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Invasion 1944 - D-Day v1.0 released

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2694911870100938045S600x600Q85.jpg

2093417630100938045S600x600Q85.jpg

2328676860100938045S600x600Q85.jpg

Thats it. Sorry but i can only post 5 pics at a time:rolleyes:, forum rules. Hopefully i didn't break any.:confused:

Took me about 6 hours to take all these, upload them and get the links.

All the links were seperate so it to me alot of time to compile them into a topic to post as images, pain in the ass but its worth it showing the great effort our I44 boys have done for us!

Majority of the screenshots are German, i did get a few Allied soldiers and vehicles in there.

Keep up the good work I44 Team, its a Team like you and all these other modders makign this game and community the way it is, stayin alive.

Cant wait for I44 in Arma2, and i will take screenshots in that one, with my new upgraded Comp

Gunter

Edited by Gnter Severloh

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Thanks for present, but afraid they couldn't be seen...:confused:

Edited by RUDOLF

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I'd say, great way of showing what we've accoplished the last few months! thanks for posting those screenshots.

Glad to hear you like what we have done, and hope you will enjoy the upcoming patch with more improvements and some new models. (as already said before, fuel, ammo and repair trucks and others)

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Gunter you're as dedicated to I44 as the guys who made it! ;)

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Thanks Günter for your pics! Nice collection, indeed.

And please keep those missions coming, at least then the link here.

And don't worry, I (we) rather play Axis too, not for political but historical reasons (I'm a Finn, after all)...

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why this mod dont work with lobo? :(

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AEF now has a server up and running for the mod

Name: AEF Public Invasion 1944 Server Plat.net.au

IP: 202.62.137.110

Port: 2402

ArmA version: 1.16 beta

At the moment we only have Invasion 1944 warfare on the server, more will be added as they come out. Server will be running 24/7. Server is hosted in Australia, so you ping might be a bit larger then usual but there shouldn't be any lag. Let me know how it all goes

We are also hosting the mod files - http://gs01.games.gs.plat.net.au/~arma/mods/

Its the last one on the list under the ACE mod files.

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A note to all of the people using 3rd party (non I44 or BIS) content alongside our mod:

The mod was not tested with any other mod, and we cannot offer support with any problems encountered during use with another mod. If it works, great, if it doesn't work, it's not our concern/problem, as it falls outside of our own development intentions. We will not look into bugs that are reported when running our mod alongside someone else' as we do not want to waste time on conflicts that do not arise in normal use (which is using it without any other mod).

Thanks for the pictures Günter :cool:

Thanks for the server and mirror hicks88 :yay:

Some new information about the way forward will be published within (probably) a week.

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Thanks guys.

I sent Rudolf a pm about him not being able to see the pics.

I got another little present for the guys that want an ammo box with these options:

*Ammo box with allied and German weapons and ammo

*ammo box withall allied weapons and ammo

*ammo box with all German weapons and ammo

ok heres what you do:

in the editor in your mission go into empty under unit

(note you need a player on the island before empty shows up)

*in your mission go to empty pick ammo boxes, and place an ammo box, best to scroll to the bottem of the ammo box list and pick the weapon ammo boxes for scl, racs

if you want both Allied and German weapons and ammo put this code in the init line of the ammo box:

[this] exec "I44AmmoCrate.sqs"

if you want just an ammo box with Allied Weapons and Ammo put this code in:

[this] exec "I44UA.sqs"

if you want just an ammo box with German weapons and ammo put this code in:

[this] exec "I44GA.sqs"

----------------------------------------------------------------

the scripts that you will need to use the codes.

before you can use the codes that follow you will need this tool, it is called armaedit get it at the link below:

http://www.armaholic.com/page.php?id=1455

ok start the arma edit, and create an sqs

ok here are 3 scripts you will need:

note:you only need one of these scripts

this code is for All Allied and German weapons and ammo

JUST HIGHLIGHT THE CODE BELOW AN COPY AND PASTE INTO THE SQS FILE U CREATED< THE SAVE IT AND PUT IT INTO YOUR MISSION FOLDER of the mission you created.

