xeno 231 Posted July 13, 2009 (edited) "VopSound_2.1\addons\vops_c_environmental.pbo", "VopSound_2.1\addons\vops_c_fixedwings.pbo", "VopSound_2.1\addons\vops_c_gear.pbo", "VopSound_2.1\addons\vops_c_guns.pbo", "VopSound_2.1\addons\vops_c_impact.pbo", "VopSound_2.1\addons\vops_c_wheeled.pbo" Might be more, that's where the rpt entry stops.Edit: Btw, you can run a dedi server beside A2 with a simple server.cfg that includes verifySignatures = 1 and so on for testing. Edit2: You don't need to create a new bikey and biprivatekey, now users with 2.0 can't join anymore. Xeno Edited July 13, 2009 by Xeno Share this post Link to post Share on other sites
vo.2 0 Posted July 13, 2009 I thought it might be a problem with using the old private key so I made a new one. But it seems there is something wrong with the dssignfile.exe though. Share this post Link to post Share on other sites
Moltengrace 10 Posted July 13, 2009 I installed this mod but for some reason it doesn't make sounds any better, it just removes all gun sounds. What's up with that? I know I installed it correctly. Share this post Link to post Share on other sites
.kju 3243 Posted July 13, 2009 YAS is quite helpful in creating a key and signing pbos. For a replacement sound pack, you may consider one all time key and one new key per release. So sign them twice for every release. This way server admins can decide to 'encourage' people to update or to allow any version of your work. Share this post Link to post Share on other sites
Dead3yez 0 Posted July 13, 2009 I have no single shot sound for the RPK. Share this post Link to post Share on other sites
Linelor 10 Posted July 14, 2009 Download links are broken for the new key and configs. Share this post Link to post Share on other sites
.kju 3243 Posted July 14, 2009 From 2.1 release: Error: sample vops_s_environmental\light_sea.wss with unsupported sample frequency: 48000 Error: sample vops_s_wheeled\puff1.wss with unsupported sample frequency: 96000 Share this post Link to post Share on other sites
MiskyWhixer 0 Posted July 14, 2009 (edited) There is a typo in Vops_c_Guns config.cpp class RPK_74: AK_74 { ... ... class Single: Mode_SemiAuto { begin1[] = { "\Vops_s_Guns\[color="Red"]ak74_s2.wss[/color]", 1.77828, 1, 1300 }; soundBegin[] = { "begin1", 1 }; }; I think it has to be ak74_snew2.wss like the others. Edited July 14, 2009 by Kaltrasierer Share this post Link to post Share on other sites
Alex72 1 Posted July 14, 2009 I installed this mod but for some reason it doesn't make sounds any better, it just removes all gun sounds. What's up with that? I know I installed it correctly. You know you installed it correctly and you get no sounds. Sounds sane mate. Strange i got all sounds from the mod hmm... Share this post Link to post Share on other sites
vo.2 0 Posted July 14, 2009 (edited) There is a typo in Vops_c_Guns config.cpp class RPK_74: AK_74 { ... ... class Single: Mode_SemiAuto { begin1[] = { "\Vops_s_Guns\[color="Red"]ak74_s2.wss[/color]", 1.77828, 1, 1300 }; soundBegin[] = { "begin1", 1 }; }; I think it has to be ak74_snew2.wss like the others. Thanks! Fixed Config and signed with version 2.0 key (Date modified: 07.06.2009). Server Admins who downloaded the new key yesterday need to roll back, the key is included. http://www.filedropper.com/vopsound21signed Tested on dedicated server, should work now. You need to delete the old bisign files as they had another filename. Then simply copy the update over your existing folder where the vops pbos are in. The config containers will be overwritten and the new bisign files added. - fixed config by kju - M24 bolt action less audible over distance - truck gear sound removed - RPK single shot typo fixed Edited July 16, 2009 by vo.2 Share this post Link to post Share on other sites
xeno 231 Posted July 14, 2009 Key and sign files work now, good job, finally :) Xeno Share this post Link to post Share on other sites
Moltengrace 10 Posted July 14, 2009 (edited) You know you installed it correctly and you get no sounds. Sounds sane mate. Strange i got all sounds from the mod hmm... Well I put it in it's own folder @Vopsound_2.1 with the addons folder inside of it in my arma folder, edited the shortcut link to have -mod=@VopSound_2.1 at the end and I just get no sounds for guns, when it's active. Edited July 14, 2009 by Moltengrace Share this post Link to post Share on other sites
