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Arma II & OA User Video Thread

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I´m omnipresent :cool:

No I´m the dude appearing at 2:49

Hello.

Yes...your back...very familiar.

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Something I have been working on for a while. Works quite well and it has been used quite a bit in COOP games now.

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And this is the last game we played over at 16AA. Vehicle Convoy and a foot patrol, getting to know the near base and area around it.

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Nicely done glowbal, I'd had a shot at doing something similar in the past for vcb bu never quite got all the bugs ironed out -bravo!

I heard the civvie interaction mod is being integrated in to ace in this last update

One does often get the feeling our two squads walk the same direction down opposite sides of the road seeing stuff like this -is a shame we never fixed out the J-Op bugs

Content; recent smaller wednesday Op Pitcher

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Edited by DaveP

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There's my animation clip of Mark Reynolds:

An animation movie of Mark Reynolds from ARMA2 PMC

based on the one of final PMC campaign mission "Termination"

made in Anime Studio Pro 8 and Windows Movie Maker

©Bohemia Interactive Studio - for the ARMA series

tv static - by pchengtube

Edited by Cobra5000

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an animation movie of mark reynolds from arma2 pmc

Epic!

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I heard the civvie interaction mod is being integrated in to ace in this last update

Thats a different mod as mine though. I believe that is CIM. Mine does not have a real name yet. :P

Perhaps in the future we will have a new attempt at a J-Op though. :)

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There's my animation clip of Mark Reynolds:

An animation movie of Mark Reynolds from ARMA2 PMC

based on the one of final PMC campaign mission "Termination"

made in Anime Studio Pro 8 and Windows Movie Maker

©Bohemia Interactive Studio - for the ARMA series

tv static - by pchengtube

Nice!

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I played with the JSRS 1.4 (Beta) from LordJarhead last Wednesday and it was quite an experience. When I edited the video I had the strong feeling to add some war sounds.

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Awesome effects! Are all of them from JSRS? What is added on top post-production if not?

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Well, at the moment, we have no soundeffects for passing bullets, I added some. Background-fireeffects (AK47, M240, M16, M2) and some artillery/mortar-explosions, nothing fancy.

Edited by Odium

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Some Tank MP Gameplay from last Friday. The town was just secured but the enemy counterattacked.

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We tried to capture Code name HAPPY EATER last sunday. We managed.. but, it didn't go as planned I guess.

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Clafghan, awesome map. Hover inserted into a small skirmish.

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This is one of the best Arma 2 videos I have ever seen. Amazing work Kenwort!

We will use it to promote CiA coop night further! :)

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Some Gameplay

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And some MP Gameplay

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Edited by Tonci87

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Something to round out the year with (I've made four ArmA machinima total this year), probably my last serious film for a bit:

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Finishing 2011 with one last video, an overview of all the missions played at 16AA, since I joined.

Features some of the memorible moments from the last half a year.

onZ-bDbyAMI

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