celery 8 Posted October 13, 2009 (edited) "caa1_f_camel" complains about missing "Extended_EventHandlers" at startup. Edited October 13, 2009 by Celery Share this post Link to post Share on other sites
dragonbaron 10 Posted October 13, 2009 "caa1_f_camel" complains about missing "Extended_EventHandlers" at startup.Look for example here, here and finally here. Share this post Link to post Share on other sites
Black1ron 10 Posted October 13, 2009 Is it on a1 worlds or also a2 worlds? Only M113? It's on A1 worlds only, and all vehicles are effected, also, infantry tend to walk thru buildings and are unable to enter certain areas, so when you go to that area or send them a waypoint to inside the area, they just go to random places, sometimes inside buildings. Share this post Link to post Share on other sites
.kju 3244 Posted October 14, 2009 Thanks Black1ron for the infos. Infantry walking through buildings or unable ot enter certain areas is new to me. Do you have sample missions at hand by chance? The roads are known and seems possible to resolve. I assume one has to binarize it with the new tools again. Share this post Link to post Share on other sites
Black1ron 10 Posted October 14, 2009 (edited) Thanks Black1ron for the infos.Infantry walking through buildings or unable ot enter certain areas is new to me. Do you have sample missions at hand by chance? The roads are known and seems possible to resolve. I assume one has to binarize it with the new tools again. I will upload it asap. Just walk to the objective area and your team will not follow you in it. Unfortunately, as far as I know, it only showcases sucky AI pathfinding and the area problem. EDIT:----------------------------------------------------------------------- http://www.filefront.com/14724545/mission.sqm Edited October 15, 2009 by Black1ron Share this post Link to post Share on other sites
.kju 3244 Posted October 15, 2009 Thanks, however the mission has several other addons in there that I do not have. Also you need to at least tell the mission world extension as well. Share this post Link to post Share on other sites
Black1ron 10 Posted October 15, 2009 Thanks, however the mission has several other addons in there that I do not have.Also you need to at least tell the mission world extension as well. Haha did not think about that. Will make an addon-free version (except for CAA1, of course!) Share this post Link to post Share on other sites
.kju 3244 Posted October 16, 2009 Here are fixed configs for Avgani and Afghan Village to work also on dedicated server. Thanks to AussieDave to sort that! caa1 forum Share this post Link to post Share on other sites
AnimalMother92 10 Posted October 17, 2009 any recent information on converting the rest of the arma 1 vehicles, namely the strykers? anyone tackled it? * Stryker_ICV_M2 * Stryker_ICV_MK19 * Stryker_TOW Binkowski's US Army units + Strykers would be amazing! Please I'm desperate :( Share this post Link to post Share on other sites
.kju 3244 Posted October 17, 2009 How about giving it a go yourself? A basic port is not hard at all. Share this post Link to post Share on other sites
AnimalMother92 10 Posted October 17, 2009 I certainly would if I knew what I was doing/had Arma 1 Share this post Link to post Share on other sites
.kju 3244 Posted October 17, 2009 The basic process is to extract all needed source files and config definition from a1 and put them into a standalone addon. Check for example the camel or LB addons made by Cyborg11. Share this post Link to post Share on other sites
Halochief89 0 Posted October 17, 2009 I was getting tired of crashing when the CAA1 civilians were spawned so I thought I would update with Yoma but now all the major files when I'm downloading it some file extractions fail (the main ones it appears) so what am I suppose to do? Share this post Link to post Share on other sites
.kju 3244 Posted October 17, 2009 Do you use the latest YAS version? Share this post Link to post Share on other sites
Halochief89 0 Posted October 17, 2009 Yep version 1.0.31 Share this post Link to post Share on other sites
Yoma 0 Posted October 17, 2009 What is the exact message you get when extraction failes? Share this post Link to post Share on other sites