Fixxxer46 10 Posted July 14, 2009 Awesome, and now supported with "TRSM" and RH_Heli". Downloading and testing :bounce3: Share this post Link to post Share on other sites
-=seany=- 5 Posted July 14, 2009 Did some small testing, so far sounds pretty good. but I noticed that some times the Grenade launcher on the amtrack makes no impact sound. I was shooting at an M1A1Tusk most grenades that hit the tank had no sound. Don't know if this is all grenade weapons, or even a bis bug (it was a large battle). Is it ok to use this with Mark's A10 sound addon? I think the explosion sounds are a bit weak. For the secondaries, when the ammo etc is cooking off, it sounds good. But the initial explosion could use some ooomph, I feel. Anyway, thanks for your fine efforts. Great mod :cool: Share this post Link to post Share on other sites
Moltengrace 10 Posted July 14, 2009 Anyone have any ideas why this mod just doesn't work for me? It seems to just remove all gun shot sounds. Share this post Link to post Share on other sites
mr_centipede 31 Posted July 14, 2009 Anyone have any ideas why this mod just doesn't work for me? It seems to just remove all gun shot sounds. Try this, first, remove all files in your VopSound addon folders. then open "VopSound_2.1.rar" and extract the pbo you want with filename like "Vop_s_****.pbo" Then open the new "VopSound_2.1signed.rar" and extract all the relevant sound files. eg, you only use environment sound, then extract "VOP_*_Environment.***" Share this post Link to post Share on other sites
Moltengrace 10 Posted July 14, 2009 Try this,first, remove all files in your VopSound addon folders. then open "VopSound_2.1.rar" and extract the pbo you want with filename like "Vop_s_****.pbo" Then open the new "VopSound_2.1signed.rar" and extract all the relevant sound files. eg, you only use environment sound, then extract "VOP_*_Environment.***" But I want them all, that's the reason I downloaded this mod. :( ---------- Post added at 03:40 PM ---------- Previous post was at 03:36 PM ---------- Also, the other version isn't up for download anymore. Share this post Link to post Share on other sites
mr_centipede 31 Posted July 14, 2009 go to the first page, download both files. after that do as I told you. if you want everything, then extract everything. another thing is, inside the addon folder, there shouldn't be any subfolders Share this post Link to post Share on other sites
Moltengrace 10 Posted July 14, 2009 ooooh, now it's working. I just kind of figured, the big download button was the download button, not the tiny grey button with german on it. Hopefully it works after this. Share this post Link to post Share on other sites
MadsHilde 10 Posted July 14, 2009 does the v2.1 still change gameplay or is it only sound now? Share this post Link to post Share on other sites
Lauxman 10 Posted July 14, 2009 Download link isn't working :( Share this post Link to post Share on other sites
Sneaker-78- 0 Posted July 14, 2009 The 2.1 does not work for me here ? kinda weird sounds or not a sound at all.. and what is the difference between Vops_s_Environmental.pbo and Vops_c_Environmental.pbo I think that i must choose 1 file , right ? Share this post Link to post Share on other sites
Blade89 10 Posted July 14, 2009 Good to hear you got it fixed. Eagerly awaiting the key for V2.1 :). Share this post Link to post Share on other sites
Alex72 1 Posted July 14, 2009 The 2.1 does not work for me here ? kinda weird sounds or not a sound at all.. and what is the difference between Vops_s_Environmental.pbo and Vops_c_Environmental.pbo I think that i must choose 1 file , right ? No no no... You need both "s" and "c" as far as i know. What you CAN choose is to not have for example "environment" if you dont like it. But then you also need to remove the 4 files it contains as both have signed files with them as well. So if you want all sounds replaced in ARMA2 with this mod - you need to have all 24 files in your @VOP2.1/Addons folder. But if you for some reason dont want the environment sounds then remove: Vops_c_Environmental.pbo vops_c_environmental.VopSound.bisign Vops_s_Environmental.pbo vops_s_environmental.VopSound.bisign Hope it helps. Alex Share this post Link to post Share on other sites
MadsHilde 10 Posted July 14, 2009 What about gameplay changes? Can you install only the sounds now and leave the gameplay changes uninstalled? Share this post Link to post Share on other sites