? !(local server):exit;

;Name of vehicle
_v0=_this select 0

clearWeaponCargo _v0;
clearMagazineCargo _v0;

_v0 addWeaponCargo ["I44_M1Garand",10];
_v0 addWeaponCargo ["I44_M1Carbine",10];
_v0 addWeaponCargo ["I44_M1903A3",10];
_v0 addWeaponCargo ["I44_M1918A2",10];
_v0 addWeaponCargo ["I44_M1A1Thompson",10];
_v0 addWeaponCargo ["I44_M3Greasegun",10];
_v0 addWeaponCargo ["I44_M1919A4",10];
_v0 addWeaponCargo ["I44_M1A1Bazooka",10];
_v0 addWeaponCargo ["I44_M1903A4",10];
_v0 addWeaponCargo ["I44_M37Ithaca_26",10];
_v0 addWeaponCargo ["I44_M2_2",10];

_v0 addWeaponCargo ["I44_M1911A1",10];

_v0 addWeaponCargo ["I44_K98k",10];
_v0 addWeaponCargo ["I44_K98k_GGrGer",10];
_v0 addWeaponCargo ["I44_K98kZf41",10];
_v0 addWeaponCargo ["I44_PzFaust30",10];
_v0 addWeaponCargo ["I44_PzFaust60",10];
_v0 addWeaponCargo ["I44_G43",10];
_v0 addWeaponCargo ["I44_MP40",10];
_v0 addWeaponCargo ["I44_MP43",10];
_v0 addWeaponCargo ["I44_FG42I_Zf4",10];
_v0 addWeaponCargo ["I44_MG34",10];
_v0 addWeaponCargo ["I44_MG42",10];

_v0 addWeaponCargo ["I44_P38",10];
_v0 addWeaponCargo ["I44_P08",10];


_v0 addWeaponCargo ["I44_RPzB54",10];
_v0 addWeaponCargo ["I44_K98kZf42",10];
_v0 addWeaponCargo ["I44_G43Zf4",10];
_v0 addWeaponCargo ["I44_FmW35",10];


_v0 addWeaponCargo ["I44_LeeEnfieldNo4Mk1",10];
_v0 addWeaponCargo ["I44_BrenMk1",10];
_v0 addWeaponCargo ["I44_M37Ithaca_20",10];
_v0 addWeaponCargo ["I44_StenMk2",10];
_v0 addWeaponCargo ["I44_LeeEnfieldNo4Mk1_T",10];



_v0 addMagazineCargo ["I44_8rd_762x63_Ball_M1Garand",50];
_v0 addMagazineCargo ["I44_15rd_762x33_Ball_M1Carbine",50];
_v0 addMagazineCargo ["I44_5rd_762x63_Ball_M1903",50];
_v0 addMagazineCargo ["I44_20rd_762x63_Mix_M1918",50];
_v0 addMagazineCargo ["I44_20rd_762x63_Mix_M1918",50];
_v0 addMagazineCargo ["I44_30rd_1143x23_Ball_M1A1Thompson",50];
_v0 addMagazineCargo ["I44_30rd_1143x23_M3Greasegun",50];
_v0 addMagazineCargo ["I44_50rd_762x63_Mix_M1919",50];
_v0 addMagazineCargo ["I44_7rd_1143x23_Ball_M1911",50];
_v0 addMagazineCargo ["I44_Rocket_60mm_M6A1_M1A1Bazooka",50];
_v0 addMagazineCargo ["I44_5rd_762x63_Ball_M1903",50];
_v0 addMagazineCargo ["I44_4xM19_12ga_00Buckshot_M37",50];
_v0 addMagazineCargo ["I44_M2_2_tank",50];



_v0 addMagazineCargo ["I44_5rd_792x57_Ball_K98",50];
_v0 addMagazineCargo ["I44_RifleGrenade_GSprgr",50];
_v0 addMagazineCargo ["I44_RifleGrenade_GGPzgr40",50];
_v0 addMagazineCargo ["I44_Rocket_149mm_PzF_30",50];
_v0 addMagazineCargo ["I44_Rocket_149mm_PzF_60",50];
_v0 addMagazineCargo ["I44_10rd_792x57_Ball_G43",50];
_v0 addMagazineCargo ["I44_32rd_9x19_Ball_MP40",50];
_v0 addMagazineCargo ["I44_30rd_792x33_Ball_MP43",50];
_v0 addMagazineCargo ["I44_20rd_792x57_Mix_FG42",50];
_v0 addMagazineCargo ["I44_50rd_792x57_Mix_MG34",50];
_v0 addMagazineCargo ["I44_8rd_9x19_Ball_P38",50];
_v0 addMagazineCargo ["I44_50rd_792x57_Mix_MG42",50];
_v0 addMagazineCargo ["I44_Rocket_88mm_RPzBGr4322_RPzB54",50];
_v0 addMagazineCargo ["I44_5rd_792x57_Ball_K98",50];
_v0 addMagazineCargo ["I44_10rd_792x57_Ball_G43",50];
_v0 addMagazineCargo ["I44_FmW35_tank",50];