Halochief89 0 Posted October 17, 2009 Odd now after my 5th redownload it works. Must have been something with my computer or something. Thanks for trying to help. BTW it said "Specific file was not found" Share this post Link to post Share on other sites
Yoma 0 Posted October 17, 2009 Odd now after my 5th redownload it works. Must have been something with my computer or something. Thanks for trying to help.BTW it said "Specific file was not found" did you launch the tool multiple times? Share this post Link to post Share on other sites
PeterEyres 0 Posted October 18, 2009 (edited) Here are fixed configs for Avgani and Afghan Village to work also on dedicated server.Thanks to AussieDave to sort that! caa1 forum how would I go about replacing the configs? I understand I have to unpack it, and eventually recompile, but do I have to delete any other files or is it simply a replace job? EDIT- Think I've done it, but I'm getting an error msg about a dependancy when I launch the dedi server, yet in game everything SEEMS to be ok. Edited October 18, 2009 by PeterEyres Share this post Link to post Share on other sites
GLeek 10 Posted October 18, 2009 HI. I used yoma addons sync utilitie for download new version of CAA1. after a double check , i move the caa1 to @caa1 and oac to @aoc folder, at root of ARMA2 folder. then , i declared my 2 mod oac first, second caa1. i can't find sarahni neither ramadhi in editor. here is my arma2.rpt . Warning Message: Addon 'DSU_ND' requires addon 'Extended_EventHandlers'Warning Message: Addon 'FLIR' requires addon 'Extended_EventHandlers' Warning Message: Addon 'FNC_muzzlevelocity' requires addon 'Extended_EventHandlers' Warning Message: Addon 'gdtmod_helicopter_weapons' requires addon 'Extended_EventHandlers' Warning Message: Addon 'gdtmod_javelin' requires addon 'Extended_EventHandlers' Warning Message: Addon 'ION_InstantViewDistance' requires addon 'Extended_EventHandlers' Warning Message: Addon 'JTD_FireAndSmoke' requires addon 'Extended_EventHandlers' Warning Message: Addon 'JTD_FireAndSmoke' requires addon 'CBA_main' Warning Message: Addon 'caa1_c_camel' requires addon 'oac_core' Warning Message: Addon 'caa1_c_enableClassicalIslandIntros' requires addon 'ofp_compatibility_addon' Warning Message: Addon 'caa1_c_enablePorto' requires addon 'ofp_compatibility_addon' Warning Message: Addon 'caa1_c_enableRahmadi' requires addon 'ofp_compatibility_addon' Warning Message: Addon 'caa1_c_enableSara' requires addon 'ofp_compatibility_addon' Warning Message: Addon 'caa1_c_enableSara_dbe1' requires addon 'ofp_compatibility_addon' Warning Message: Addon 'caa1_c_enableSaraLite' requires addon 'ofp_compatibility_addon' Warning Message: Addon 'caa1_c_m113' requires addon 'oac_core' Warning Message: Addon 'caa1_c_uh_60' requires addon 'oac_core' Warning Message: Addon 'caa1_c_ah6' requires addon 'oac_core' where is ofp_compatibility_addon ? Share this post Link to post Share on other sites
.kju 3244 Posted October 18, 2009 @ PeterEyres Please post the full error message in here. @ GLeek What is your modline. It seems the modfolders are not loaded. Also it seems you have outdated files. Delete any version of ofp_compatibility_addon, and oac_core and download the latest oac_core again here. Share this post Link to post Share on other sites
GLeek 10 Posted October 19, 2009 ok. i figured . oac wasn't the roots folder. it was oac_core :F Share this post Link to post Share on other sites
HitmanFF 6 Posted October 19, 2009 any recent information on converting the rest of the arma 1 vehicles, namely the strykers? anyone tackled it? * Stryker_ICV_M2 * Stryker_ICV_MK19 * Stryker_TOW I've started conversion of the Strykers. Still a few issues to resolve, but it shouldn't be too long before they're functional. Share this post Link to post Share on other sites
GLeek 10 Posted October 19, 2009 it seem i can't run map on sarahni , with dedicated server. is it expected ? Share this post Link to post Share on other sites
AnimalMother92 10 Posted October 19, 2009 I've started conversion of the Strykers. Still a few issues to resolve, but it shouldn't be too long before they're functional. Hero! Share this post Link to post Share on other sites