Topas request) I merely made a suggestion about adding it; was not a 'request' in strict meaning of the word ;) and yes, it makes the whole feel more 'complete' and 'real' Share this post Link to post Share on other sites
R0adki11 3949 Posted February 15, 2010 Will you be releasing an western/Nato weapons pack to counter your already released Eastern weapon pack? Share this post Link to post Share on other sites