_v0 addMagazineCargo ["I44_8rd_9x19_Ball_P08",50];

_v0 addMagazineCargo ["I44_10rd_77x56R_Ball_LeeEnfield",50];
_v0 addMagazineCargo ["I44_30rd_77x56R_Mix_Bren",50];
_v0 addMagazineCargo ["I44_4xM19_12ga_00Buckshot_M37",50];
_v0 addMagazineCargo ["I44_32rd_9x19_Ball_Sten",50];
_v0 addMagazineCargo ["I44_10rd_77x56R_Ball_LeeEnfield",50];


_v0 addMagazineCargo ["I44_Item_M1A1Bangalore",50];
_v0 addMagazineCargo ["I44_Item_M37DemoKit",50];
_v0 addMagazineCargo ["I44_HandGrenade_Mk2",50];
_v0 addMagazineCargo ["I44_SmokeGrenade_ANM8",50];
_v0 addMagazineCargo ["I44_Mine_AT_M1",50];

_v0 addMagazineCargo ["I44_HandGrenade_StiHgr24",50];
_v0 addMagazineCargo ["I44_SmokeGrenade_NbHgr39",50];
_v0 addMagazineCargo ["I44_Mine_AT_TMi42",50];


_v0 addMagazineCargo ["I44_Item_M2DemoCharge",50];



exit

Code below is for Allied Weapons and ammo:


? !(local server):exit;

;Name of vehicle
_v0=_this select 0

clearWeaponCargo _v0;
clearMagazineCargo _v0;

_v0 addWeaponCargo ["I44_M1Garand",10];
_v0 addWeaponCargo ["I44_M1Carbine",10];
_v0 addWeaponCargo ["I44_M1903A3",10];
_v0 addWeaponCargo ["I44_M1918A2",10];
_v0 addWeaponCargo ["I44_M1A1Thompson",10];
_v0 addWeaponCargo ["I44_M3Greasegun",10];
_v0 addWeaponCargo ["I44_M1919A4",10];
_v0 addWeaponCargo ["I44_M1A1Bazooka",10];
_v0 addWeaponCargo ["I44_M1903A4",10];
_v0 addWeaponCargo ["I44_M37Ithaca_26",10];
_v0 addWeaponCargo ["I44_M2_2",10];

_v0 addWeaponCargo ["I44_M1911A1",10];

_v0 addMagazineCargo ["I44_8rd_762x63_Ball_M1Garand",50];
_v0 addMagazineCargo ["I44_15rd_762x33_Ball_M1Carbine",50];
_v0 addMagazineCargo ["I44_5rd_762x63_Ball_M1903",50];
_v0 addMagazineCargo ["I44_20rd_762x63_Mix_M1918",50];
_v0 addMagazineCargo ["I44_20rd_762x63_Mix_M1918",50];
_v0 addMagazineCargo ["I44_30rd_1143x23_Ball_M1A1Thompson",50];
_v0 addMagazineCargo ["I44_30rd_1143x23_M3Greasegun",50];
_v0 addMagazineCargo ["I44_50rd_762x63_Mix_M1919",50];
_v0 addMagazineCargo ["I44_7rd_1143x23_Ball_M1911",50];
_v0 addMagazineCargo ["I44_Rocket_60mm_M6A1_M1A1Bazooka",50];
_v0 addMagazineCargo ["I44_5rd_762x63_Ball_M1903",50];
_v0 addMagazineCargo ["I44_4xM19_12ga_00Buckshot_M37",50];
_v0 addMagazineCargo ["I44_M2_2_tank",50];

_v0 addMagazineCargo ["I44_Item_M1A1Bangalore",50];
_v0 addMagazineCargo ["I44_Item_M37DemoKit",50];
_v0 addMagazineCargo ["I44_HandGrenade_Mk2",50];
_v0 addMagazineCargo ["I44_SmokeGrenade_ANM8",50];
_v0 addMagazineCargo ["I44_Mine_AT_M1",50];

_v0 addMagazineCargo ["I44_Item_M2DemoCharge",50];



exit


The code Below is for German weapons and Ammo:

? !(local server):exit;

