lee_h._oswald 0 Posted February 2, 2009 I really love the US Version, it looks fantastic! Great work! MfG Lee Share this post Link to post Share on other sites
kasrkin85th 1 Posted February 3, 2009 this version would be cool, too. http://forum.valka.cz/files/ah-64a_grey_151.jpeg only a suggestion Share this post Link to post Share on other sites
roberthammer 582 Posted February 3, 2009 @Aplion: nice one ,but your racs skin tone is orange, try tweak with saturation to make it like your uh1 racs skin colour Share this post Link to post Share on other sites
xnodunitx 0 Posted February 3, 2009 The rivet placement looks good though on the tail there shouldn't be any on the edges. http://data.primeportal.net/hangar....109.jpg or on the tail rotors..ah I forget what that part is called, sticking out of the other side of the tail. http://data.primeportal.net/hangar....109.jpg Also what sized pixel are you using for the rivets? They look about 3-5 unless that is just the wear, if not then I would highly recommend using a single pixel dot and then let the normal map give the definition, trust me in the end it will look much better, tis what BIS did with several of their helicopters. Share this post Link to post Share on other sites
MonsterXXX 0 Posted February 3, 2009 Can't wait fly this bad ass bird! Gerat work!! Share this post Link to post Share on other sites
Αplion 1122 Posted February 3, 2009 RACS version color tweeked ... Share this post Link to post Share on other sites
icebreakr 3159 Posted February 3, 2009 Aplion : excellent 10/10, sit down Share this post Link to post Share on other sites
Αplion 1122 Posted February 3, 2009 The rivet placement looks good though on the tail there shouldn't be any on the edges. http://data.primeportal.net/hangar....109.jpg or on the tail rotors..ah I forget what that part is called, sticking out of the other side of the tail. http://data.primeportal.net/hangar....109.jpgAlso what sized pixel are you using for the rivets? They look about 3-5 unless that is just the wear, if not then I would highly recommend using a single pixel dot and then let the normal map give the definition, trust me in the end it will look much better, tis what BIS did with several of their helicopters. Thank you for any advise so far including this one mate. I'm not so sure that I can make so major changes, at the moment, as you suggest. In any case I'm keeping all these for futured upgrade (I recently figured out this issue with rivets but I must make them all from the beggining in order to be like the way you proposing, something that it will seriously delay the release. I'm intend to do this through some update after release, together with some more tweeking). Thanks again. Share this post Link to post Share on other sites
kasrkin85th 1 Posted February 3, 2009 looks stunning 12/10 points Share this post Link to post Share on other sites
xnodunitx 0 Posted February 3, 2009 Thank you for any advise so far including this one mate. I'm not so sure that I can make so major changes, at the moment, as you suggest. In any case I'm keeping all these for futured upgrade (I recently figured out this issue with rivets but I must make them all from the beggining in order to be like the way you proposing, something that it will seriously delay the release. I'm intend to do this through some update after release, together with some more tweeking).Thanks again. What program are you using? If it happens to be photoshop then on the rivet layer click Slect- Load Selection, and then under select go to modify-contract adjust accordingly and that should get you down into 1 pixel without having to go back and repaint every single one. Share this post Link to post Share on other sites
PTV-Jobo 820 Posted February 3, 2009 Uh oh.....anyone got a towel? We need a cleanup in isle 9! Seriously, that looks spot on, mate. Share this post Link to post Share on other sites
roberthammer 582 Posted February 3, 2009 @Aplion: Well done , colour is now right Share this post Link to post Share on other sites
Wardog26 0 Posted February 3, 2009 Spot on! good tweak i can't wait for release!!!! i hope the FLIR could one day be usable as a nightvision kind of thing if you have compact fix then you'll know what i mean pity their flir isn't as good as this one. btw will it be able to carry soldiers on the sides? like this... http://i35.tinypic.com/2n1vu9x.jpg good luck! Share this post Link to post Share on other sites
manzilla 1 Posted February 3, 2009 Spot on! Â Â good tweak i can't wait for release!!!! i hope the FLIR could one day be usable as a nightvision kind of thing if you have compact fix then you'll know what i mean pity their flir isn't as good as this one. btw will it be able to carry soldiers on the sides? Â like this... http://i35.tinypic.com/2n1vu9x.jpg good luck! Holy picture batman!! Is that real? Now that's a death wish if you ask me. Â Â I've been around these many times in the past and I've never seen that. That looks like one helluva a fun time though. xnodunitx, Commandeer one some time and stop by my house, I need to give that a try. Â I did hear about this happening in Iraq by the Brits, I believe it was but I wasn't sure if that was a myth or not. Share this post Link to post Share on other sites
luki 53 Posted February 3, 2009 yeah it was real Apache Rescue and in the mapfact apache this option is available... hope to see it in this beautifull bird too. Share this post Link to post Share on other sites
manzilla 1 Posted February 3, 2009 Cheers to those guys for leaving none behind. Remarkable. Share this post Link to post Share on other sites