;Name of vehicle
_v0=_this select 0

clearWeaponCargo _v0;
clearMagazineCargo _v0;

_v0 addWeaponCargo ["I44_K98k",10];
_v0 addWeaponCargo ["I44_K98k_GGrGer",10];
_v0 addWeaponCargo ["I44_K98kZf41",10];
_v0 addWeaponCargo ["I44_PzFaust30",10];
_v0 addWeaponCargo ["I44_PzFaust60",10];
_v0 addWeaponCargo ["I44_G43",10];
_v0 addWeaponCargo ["I44_MP40",10];
_v0 addWeaponCargo ["I44_MP43",10];
_v0 addWeaponCargo ["I44_FG42I_Zf4",10];
_v0 addWeaponCargo ["I44_MG34",10];
_v0 addWeaponCargo ["I44_MG42",10];

_v0 addWeaponCargo ["I44_P38",10];
_v0 addWeaponCargo ["I44_P08",10];


_v0 addWeaponCargo ["I44_RPzB54",10];
_v0 addWeaponCargo ["I44_K98kZf42",10];
_v0 addWeaponCargo ["I44_G43Zf4",10];
_v0 addWeaponCargo ["I44_FmW35",10];

_v0 addMagazineCargo ["I44_5rd_792x57_Ball_K98",50];
_v0 addMagazineCargo ["I44_RifleGrenade_GSprgr",50];
_v0 addMagazineCargo ["I44_RifleGrenade_GGPzgr40",50];
_v0 addMagazineCargo ["I44_Rocket_149mm_PzF_30",50];
_v0 addMagazineCargo ["I44_Rocket_149mm_PzF_60",50];
_v0 addMagazineCargo ["I44_10rd_792x57_Ball_G43",50];
_v0 addMagazineCargo ["I44_32rd_9x19_Ball_MP40",50];
_v0 addMagazineCargo ["I44_30rd_792x33_Ball_MP43",50];
_v0 addMagazineCargo ["I44_20rd_792x57_Mix_FG42",50];
_v0 addMagazineCargo ["I44_50rd_792x57_Mix_MG34",50];
_v0 addMagazineCargo ["I44_8rd_9x19_Ball_P38",50];
_v0 addMagazineCargo ["I44_50rd_792x57_Mix_MG42",50];
_v0 addMagazineCargo ["I44_Rocket_88mm_RPzBGr4322_RPzB54",50];
_v0 addMagazineCargo ["I44_5rd_792x57_Ball_K98",50];
_v0 addMagazineCargo ["I44_10rd_792x57_Ball_G43",50];
_v0 addMagazineCargo ["I44_FmW35_tank",50];

_v0 addMagazineCargo ["I44_8rd_9x19_Ball_P08",50];

_v0 addMagazineCargo ["I44_HandGrenade_StiHgr24",50];
_v0 addMagazineCargo ["I44_SmokeGrenade_NbHgr39",50];
_v0 addMagazineCargo ["I44_Mine_AT_TMi42",50];


_v0 addMagazineCargo ["I44_Item_M2DemoCharge",50];



exit

thats it!

remember if you want just German ammo then you only need the german code above, same for allied and same for if you want all the weapons, you only need 1 of these scripts.

start arma edit, create a new "sqs"

*copy the code that fits you from above

*save and and put the sqs script in your missions folder of the mission you created

note: make sure you haev a mission already

dont forget to add the short code to the init line of the ammo box,

remember you only need one of those codes for the ammo box.

-----------------------------------------------------------

If you dont want to go through the hassle of creating the scripts then ill redit this post with a link to where you can get the 3 scripts (sqs) from.

Here are the files:

*the ZIP that has all 3 sqs scripts and the codes to put into the init line of the ammo box

http://files.filefront.com/Ammo+Scripts+for+I44rar/;13905867;/fileinfo.html

*both allied and German weapons and ammo sqs script

http://files.filefront.com/I44Ammocratesqs/;13905875;/fileinfo.html

*the Allied weapons and ammo sqs

http://files.filefront.com/I44UAsqs/;13905877;/fileinfo.html

*The German weapons and ammo sqs

http://files.filefront.com/I44GAsqs/;13905876;/fileinfo.html

maybe the I44 team can put a ammo box with either 3 options of all allied weapons and ammo, or just germans, , or just allied weapons and ammo, so no one has to go through the hassle or procedure to establish it them selves, just a thought.

any questions let me know, i'll reply as soon as i can.

Edited by Gnter Severloh

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