xnodunitx 0 Posted February 3, 2009 xnodunitx, Commandeer one some time and stop by my house, I need to give that a try. Â I did hear about this happening in Iraq by the Brits, I believe it was but I wasn't sure if that was a myth or not. Sure! The arsenal happens to be just a mile (if that) away and they pilot AH-64's and UH-60's around here and over my house quite often so I'm sure they'll have one. Â Just as long as it's you sitting on the outside :P. I'd wind up getting afraid of the open space height and probably let go, fall off then, and you'd have to catch me in midair (Will be a bit tricky with that bit rotor though) Â (Nah, I'd just slip my arm in and cling for dear life and hope with the motions my arm doesn't become dislocated) ____ It's happened on several occasions of rescue in Iraq with US and British, though it was a "heat of the moment idea" originally it's now being trained for incase of emergency scenerio's. Â I've yet to see any such images of it being done on an AH-64A which is strange considering the height of the starboard EFAB on the D is as large as both of the ones on the A. Adding it to the helicopter would be fairly simple, all that is required is a passenger position to be on the outside of the helicopter. Â The trickiest parts would be possible, custom so the arm is going through the maintenance step or having them appear to be strapped in without there being straps on the helicopter itself all the same so you just have this magical floating strap in midair...provided you'd want to go THAT far with it. Share this post Link to post Share on other sites
Wardog26 0 Posted February 3, 2009 if you're going to add the option of sitting on the sides then =) you better make those side things whatever their called slighly outter so they won't look like they're going to fall off... in a slight bit of turbulance Share this post Link to post Share on other sites
dr_eyeball 16 Posted February 4, 2009 also hows the FLIR going? improved a little more? No further changes for FLIR. It's considered complete for now. Moved on to more interesting tasks like the (pilot's) PNVS camera optics, which is independent of the CPG (Copilot/Gunner) TADS optics. It has 3 tracking modes too: assigned target, fixed ground position & CPG view. Edit: Like Shadow I'm also curious as to whether or not the pilots will have IHADSS, ...<images>... Â - the helmet Not sure whether you mean IHADSS helmets on the actual pilot models or just the IHADSS functionality. The IHADSS functionality will be there with the Symbol Generator and/or PNVS plus the option of using an actual monocle. Share this post Link to post Share on other sites
kasrkin85th 1 Posted February 4, 2009 I think he is speaking about a pilot model with the special apache helmet Share this post Link to post Share on other sites
Αplion 1122 Posted February 4, 2009 Thank you for any advise so far including this one mate. I'm not so sure that I can make so major changes, at the moment, as you suggest. In any case I'm keeping all these for futured upgrade (I recently figured out this issue with rivets but I must make them all from the beggining in order to be like the way you proposing, something that it will seriously delay the release. I'm intend to do this through some update after release, together with some more tweeking).Thanks again. What program are you using? If it happens to be photoshop then on the rivet layer click Slect- Load Selection, and then under select go to modify-contract adjust accordingly and that should get you down into 1 pixel without having to go back and repaint every single one. I'm using photoshop and I'll try that option today. I'll let you know about results. Thanks for the tip Share this post Link to post Share on other sites
xnodunitx 0 Posted February 4, 2009 Quite welcome, and yes I mean the IHADSS not the IHADSS HDU. If you plan on modelling this helmet to the best of accuracy keep in mind there are two parts. http://dayton.hq.nasa.gov/IMAGES/MEDIUM/GPN-2000-001550.jpg this is the underlayer http://www.flickr.com/photos/damopabe/2982256987/sizes/o/ Top part of the helmet, since you are doing AH-64A block I this would fit the most out of the IHADSS types. Another Delta rescue pic http://www.flickr.com/photos/28663933@N08/2670474648/ More IHADSS Full http://www.flickr.com/photos/slick1ru2/2281911635/ http://www.flickr.com/photos....5612478 http://www.flickr.com/photos....5612478 http://www.flickr.com/photos....5612478 http://www.flickr.com/photos....5612478 http://www.flickr.com/photos....5612478 http://www.flickr.com/photos....5612478 http://www.flickr.com/photos....5612478 http://www.flickr.com/photos....5612478 http://www.tpub.com/content....285.htm http://www.tpub.com/content....286.htm http://tri.army.mil/LC/CS/csa/apihadss.htm Pilot vest seen http://picasaweb.google.com/lh....5751522 http://www.flickr.com/photos....5612478 Keep in mind the visor over the monocle is shorter then the other. Â Also the reason this helmet would contribute and is so important is that, for one you having IHADSS based HUD would look completely out of place with the wrong helmet and 2 the IHADSS is essential in reality to the crew of the AH-64's for a variety of reasons, if a person is wearing one inside of an AH-64 its always IHADSS. Share this post Link to post Share on other sites
NoRailgunner 0 Posted February 4, 2009 If you add that "rescue seat" you should add somekind of flight restrictions at least a speed limit. Otherwise people will jump on these Apaches like on a MH-6. Share this post Link to post Share on other sites
shadow 6 Posted February 4, 2009 If you add that "rescue seat" you should add somekind of flight restrictions at least a speed limit. Otherwise people will jump on these Apaches like on a MH-6. I never have that problem. Maybe its my flying style? The different Apache variants look nice. Normally I like noseart on aircrafts, but there is something about the Apache that make it look better without it in my opinion. Other aircrafts like the good old Hog must have a shark on the nose. Just some nitpicking about the Apache mast-mounted antenna (the one above the rotors). It should have a somewhat T-shape. It also look a bit too long on your model. Keep up the great work Share this post Link to post Share on other sites
sparky 0 Posted February 4, 2009 Just some nitpicking about the Apache mast-mounted antenna (the one above the rotors). It should have a somewhat T-shape. It also look a bit too long on your model. grrrrr I hate when this happens. But you're right. it seems that this line which extendes from the mainrotor axis, conufused me, making me to make the rotor axis bigger.... consider it fixed, already. As far as the T antenna well i'didn't make it in 1st place but mainly cause i didn't consider it important, we'll see, and probably I will add it. Share this post Link to post Share on other sites